diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2010-09-29 12:24:43 +0400 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2010-09-29 12:24:43 +0400 |
commit | 34195824fb0def7869cbdc5e6f2fa3f050d043f9 (patch) | |
tree | afa26bcfe36a3a7ac86ec31423625f40ddb1106f /projectfiles_vc7/blender/nodes/nodes.vcproj | |
parent | 96aa1f9cd538e8e64c2860021eba7a8ecfe2bed9 (diff) |
Remove the project files in favor of CMake, so we won't be maintaining now two ways of using project files.
Diffstat (limited to 'projectfiles_vc7/blender/nodes/nodes.vcproj')
-rw-r--r-- | projectfiles_vc7/blender/nodes/nodes.vcproj | 461 |
1 files changed, 0 insertions, 461 deletions
diff --git a/projectfiles_vc7/blender/nodes/nodes.vcproj b/projectfiles_vc7/blender/nodes/nodes.vcproj deleted file mode 100644 index e08a2e04f98..00000000000 --- a/projectfiles_vc7/blender/nodes/nodes.vcproj +++ /dev/null @@ -1,461 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="BL_nodes" - ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}" - Keyword="Win32Proj"> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="BlenderPlayer Debug|Win32" - OutputDirectory="$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2" - MinimalRebuild="FALSE" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\nodes.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" - ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" - WarningLevel="2" - Detect64BitPortabilityProblems="FALSE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_nodes.lib"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="BlenderPlayer Release|Win32" - OutputDirectory="$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" - 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<Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Blender Debug|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug" - ConfigurationType="4" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" - 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