diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
commit | 61767b4f483613f4060524abd9cb7e74aae355ea (patch) | |
tree | 943f75c63f971117cedaa0351d01eb77500ab203 /projectfiles_vc7/blender/BPY_python | |
parent | 7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff) |
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
Diffstat (limited to 'projectfiles_vc7/blender/BPY_python')
-rw-r--r-- | projectfiles_vc7/blender/BPY_python/BPY_python.vcproj | 228 |
1 files changed, 124 insertions, 104 deletions
diff --git a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj index 0c111eb6c78..70ba4e68ce1 100644 --- a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj +++ b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BPY_python" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\bpython\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\imbuf,..\..\..\source\blender\img,..\..\..\..\lib\windows\bmfont\include,..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\bpython\include,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\,C:\blender\source\blender\python,C:\blender\intern\decimation\extern,C:\blender\intern\bsp\extern,C:\blender\intern\ghost,C:\blender\intern\SoundSystem,C:\blender\intern\bmfont,C:\blender\intern\moto\include,C:\blender\intern\string,C:\QT6 SDK (Win)\Interfaces & Libraries\QTDevWin\CIncludes,C:\blender\intern\iksolver\extern,C:\blender\intern\guardedalloc,..\..\source\blender\python,../../../../lib/windows/bsp/include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\bpython\include,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,..\..\..\source\blender\python" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython\debug/BPY_python.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\bpython\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython\debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\debug\BPY_python.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\bpython\debug\BPY_python.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BPY_python.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +54,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\bpython" - IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,24 +72,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\img;..\..\..\..\lib\windows\bmfont\include;..\..\source\blender\misc;..\..\..\lib\windows\guardedalloc\include;..\..\source\blender\blenlib;..\..\source\kernel\gen_messaging;..\..\source\blender\include;..\..\source\blender;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\bpython\include;..\..\source\blender\imbuf;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\blender\renderconverter\;..\..\source\blender\renderui\;C:\blender\source\blender\python;C:\blender\intern\decimation\extern;C:\blender\intern\bsp\extern;C:\blender\intern\ghost;C:\blender\intern\SoundSystem;C:\blender\intern\bmfont;C:\blender\intern\moto\include;C:\blender\intern\string;"C:\QT6 SDK (Win)\Interfaces & Libraries\QTDevWin\CIncludes";C:\blender\intern\iksolver\extern;C:\blender\intern\guardedalloc;..\..\source\blender\python;../../../../lib/windows/bsp/include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\avi;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenloader;..\..\..\source\blender;..\..\..\source\blender\bpython\include;../../../source/gameengine\SoundSystem\;../../../../lib/windows/iksolver/include;..\..\..\source\blender\python" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython/BPY_python.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython/" - ObjectFile=".\..\..\..\obj\windows\blender\bpython/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\BPY_python.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\bpython\BPY_python.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BPY_python.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,8 +106,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -109,22 +123,22 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_interface.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_menus.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c"> + RelativePath="..\..\..\source\blender\python\BPY_interface.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c"> + RelativePath="..\..\..\source\blender\python\BPY_menus.c"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Build.c"> @@ -133,6 +147,12 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\constant.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c"> </File> <File @@ -142,10 +162,16 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Draw.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\euler.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Image.c"> @@ -166,7 +192,7 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Library.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\logic.c"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Material.c"> @@ -175,9 +201,15 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c"> </File> <File @@ -193,12 +225,24 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\quat.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Sound.c"> </File> <File @@ -214,6 +258,9 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Types.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\vector.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c"> </File> <File @@ -225,36 +272,6 @@ <File RelativePath="..\..\..\source\blender\python\api2_2x\World.c"> </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\constant.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\euler.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\logic.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\quat.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\vector.c"> - </File> </Filter> <Filter Name="Header Files" @@ -263,22 +280,25 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_extern.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_menus.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h"> + RelativePath="..\..\..\source\blender\python\BPY_extern.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h"> + RelativePath="..\..\..\source\blender\python\BPY_menus.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Build.h"> @@ -287,6 +307,12 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\constant.h"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h"> </File> <File @@ -296,10 +322,16 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Draw.h"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\euler.h"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Image.h"> @@ -317,7 +349,7 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\logic.h"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Material.h"> @@ -326,88 +358,76 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\Object.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\modules.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Text.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Object.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\quat.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Window.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\World.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\constant.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\euler.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\logic.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Text.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\modules.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\quat.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\vector.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Window.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\vector.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\World.h"> </File> </Filter> </Files> |