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authorNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
commit9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch)
tree7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/blender/render
parent5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff)
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender. Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/blender/render')
-rw-r--r--projectfiles_vc7/blender/render/BRE_render.vcproj256
1 files changed, 256 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/render/BRE_render.vcproj b/projectfiles_vc7/blender/render/BRE_render.vcproj
new file mode 100644
index 00000000000..11bfb19b463
--- /dev/null
+++ b/projectfiles_vc7/blender/render/BRE_render.vcproj
@@ -0,0 +1,256 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BRE_render"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\render"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\render"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render/BRE_render.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\render/"
+ ObjectFile=".\..\..\..\obj\windows\blender\render/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\render\BRE_render.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\render\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\render\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render\debug/BRE_render.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\render\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\render\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\render\debug\BRE_render.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\envmap.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\errorHandler.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\initrender.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\jitter.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\outerRenderLoop.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\pixelblending.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\pixelshading.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\ray.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\texture.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\zbufferdatastruct.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\edgeRender.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\envmap.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\errorHandler.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\gammaCorrectionTables.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\initrender.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\jitter.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\old_zbuffer_types.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\outerRenderLoop.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\pixelblending.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\pixelblending_types.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\texture.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_int.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_types.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\zbuf_int.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\zbuf_types.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct_types.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>