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authorRobert Holcomb <bob_holcomb@hotmail.com>2007-03-24 10:18:26 +0300
committerRobert Holcomb <bob_holcomb@hotmail.com>2007-03-24 10:18:26 +0300
commit1dcb99dce3c7049b0adf479ba22eae30536db8e8 (patch)
treed0e31da90e31c4217b8a84cae7a50af0f51c33cf /projectfiles_vc7/blender/nodes/nodes.vcproj
parentc8758678a75548507204663c1f2917709ec7a25a (diff)
Still not part of the solution file, so shouln't affect the build. This version is complete, but won't compile until I commit the new BKE_node.h and drawnode.c files (plus a couple of others)
Diffstat (limited to 'projectfiles_vc7/blender/nodes/nodes.vcproj')
-rw-r--r--projectfiles_vc7/blender/nodes/nodes.vcproj310
1 files changed, 310 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/nodes/nodes.vcproj b/projectfiles_vc7/blender/nodes/nodes.vcproj
new file mode 100644
index 00000000000..9cc2ee88cfe
--- /dev/null
+++ b/projectfiles_vc7/blender/nodes/nodes.vcproj
@@ -0,0 +1,310 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="nodes"
+ ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"
+ MinimalRebuild="FALSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="FALSE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\libNodes.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="0"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\libNodes.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.c">
+ </File>
+ <Filter
+ Name="CMP_nodes"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_alphaOver.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_blur.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_channelMatte.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_composite.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_curves.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_defocus.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_diffMatte.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_dilate.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_flip.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_hueSatVal.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_idMask.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_image.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapUV.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapValue.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_math.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mixrgb.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normal.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_outputFile.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rgb.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rotate.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_scale.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombHSVA.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombRGBA.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYCCA.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYUVA.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_setalpha.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_splitViewer.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_texture.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_translate.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_valToRgb.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_value.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_vecBlur.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_viewer.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_zcombine.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="SHD_nodes"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_camera.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_curves.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_geom.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mapping.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_material.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_math.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mixRgb.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_normal.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_output.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_rgb.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_squeeze.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_texture.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_valToRgb.c">
+ </File>
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+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_vectMath.c">
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ <File
+ RelativePath="..\..\..\source\blender\nodes\CMP_node.h">
+ </File>
+ <File
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+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\SHD_node.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>