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authorJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
committerJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
commit61767b4f483613f4060524abd9cb7e74aae355ea (patch)
tree943f75c63f971117cedaa0351d01eb77500ab203 /projectfiles_vc7/blender/BPY_python
parent7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff)
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost - Fixed incorrect library extensions for the linker (*.lib and not unix *.a) - Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT - All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python) - Removed invalid source paths from inclusion for the compiler - Fix dependency issues with the GP_Ghost module - Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer - Warnings have been set to level 2 - Import paths have been updated and organized for the compiler - Duplicate import paths for the compiler have been removed - Removed silly silly silly silly unix path-separators from window paths - Post-Build scripts have been updated where neccessary (XCOPY is retatined) - Fixed the output of various .lib files (PHY_Sumo and Yafray) - PHY_Sumo now uses a .pch - Removed #undef _DEBUG from debug builds :p - FTF_Font is now contains a debug build and is being set to it's correct output path - Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT) - Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - Post-builds now clean up their mess - ActiveX controller now builds - BlenderPlayer now builds - Internal libs now using .pch - Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds - Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders - Set the proper build path for opennl - Forcing BLO_loader source files to follow project defaults - Added an 'extern' project that mimics the /make build of the 'intern' project - Extern build includes solid and it's associated builds, ftgl, and freetype - Added .vcproj files to /extern directory - Added new extern.sln file to /extern directory - All project now link to the built solid.lib from the extern project instead of lib/windows - Removed uneeded XCOPYs commands from post-builds - Added conditional Directory building to post-builds - Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project) - Ftgl is built and linked by the 'extern' project - Intern/Extern project are now exporting their proper header files - PHY_Physics is now linking to the correct set of header files (in build path not source) - Makesdna builds object files into build directory now - Projects are now ignoring the CORRECT versions of the CRT's :) - Renderconverter is now outputting it's obj file to it's own directory instead of /render - Gen_system is now being built to ../kernel - BL_src_cre is now being built to /creator - *.exp and *.ilk are now being cleaned up from linkers - Libpng.dll and zlib.dll are now being copied to the /bin - MTDLL build are now available for the correct projects - ActiveX 3D Plugin now links correctly to solid and freetype2 - Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions. - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug -
Diffstat (limited to 'projectfiles_vc7/blender/BPY_python')
-rw-r--r--projectfiles_vc7/blender/BPY_python/BPY_python.vcproj228
1 files changed, 124 insertions, 104 deletions
diff --git a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
index 0c111eb6c78..70ba4e68ce1 100644
--- a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
+++ b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BPY_python"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\bpython\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\imbuf,..\..\..\source\blender\img,..\..\..\..\lib\windows\bmfont\include,..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\bpython\include,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\,C:\blender\source\blender\python,C:\blender\intern\decimation\extern,C:\blender\intern\bsp\extern,C:\blender\intern\ghost,C:\blender\intern\SoundSystem,C:\blender\intern\bmfont,C:\blender\intern\moto\include,C:\blender\intern\string,C:\QT6 SDK (Win)\Interfaces &amp; Libraries\QTDevWin\CIncludes,C:\blender\intern\iksolver\extern,C:\blender\intern\guardedalloc,..\..\source\blender\python,../../../../lib/windows/bsp/include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\bpython\include,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,..\..\..\source\blender\python"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython\debug/BPY_python.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\bpython\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython\debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\debug\BPY_python.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\bpython\debug\BPY_python.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BPY_python.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +54,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\bpython"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,24 +72,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\img;..\..\..\..\lib\windows\bmfont\include;..\..\source\blender\misc;..\..\..\lib\windows\guardedalloc\include;..\..\source\blender\blenlib;..\..\source\kernel\gen_messaging;..\..\source\blender\include;..\..\source\blender;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\bpython\include;..\..\source\blender\imbuf;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\blender\renderconverter\;..\..\source\blender\renderui\;C:\blender\source\blender\python;C:\blender\intern\decimation\extern;C:\blender\intern\bsp\extern;C:\blender\intern\ghost;C:\blender\intern\SoundSystem;C:\blender\intern\bmfont;C:\blender\intern\moto\include;C:\blender\intern\string;&quot;C:\QT6 SDK (Win)\Interfaces &amp; Libraries\QTDevWin\CIncludes&quot;;C:\blender\intern\iksolver\extern;C:\blender\intern\guardedalloc;..\..\source\blender\python;../../../../lib/windows/bsp/include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\avi;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenloader;..\..\..\source\blender;..\..\..\source\blender\bpython\include;../../../source/gameengine\SoundSystem\;../../../../lib/windows/iksolver/include;..\..\..\source\blender\python"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython/BPY_python.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython/"
- ObjectFile=".\..\..\..\obj\windows\blender\bpython/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\BPY_python.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\bpython\BPY_python.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BPY_python.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,8 +106,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -109,22 +123,22 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_interface.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_menus.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c">
+ RelativePath="..\..\..\source\blender\python\BPY_interface.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c">
+ RelativePath="..\..\..\source\blender\python\BPY_menus.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.c">
@@ -133,6 +147,12 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c">
</File>
<File
@@ -142,10 +162,16 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Draw.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.c">
@@ -166,7 +192,7 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Library.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.c">
@@ -175,9 +201,15 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c">
</File>
<File
@@ -193,12 +225,24 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Sound.c">
</File>
<File
@@ -214,6 +258,9 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Types.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\vector.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c">
</File>
<File
@@ -225,36 +272,6 @@
<File
RelativePath="..\..\..\source\blender\python\api2_2x\World.c">
</File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\vector.c">
- </File>
</Filter>
<Filter
Name="Header Files"
@@ -263,22 +280,25 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_extern.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_menus.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
+ RelativePath="..\..\..\source\blender\python\BPY_extern.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h">
+ RelativePath="..\..\..\source\blender\python\BPY_menus.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.h">
@@ -287,6 +307,12 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h">
</File>
<File
@@ -296,10 +322,16 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Draw.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.h">
@@ -317,7 +349,7 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\logic.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.h">
@@ -326,88 +358,76 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\modules.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Text.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Types.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Window.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\World.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h">
</File>
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