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authorJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
committerJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
commit61767b4f483613f4060524abd9cb7e74aae355ea (patch)
tree943f75c63f971117cedaa0351d01eb77500ab203 /projectfiles_vc7/blender/blender.vcproj
parent7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff)
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost - Fixed incorrect library extensions for the linker (*.lib and not unix *.a) - Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT - All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python) - Removed invalid source paths from inclusion for the compiler - Fix dependency issues with the GP_Ghost module - Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer - Warnings have been set to level 2 - Import paths have been updated and organized for the compiler - Duplicate import paths for the compiler have been removed - Removed silly silly silly silly unix path-separators from window paths - Post-Build scripts have been updated where neccessary (XCOPY is retatined) - Fixed the output of various .lib files (PHY_Sumo and Yafray) - PHY_Sumo now uses a .pch - Removed #undef _DEBUG from debug builds :p - FTF_Font is now contains a debug build and is being set to it's correct output path - Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT) - Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - Post-builds now clean up their mess - ActiveX controller now builds - BlenderPlayer now builds - Internal libs now using .pch - Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds - Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders - Set the proper build path for opennl - Forcing BLO_loader source files to follow project defaults - Added an 'extern' project that mimics the /make build of the 'intern' project - Extern build includes solid and it's associated builds, ftgl, and freetype - Added .vcproj files to /extern directory - Added new extern.sln file to /extern directory - All project now link to the built solid.lib from the extern project instead of lib/windows - Removed uneeded XCOPYs commands from post-builds - Added conditional Directory building to post-builds - Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project) - Ftgl is built and linked by the 'extern' project - Intern/Extern project are now exporting their proper header files - PHY_Physics is now linking to the correct set of header files (in build path not source) - Makesdna builds object files into build directory now - Projects are now ignoring the CORRECT versions of the CRT's :) - Renderconverter is now outputting it's obj file to it's own directory instead of /render - Gen_system is now being built to ../kernel - BL_src_cre is now being built to /creator - *.exp and *.ilk are now being cleaned up from linkers - Libpng.dll and zlib.dll are now being copied to the /bin - MTDLL build are now available for the correct projects - ActiveX 3D Plugin now links correctly to solid and freetype2 - Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions. - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug -
Diffstat (limited to 'projectfiles_vc7/blender/blender.vcproj')
-rw-r--r--projectfiles_vc7/blender/blender.vcproj110
1 files changed, 70 insertions, 40 deletions
diff --git a/projectfiles_vc7/blender/blender.vcproj b/projectfiles_vc7/blender/blender.vcproj
index 74682c2eec3..2eb9dd90ad7 100644
--- a/projectfiles_vc7/blender/blender.vcproj
+++ b/projectfiles_vc7/blender/blender.vcproj
@@ -1,8 +1,9 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="blender"
+ RootNamespace="blender"
SccProjectName=""
SccLocalPath="">
<Platforms>
@@ -11,9 +12,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\obj\windows\blender"
- IntermediateDirectory=".\..\..\obj\windows\blender"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\bin\debug"
+ IntermediateDirectory="..\..\..\build\msvc_7\source\blender"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,18 +22,18 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\"
- PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;FTGL_STATIC_LIBRARY;USE_SUMO_SOLID"
+ AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\obj\windows\blender/blender.pch"
- AssemblerListingLocation=".\..\..\obj\windows\blender/"
- ObjectFile=".\..\..\obj\windows\blender/"
- ProgramDataBaseFileName=".\..\..\obj\windows\blender/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\blender.pch"
+ AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\"
+ ObjectFile="..\..\..\build\msvc_7\source\blender\"
+ ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
@@ -40,25 +41,28 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libopennl.lib libpng_st.lib libz_st.lib libmoto.lib PHY_Sumo.lib solid.lib qhull.lib python23.lib"
+ AdditionalDependencies="SDL.lib freetype2.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib libopennl.lib"
ShowProgress="0"
OutputFile="..\..\bin\blender.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib;..\..\..\lib\windows\moto\lib;..\..\..\lib\windows\bmfont\lib;..\..\..\lib\windows\ghost\lib;..\..\..\lib\windows\python\frozen;..\..\..\lib\windows\guardedalloc\lib;..\..\..\lib\windows\string\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib;..\..\..\lib\windows\decimation\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\blenkey\lib;..\..\..\lib\windows\openssl\lib;..\..\..\lib\windows\soundsystem\lib\;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\obj\windows\gameengine\physics\sumo\Release;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib;..\..\..\lib\windows\opennl\lib"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern"
IgnoreAllDefaultLibraries="FALSE"
- IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libcd.lib;libc.lib;libcpd.lib;libcp.lib;libcmtd.lib"
- ProgramDatabaseFile=".\..\..\obj\windows\blender/blender.pdb"
+ IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
+ ProgramDatabaseFile="..\..\..\build\msvc_7\libs\blender.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Copying required 3rd party dlls...
-XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\
-XCOPY /Y ..\..\..\lib\windows\sdl\lib\*dll ..\..\bin\
-XCOPY /Y ..\..\..\lib\windows\python\lib\*dll ..\..\bin\
+ CommandLine="ECHO Moving libraries and export definitions...
+MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_7\libs
+MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_7\libs
+ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin
+XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin
+XCOPY /Y ..\..\..\lib\windows\python\lib\python23.dll ..\..\bin
ECHO Done
"/>
<Tool
@@ -68,33 +72,40 @@ ECHO Done
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
- Culture="1043"/>
+ Culture="0"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\obj\windows\blender\debug"
- IntermediateDirectory=".\..\..\obj\windows\blender\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\bin\debug"
+ IntermediateDirectory="..\..\..\build\msvc_7\source\blender\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
+ CharacterSet="2"
+ DeleteExtensionsOnClean="*.obj;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\"
+ AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\obj\windows\blender\debug/blender.pch"
- AssemblerListingLocation=".\..\..\obj\windows\blender\debug/"
- ObjectFile=".\..\..\obj\windows\blender\debug/"
- ProgramDataBaseFileName=".\..\..\obj\windows\blender\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\debug\blender.pch"
+ AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\debug\"
+ ObjectFile="..\..\..\build\msvc_7\source\blender\debug\"
+ ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -102,23 +113,35 @@ ECHO Done
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib"
+ AdditionalOptions="/MACHINE:I386
+"
+ AdditionalDependencies="SDL.lib freetype2.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib libopennl.lib"
+ ShowProgress="0"
OutputFile="..\..\bin\debug\blender.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib\debug;..\..\..\lib\windows\moto\lib\debug;..\..\..\lib\windows\bmfont\lib\debug;..\..\..\lib\windows\ghost\lib\debug;..\..\..\lib\windows\guardedalloc\lib\debug;..\..\..\lib\windows\string\lib\debug;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib\debug;..\..\..\lib\windows\decimation\lib\debug;..\..\..\lib\windows\openal\lib;..\..\obj\windows\intern\soundsystem\dummy\debug;..\..\obj\windows\intern\soundsystem\openal\debug;..\..\..\lib\windows\soundsystem\lib\debug\;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib;..\..\..\lib\windows\opennl\lib\debug"
- IgnoreDefaultLibraryNames="glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmt.lib"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
+ IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, msvcrtd.lib"
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\..\..\obj\windows\blender\debug/blender.pdb"
+ ProgramDatabaseFile="..\..\..\build\msvc_7\libs\debug\blender.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Copying required 3rd party dlls...
-XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\
+ CommandLine="ECHO Moving libraries and export definitions...
+MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_7\libs\debug
+MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_7\libs\debug
+MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_7\libs\debug
+ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\python\lib\python23_d.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug
+ECHO Copying language folder
+IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender
+XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E
ECHO Done
"/>
<Tool
@@ -132,9 +155,16 @@ ECHO Done
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -145,13 +175,13 @@ ECHO Done
<File
RelativePath="..\..\source\icons\winblender.rc">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
- Name="Debug|Win32">
+ Name="Blender Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>