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authorDaniel Dunbar <daniel@zuster.org>2005-07-21 00:54:52 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-07-21 00:54:52 +0400
commite51f93b76cd752fe145905b23ce6fee6caa96950 (patch)
tree9ce37252fe6fa1d42c526d0c9bfe2389c38e8639 /projectfiles_vc7/blender/makesdnacompact.vcproj
parentf17ecb57893fa2114fadfa40f278ba0a016240ee (diff)
- add my private version of VC7 project files... they are a lot better
for actually working on blender than the standard ones: - all files are in one project, makes include directory maintainence much much easier - builds faster because VS.net doesn't build multiple projects fast (builds in 2 minutes on my athlon 1.5) - warnings settings are tweaked so that in debug mode only important and non-overwhelming ones show up - debug compile is incremental (speedy, one line change builds are about a second)
Diffstat (limited to 'projectfiles_vc7/blender/makesdnacompact.vcproj')
-rw-r--r--projectfiles_vc7/blender/makesdnacompact.vcproj124
1 files changed, 124 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/makesdnacompact.vcproj b/projectfiles_vc7/blender/makesdnacompact.vcproj
new file mode 100644
index 00000000000..5ea0280e008
--- /dev/null
+++ b/projectfiles_vc7/blender/makesdnacompact.vcproj
@@ -0,0 +1,124 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="makesdnacompact"
+ ProjectGUID="{14705769-A148-4DCC-B2C5-AFE8C20824E4}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\..\..\build\msvc_7_compact\debug"
+ IntermediateDirectory="..\..\..\build\msvc_7_compact\debug"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source\gameengine\Converter&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\SceneGraph&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\BlenderRoutines&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\BlOde&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Dummy&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\common&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\GameLogic&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Expressions&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenpluginapi&quot;;&quot;$(SolutionDir)\..\..\source\blender\encrypt&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_system&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\intern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\yafray&quot;;&quot;$(SolutionDir)\..\..\source\blender\readblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\readstreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\writestreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenloader&quot;;&quot;$(SolutionDir)\..\..\source\blender\python&quot;;&quot;$(SolutionDir)\..\..\source\blender&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\makesdna&quot;;&quot;$(SolutionDir)\..\..\source\blender\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\renderconverter&quot;;&quot;$(SolutionDir)\..\..\source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\img&quot;;&quot;$(SolutionDir)\..\..\source\blender\imbuf&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenlib&quot;;&quot;$(SolutionDir)\..\..\source\blender\avi&quot;;&quot;$(SolutionDir)\..\..\source\blender\inflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\decrypt&quot;;&quot;$(SolutionDir)\..\..\source\blender\deflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\writeblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenkernel&quot;;&quot;$(SolutionDir)\..\..\source\blender\ftfont&quot;"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building DNA"
+ CommandLine="$(TargetPath) $(OutDir)\dna.c ..\..\source\blender\makesdna\"
+ Outputs="$(OutDir)\dna.c"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libguardedalloc.lib"
+ OutputFile="$(OutDir)/makesdnacompact.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\solid\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ghost\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\frozen&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openal\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\bpython&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftfont\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\lib&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\libs\intern&quot;"
+ IgnoreDefaultLibraryNames="python22_d.lib;libcd.lib;libc.lib;libcp.lib;libcpd.lib;libcpmt.lib;libcmt.lib"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/makesdnacompact.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\..\..\build\msvc_7_compact\release"
+ IntermediateDirectory="..\..\..\build\msvc_7_compact\release"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source\gameengine\Converter&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\SceneGraph&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\BlenderRoutines&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\BlOde&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Dummy&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\common&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\GameLogic&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Expressions&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenpluginapi&quot;;&quot;$(SolutionDir)\..\..\source\blender\encrypt&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_system&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\intern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\yafray&quot;;&quot;$(SolutionDir)\..\..\source\blender\readblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\readstreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\writestreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenloader&quot;;&quot;$(SolutionDir)\..\..\source\blender\python&quot;;&quot;$(SolutionDir)\..\..\source\blender&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\makesdna&quot;;&quot;$(SolutionDir)\..\..\source\blender\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\renderconverter&quot;;&quot;$(SolutionDir)\..\..\source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\img&quot;;&quot;$(SolutionDir)\..\..\source\blender\imbuf&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenlib&quot;;&quot;$(SolutionDir)\..\..\source\blender\avi&quot;;&quot;$(SolutionDir)\..\..\source\blender\inflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\decrypt&quot;;&quot;$(SolutionDir)\..\..\source\blender\deflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\writeblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenkernel&quot;;&quot;$(SolutionDir)\..\..\source\blender\ftfont&quot;"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building DNA"
+ CommandLine="$(TargetPath) $(OutDir)\dna.c ..\..\source\blender\makesdna\"
+ Outputs="$(OutDir)\dna.c"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libguardedalloc.lib"
+ OutputFile="$(OutDir)/makesdnacompact.exe"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\solid\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ghost\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\frozen&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openal\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\bpython&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftfont\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\lib&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\libs\intern&quot;"
+ IgnoreDefaultLibraryNames="python22_d.lib;libcd.lib;libcp.lib;libcpd.lib;libcpmt.lib;libc.lib"
+ GenerateDebugInformation="TRUE"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <File
+ RelativePath="..\..\source\blender\makesdna\intern\makesdna.c">
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>