diff options
author | Andrea Weikert <elubie@gmx.net> | 2007-03-26 22:34:25 +0400 |
---|---|---|
committer | Andrea Weikert <elubie@gmx.net> | 2007-03-26 22:34:25 +0400 |
commit | 4de22c237412a421f0855baf08a629fa9a2fed17 (patch) | |
tree | 3469a9d35add26a14b290d9a63edb5e0f589ec1f /projectfiles_vc7/blender/nodes/nodes.vcproj | |
parent | c78947d2d16437ff5430cf115f21a2fceba96e8f (diff) |
==== MSVC 7.1 projectfiles ====
maintenance work:
- internally renamed nodes lib to BL_nodes to follow naming of other libs, renaming of
actual projectfile will follow after move to svn.
- added missing include dirs for new BL_nodes lib
- removed hardcoded include dir in nodes lib
- changed nodes lib to not 'compile as C++', but as default, so .c as C, .cpp as C++
- still found PHY_Ode dependency in ActiveX plugin which I removed
summary:
All should compile fine again now, let me know of any problems.
Diffstat (limited to 'projectfiles_vc7/blender/nodes/nodes.vcproj')
-rw-r--r-- | projectfiles_vc7/blender/nodes/nodes.vcproj | 122 |
1 files changed, 109 insertions, 13 deletions
diff --git a/projectfiles_vc7/blender/nodes/nodes.vcproj b/projectfiles_vc7/blender/nodes/nodes.vcproj index 9cc2ee88cfe..43c94ad379a 100644 --- a/projectfiles_vc7/blender/nodes/nodes.vcproj +++ b/projectfiles_vc7/blender/nodes/nodes.vcproj @@ -2,7 +2,7 @@ <VisualStudioProject ProjectType="Visual C++" Version="7.10" - Name="nodes" + Name="BL_nodes" ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}" Keyword="Win32Proj"> <Platforms> @@ -11,7 +11,101 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" + Name="BlenderPlayer Debug|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2" + MinimalRebuild="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\nodes.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" + WarningLevel="2" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_nodes.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2" + BasicRuntimeChecks="0" + RuntimeLibrary="0" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\nodes.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_nodes.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Debug|Win32" OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug" IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug" ConfigurationType="4" @@ -19,7 +113,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR" MinimalRebuild="FALSE" BasicRuntimeChecks="3" @@ -32,12 +126,13 @@ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" WarningLevel="2" Detect64BitPortabilityProblems="FALSE" - DebugInformationFormat="3"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\debug\libNodes.lib"/> + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_nodes.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -58,31 +153,32 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf" ConfigurationType="4" CharacterSet="2"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2, WITH_OPENEXR" BasicRuntimeChecks="0" RuntimeLibrary="0" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\nodes.pch" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\nodes.pch" AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\" ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\" ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="3"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\libNodes.lib"/> + OutputFile="..\..\..\..\build\msvc_7\libs\BL_nodes.lib"/> <Tool Name="VCMIDLTool"/> <Tool |