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authorMartin Poirier <theeth@yahoo.com>2005-03-31 22:39:38 +0400
committerMartin Poirier <theeth@yahoo.com>2005-03-31 22:39:38 +0400
commite5d4f9d580971766fc726432c164a0fda5c19dbe (patch)
treef4bc038e012122f78f71044c3e81234ebe75b368 /projectfiles
parentfd877b69b62d51d75937b2fe7bd9729268bd99d1 (diff)
Some MSVC 6.0 projectfiles updates:
BIF_transform.h added in BL_src Adding moto include paths to EXP_expressions SDL include paths and correct python version for all targets in SCA_gamelogic KX_RayCast.cpp/h in KX_ketsji SumoPHYCallbackBridge.cpp/.h in PHY_Sumo
Diffstat (limited to 'projectfiles')
-rw-r--r--projectfiles/blender/src/BL_src.dsp4
-rw-r--r--projectfiles/gameengine/expression/EXP_expressions.dsp4
-rw-r--r--projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp8
-rw-r--r--projectfiles/gameengine/ketsji/KX_ketsji.dsp8
-rw-r--r--projectfiles/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.dsp8
5 files changed, 26 insertions, 6 deletions
diff --git a/projectfiles/blender/src/BL_src.dsp b/projectfiles/blender/src/BL_src.dsp
index 6dc5c095b63..bfc0dd85855 100644
--- a/projectfiles/blender/src/BL_src.dsp
+++ b/projectfiles/blender/src/BL_src.dsp
@@ -615,6 +615,10 @@ SOURCE=..\..\..\source\blender\include\BIF_spacetypes.h
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\include\BIF_transform.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\include\BIF_writeavicodec.h
# End Source File
# Begin Source File
diff --git a/projectfiles/gameengine/expression/EXP_expressions.dsp b/projectfiles/gameengine/expression/EXP_expressions.dsp
index 120eb6160b8..d5972e0627d 100644
--- a/projectfiles/gameengine/expression/EXP_expressions.dsp
+++ b/projectfiles/gameengine/expression/EXP_expressions.dsp
@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
+# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\intern\moto\include" /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -68,7 +68,7 @@ LIB32=link.exe -lib
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\intern\moto\include" /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
diff --git a/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp b/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp
index 3042311bdf5..36e0f49da24 100644
--- a/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp
+++ b/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp
@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
+# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\sdl\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -68,7 +68,7 @@ LIB32=link.exe -lib
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\sdl\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@@ -92,7 +92,7 @@ LIB32=link.exe -lib
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\lib\windows\python\include\python1.5" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /GZ /c
-# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c
+# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\sdl\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@@ -116,7 +116,7 @@ LIB32=link.exe -lib
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\lib\windows\python\include\python2.0" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
-# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
+# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.3" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\sdl\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\..\lib\windows\moto\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
diff --git a/projectfiles/gameengine/ketsji/KX_ketsji.dsp b/projectfiles/gameengine/ketsji/KX_ketsji.dsp
index b4da1b76b75..a20f0b2c9d6 100644
--- a/projectfiles/gameengine/ketsji/KX_ketsji.dsp
+++ b/projectfiles/gameengine/ketsji/KX_ketsji.dsp
@@ -327,6 +327,10 @@ SOURCE=..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\gameengine\Ketsji\KX_RayCast.cpp
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp
# End Source File
# Begin Source File
@@ -575,6 +579,10 @@ SOURCE=..\..\..\source\gameengine\Ketsji\KX_PythonInit.h
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\gameengine\Ketsji\KX_RayCast.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h
# End Source File
# Begin Source File
diff --git a/projectfiles/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.dsp b/projectfiles/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.dsp
index 72e9e1518de..8f148363add 100644
--- a/projectfiles/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.dsp
+++ b/projectfiles/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.dsp
@@ -103,6 +103,10 @@ SOURCE=..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp
# End Source File
# Begin Source File
+SOURCE=..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.cpp
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp
# End Source File
# Begin Source File
@@ -143,6 +147,10 @@ SOURCE=..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h
# End Source File
# Begin Source File
+SOURCE=..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h
# End Source File
# Begin Source File