diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
commit | 9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch) | |
tree | 7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/blender/blenkernel | |
parent | 5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff) |
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.
Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/blender/blenkernel')
-rw-r--r-- | projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj | 454 |
1 files changed, 454 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj new file mode 100644 index 00000000000..4040b31603b --- /dev/null +++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj @@ -0,0 +1,454 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="BKE_blenkernel" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="MT DLL Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug" + IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\source\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/BKE_blenkernel.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/" + ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug\BKE_blenkernel.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug" + IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\debug/BKE_blenkernel.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\debug/" + ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\blenkernel\debug\BKE_blenkernel.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel" + IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel/BKE_blenkernel.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel/" + ObjectFile=".\..\..\..\obj\windows\blender\blenkernel/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\blenkernel\BKE_blenkernel.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="MT DLL Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll" + IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/BKE_blenkernel.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll/" + ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll/" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll\BKE_blenkernel.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\action.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\anim.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\armature.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\blender.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\bmfont.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\constraint.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\curve.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\deform.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\displist.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\effect.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\exotic.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\font.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\group.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\ika.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\image.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\ipo.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\key.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\lattice.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\library.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\material.c"> + </File> + <File + 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