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authorMartin Poirier <theeth@yahoo.com>2005-03-31 22:22:43 +0400
committerMartin Poirier <theeth@yahoo.com>2005-03-31 22:22:43 +0400
commitfd877b69b62d51d75937b2fe7bd9729268bd99d1 (patch)
treec31e1491d6528dc20fae913ac0e808133c1cdb3d /projectfiles
parentbb29f12924634f358feff5da895a02e598814cad (diff)
Adding CCG stuff to MSVC 6.0 projectfiles
Diffstat (limited to 'projectfiles')
-rw-r--r--projectfiles/blender/blenkernel/BKE_blenkernel.dsp22
1 files changed, 21 insertions, 1 deletions
diff --git a/projectfiles/blender/blenkernel/BKE_blenkernel.dsp b/projectfiles/blender/blenkernel/BKE_blenkernel.dsp
index a03fb51cedd..c772c979bae 100644
--- a/projectfiles/blender/blenkernel/BKE_blenkernel.dsp
+++ b/projectfiles/blender/blenkernel/BKE_blenkernel.dsp
@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../lib/windows/bsp/include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\python" /I "..\..\..\source\blender\blenlib" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "WITH_FREETYPE2" /YX /J /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../lib/windows/bsp/include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\python" /I "..\..\..\source\blender\blenlib" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "WITH_FREETYPE2" /D "USE_CCGSUBSURFLIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -162,6 +162,10 @@ SOURCE=..\..\..\source\blender\blenkernel\intern\bmfont.c
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\blenkernel\intern\CCGSubSurf.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\blenkernel\intern\constraint.c
# End Source File
# Begin Source File
@@ -174,6 +178,10 @@ SOURCE=..\..\..\source\blender\blenkernel\intern\deform.c
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\blenkernel\intern\DerivedMesh.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\blenkernel\intern\displist.c
# End Source File
# Begin Source File
@@ -274,6 +282,10 @@ SOURCE=..\..\..\source\blender\blenkernel\intern\subsurf.c
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\blenkernel\intern\subsurf_ccg.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\blenkernel\intern\text.c
# End Source File
# Begin Source File
@@ -342,6 +354,10 @@ SOURCE=..\..\..\source\blender\blenkernel\BKE_deform.h
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\blenkernel\BKE_DerivedMesh.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\blenkernel\BKE_displist.h
# End Source File
# Begin Source File
@@ -476,6 +492,10 @@ SOURCE=..\..\..\source\blender\blenkernel\BKE_world.h
SOURCE=..\..\..\source\blender\blenkernel\BKE_writeavi.h
# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\blender\blenkernel\intern\CCGSubSurf.h
+# End Source File
# End Group
# End Target
# End Project