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authorRob Haarsma <phaseIV@zonnet.nl>2005-04-01 15:26:03 +0400
committerRob Haarsma <phaseIV@zonnet.nl>2005-04-01 15:26:03 +0400
commitd5aaba6c81354404d1915121d497c6426f9a08a0 (patch)
tree912677e0e488874c49ae1e7d497b6f18869a2a2d /projectfiles
parent5d78bafb67c03c1c71f0ad1464bbaa79907ddbab (diff)
Teeth's msvc6 projectfiles commit solved almost all my bf compile probs, only one problem remained;
the including of <MT_assert.h> in the NG_network project. So here's a fix.
Diffstat (limited to 'projectfiles')
-rw-r--r--projectfiles/gameengine/network/network/NG_network.dsp5
1 files changed, 2 insertions, 3 deletions
diff --git a/projectfiles/gameengine/network/network/NG_network.dsp b/projectfiles/gameengine/network/network/NG_network.dsp
index a3e2ed154fd..8c13c01f7e7 100644
--- a/projectfiles/gameengine/network/network/NG_network.dsp
+++ b/projectfiles/gameengine/network/network/NG_network.dsp
@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\kernel\gen_system" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\kernel\gen_system" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -68,8 +68,7 @@ LIB32=link.exe -lib
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\kernel\gen_system" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
-# SUBTRACT CPP /Fr
+# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\kernel\gen_system" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe