Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSimon Clitherow <aphex@nildram.co.uk>2003-07-12 00:10:24 +0400
committerSimon Clitherow <aphex@nildram.co.uk>2003-07-12 00:10:24 +0400
commit557040d8b1750aae360638ab4b628d5959d61fec (patch)
tree2a46549a335ef125af692a52d3061981c7143029 /projectfiles
parent60dddf84abe571ef39f0f40ae9ef51ef0681115a (diff)
- removed old freeze and python projects, exppython now compiles by
default. (MSVC 6)
Diffstat (limited to 'projectfiles')
-rw-r--r--projectfiles/blender/BPY_python/BPY_python.dsp346
-rw-r--r--projectfiles/blender/blender.dsw29
-rw-r--r--projectfiles/blender/bpython/frozen/BPY_frozen.dsp298
-rw-r--r--projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp246
4 files changed, 347 insertions, 572 deletions
diff --git a/projectfiles/blender/BPY_python/BPY_python.dsp b/projectfiles/blender/BPY_python/BPY_python.dsp
new file mode 100644
index 00000000000..ada193b1175
--- /dev/null
+++ b/projectfiles/blender/BPY_python/BPY_python.dsp
@@ -0,0 +1,346 @@
+# Microsoft Developer Studio Project File - Name="BPY_python" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=BPY_python - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "BPY_python.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "BPY_python.mak" CFG="BPY_python - Win32 Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "BPY_python - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "BPY_python - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "BPY_python - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\..\obj\windows\blender\bpython"
+# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imglib" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "BPY_python - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\..\..\obj\windows\blender\bpython\debug"
+# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\debug"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imglib" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "BPY_python - Win32 Release"
+# Name "BPY_python - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Armature.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\BGL.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Blender.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Bone.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\BPY_interface.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Build.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Camera.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\constant.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Curve.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Draw.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Effect.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\EXPP_interface.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\gen_utils.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Image.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Ipo.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Lamp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Material.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\matrix.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Metaball.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\NMesh.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Object.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Particle.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\rgbTuple.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Scene.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Sys.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Text.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Types.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\vector.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Wave.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Window.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\World.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Armature.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\BGL.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Blender.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Bone.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\BPY_extern.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\bpy_types.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Build.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Camera.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\constant.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Curve.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Draw.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Effect.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\EXPP_interface.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\gen_utils.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Image.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Ipo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Lamp.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Material.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Metaball.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\modules.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\NMesh.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Object.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Particle.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\rgbTuple.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Scene.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Sys.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Text.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Types.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\vector.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Wave.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\Window.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\python\api2_2x\World.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/projectfiles/blender/blender.dsw b/projectfiles/blender/blender.dsw
index f27e90a4858..c54c1bffdb1 100644
--- a/projectfiles/blender/blender.dsw
+++ b/projectfiles/blender/blender.dsw
@@ -183,19 +183,7 @@ Package=<4>
###############################################################################
-Project: "BPY_frozen"=".\bpython\frozen\BPY_frozen.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "BPY_python"=".\bpython\intern\BPY_python\BPY_python.dsp" - Package Owner=<4>
+Project: "BPY_python"=".\BPY_python\BPY_python.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -870,9 +858,6 @@ Package=<4>
Project_Dep_Name FTF_ftfont
End Project Dependency
Begin Project Dependency
- Project_Dep_Name BPY_frozen
- End Project Dependency
- Begin Project Dependency
Project_Dep_Name BPY_python
End Project Dependency
}}}
@@ -891,18 +876,6 @@ Package=<4>
###############################################################################
-Project: "exppython"=".\python\exppython.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
Project: "gen_messaging"="..\KERNEL\gen_messaging\gen_messaging.dsp" - Package Owner=<4>
Package=<5>
diff --git a/projectfiles/blender/bpython/frozen/BPY_frozen.dsp b/projectfiles/blender/bpython/frozen/BPY_frozen.dsp
deleted file mode 100644
index 821141e44dd..00000000000
--- a/projectfiles/blender/bpython/frozen/BPY_frozen.dsp
+++ /dev/null
@@ -1,298 +0,0 @@
-# Microsoft Developer Studio Project File - Name="BPY_frozen" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=BPY_FROZEN - WIN32 RELEASE
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "BPY_frozen.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "BPY_frozen.mak" CFG="BPY_FROZEN - WIN32 RELEASE"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "BPY_frozen - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "BPY_frozen - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "BPY_frozen - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\bpython\frozen"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\lib\windows\python\include\python2.2" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "FUTURE_PYTHON_API" /YX /FD /c
-# ADD BASE RSC /l 0x413 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "BPY_frozen - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\debug"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\debug"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\lib\windows\python\include\python2.2" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FUTURE_PYTHON_API" /U "_DEBUG" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x413 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "BPY_frozen - Win32 Release"
-# Name "BPY_frozen - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen_extensions.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M___future__.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Objects.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Scenegraph.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__BGL.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Camera.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Draw.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Image.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Ipo.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Lamp.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Material.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Mesh.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__NMesh.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Object.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Scene.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__shadow.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__sys.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Text.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Types.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Blender__Window.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Converter.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Converter__importer.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Converter__importer__VRMLimporter.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Converter__importloader.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_copy.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_copy_reg.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_gzip.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_repr.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_simpleparse.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_simpleparse__bootstrap.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_simpleparse__generator.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_string.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_TextTools.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_TextTools__Constants.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_TextTools__Constants__Sets.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_TextTools__Constants__TagTables.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_TextTools__mxTextTools.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_TextTools__TextTools.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_types.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_util.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_util__quat.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_util__vect.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__basenodes.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__fieldcoercian.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__loader.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__parser.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__scenegraph.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# End Target
-# End Project
diff --git a/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp b/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp
deleted file mode 100644
index 8402120e636..00000000000
--- a/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp
+++ /dev/null
@@ -1,246 +0,0 @@
-# Microsoft Developer Studio Project File - Name="BPY_python" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=BPY_python - Win32 Release
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "BPY_python.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "BPY_python.mak" CFG="BPY_python - Win32 Release"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "BPY_python - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "BPY_python - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "BPY_python - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "..\..\..\..\..\obj\windows\blender\bpython"
-# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "FUTURE_PYTHON_API" /YX /J /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "BPY_python - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\..\..\..\..\obj\windows\blender\bpython\debug"
-# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\debug"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FUTURE_PYTHON_API" /U "_DEBUG" /YX /J /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "BPY_python - Win32 Release"
-# Name "BPY_python - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\b_import.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\b_interface.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_constobject.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_image.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_ipo.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_links.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_main.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_object.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_scene.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_text.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_tools.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_blender.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_datablock.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_draw.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_matrix.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_nmesh.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_vector.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_window.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\api.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\b_import.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\b_interface.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_constobject.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\include\BPY_extern.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_listbase_macro.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_macros.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_main.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_modules.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\include\BPY_objtypes.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_tools.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_types.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\BPY_window.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_datablock.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_nmesh.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\opy_vector.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\py_general.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\py_gui.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\py_object_types.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\..\source\blender\bpython\intern\py_objects.h
-# End Source File
-# End Group
-# End Target
-# End Project