diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
commit | 9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch) | |
tree | 7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/blender/render | |
parent | 5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff) |
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.
Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/blender/render')
-rw-r--r-- | projectfiles_vc7/blender/render/BRE_render.vcproj | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/render/BRE_render.vcproj b/projectfiles_vc7/blender/render/BRE_render.vcproj new file mode 100644 index 00000000000..11bfb19b463 --- /dev/null +++ b/projectfiles_vc7/blender/render/BRE_render.vcproj @@ -0,0 +1,256 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="BRE_render" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\render" + IntermediateDirectory=".\..\..\..\obj\windows\blender\render" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render/BRE_render.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\render/" + ObjectFile=".\..\..\..\obj\windows\blender\render/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\render\BRE_render.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\render\debug" + IntermediateDirectory=".\..\..\..\obj\windows\blender\render\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render\debug/BRE_render.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\render\debug/" + ObjectFile=".\..\..\..\obj\windows\blender\render\debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\render\debug\BRE_render.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\envmap.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\errorHandler.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\initrender.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\jitter.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\outerRenderLoop.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\pixelblending.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\pixelshading.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\ray.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\texture.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\zbufferdatastruct.c"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\edgeRender.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\envmap.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\errorHandler.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\gammaCorrectionTables.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\initrender.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\jitter.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\old_zbuffer_types.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\outerRenderLoop.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\pixelblending.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\pixelblending_types.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\texture.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_int.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_types.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\zbuf_int.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\zbuf_types.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct_types.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |