diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
commit | 9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch) | |
tree | 7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/blender/blender.vcproj | |
parent | 5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff) |
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.
Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/blender/blender.vcproj')
-rw-r--r-- | projectfiles_vc7/blender/blender.vcproj | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/blender.vcproj b/projectfiles_vc7/blender/blender.vcproj new file mode 100644 index 00000000000..721717b88e6 --- /dev/null +++ b/projectfiles_vc7/blender/blender.vcproj @@ -0,0 +1,178 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="blender" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\obj\windows\blender" + IntermediateDirectory=".\..\..\obj\windows\blender" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\" + PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;FTGL_STATIC_LIBRARY" + StringPooling="TRUE" + RuntimeLibrary="4" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\obj\windows\blender/blender.pch" + AssemblerListingLocation=".\..\..\obj\windows\blender/" + ObjectFile=".\..\..\obj\windows\blender/" + ProgramDataBaseFileName=".\..\..\obj\windows\blender/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib PHY_Sumo.lib solid.lib qhull.lib" + ShowProgress="0" + OutputFile="..\..\bin\blender.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib;..\..\..\lib\windows\moto\lib;..\..\..\lib\windows\bmfont\lib;..\..\..\lib\windows\ghost\lib;..\..\..\lib\windows\python\frozen;..\..\..\lib\windows\guardedalloc\lib;..\..\..\lib\windows\string\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib;..\..\..\lib\windows\decimation\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\blenkey\lib;..\..\..\lib\windows\openssl\lib;..\..\..\lib\windows\soundsystem\lib\;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\obj\windows\gameengine\physics\sumo\Release;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib" + IgnoreAllDefaultLibraries="FALSE" + IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libcd.lib;libc.lib;libcpd.lib;libcp.lib;libcmtd.lib" + ProgramDatabaseFile=".\..\..\obj\windows\blender/blender.pdb" + SubSystem="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="ECHO Copying required 3rd party dlls... +XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\ +XCOPY /Y ..\..\..\lib\windows\sdl\lib\*dll ..\..\bin\ +XCOPY /Y ..\..\..\lib\windows\python\lib\*dll ..\..\bin\ +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1043"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\obj\windows\blender\debug" + IntermediateDirectory=".\..\..\obj\windows\blender\debug" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\" + PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\obj\windows\blender\debug/blender.pch" + AssemblerListingLocation=".\..\..\obj\windows\blender\debug/" + ObjectFile=".\..\..\obj\windows\blender\debug/" + ProgramDataBaseFileName=".\..\..\obj\windows\blender\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib" + OutputFile="..\..\bin\debug\blender.exe" + LinkIncremental="2" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib\debug;..\..\..\lib\windows\moto\lib\debug;..\..\..\lib\windows\bmfont\lib\debug;..\..\..\lib\windows\ghost\lib\debug;..\..\..\lib\windows\guardedalloc\lib\debug;..\..\..\lib\windows\string\lib\debug;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib\debug;..\..\..\lib\windows\decimation\lib\debug;..\..\..\lib\windows\openal\lib;..\..\obj\windows\intern\soundsystem\dummy\debug;..\..\obj\windows\intern\soundsystem\openal\debug;..\..\..\lib\windows\soundsystem\lib\debug\;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib" + IgnoreDefaultLibraryNames="glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmt.lib" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile=".\..\..\obj\windows\blender\debug/blender.pdb" + SubSystem="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="ECHO Copying required 3rd party dlls... +XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\ +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\source\creator\creator.c"> + </File> + <File + RelativePath="..\..\source\icons\winblender.rc"> + <FileConfiguration + Name="Release|Win32"> + <Tool + Name="VCResourceCompilerTool" + AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32"> + <Tool + Name="VCResourceCompilerTool" + AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/> + </FileConfiguration> + </File> + </Filter> + <Filter + Name="Resource Files" + Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> + <File + RelativePath="..\..\source\icons\winblender.ico"> + </File> + <File + RelativePath="..\..\source\icons\winblenderfile.ico"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |