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authorNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
commit9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch)
tree7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/blender/src
parent5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff)
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender. Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/blender/src')
-rw-r--r--projectfiles_vc7/blender/src/BL_src.vcproj477
-rw-r--r--projectfiles_vc7/blender/src/BL_src_cre.vcproj123
2 files changed, 600 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj
new file mode 100644
index 00000000000..4f137c55d04
--- /dev/null
+++ b/projectfiles_vc7/blender/src/BL_src.vcproj
@@ -0,0 +1,477 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BL_src"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\src"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\src"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\ftfont;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src/BL_src.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\src/"
+ ObjectFile=".\..\..\..\obj\windows\blender\src/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\src\BL_src.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\src\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\src\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes"
+ PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src\debug/BL_src.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\src\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\src\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\src\debug\BL_src.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\blender\src\B.blend.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\Bfont.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\blenderbuttons.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\booleanops.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\buttons_object.c">
+ </File>
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+ </File>
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+ </File>
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+ RelativePath="..\..\..\source\blender\src\buttons_shading.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\cmap.tga.c">
+ </File>
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+ <File
+ RelativePath="..\..\..\source\blender\src\cursors.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\intern\dna.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\drawaction.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\drawimage.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawimasel.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\drawipo.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\drawmesh.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\drawnla.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawobject.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\drawoops.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawscene.c">
+ </File>
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+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawseq.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawsound.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawtext.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\drawview.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\edit.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editaction.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editarmature.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editconstraint.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editcurve.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editdeform.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editface.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editfont.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editgroup.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editika.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editimasel.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editipo.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editkey.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editlattice.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editmball.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editmesh.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editnla.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editobject.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editoops.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editscreen.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editseq.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editsima.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\editsound.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\editview.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\eventdebug.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\filesel.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\ghostwinlay.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\glutil.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\header_action.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\header_buttonswin.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_filesel.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_image.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_imasel.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\header_info.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\header_ipo.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\header_nla.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_oops.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_script.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_seq.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_sound.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_text.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\header_view3d.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\headerbuttons.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\imasel.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\interface.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\interface_draw.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\interface_panel.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\keyval.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\language.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\mainqueue.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\mywindow.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\oops.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\playanim.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenpluginapi\intern\pluginapi.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\poseobject.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\previewrender.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\renderwin.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\resources.c">
+ </File>
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+ </File>
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+ RelativePath="..\..\..\source\blender\src\screendump.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\seqaudio.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\sequence.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\space.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\spacetypes.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\splash.jpg.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\swapbuffers.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\toets.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\toolbox.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\usiblender.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\src\view.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\vpaint.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\writeavicodec.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\writeimage.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\writemovie.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\blender\include\BIF_butspace.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\BIF_cursors.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\include\BIF_drawscript.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\BIF_editfont.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\include\BIF_editnla.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\BIF_editoops.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\include\BIF_imasel.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\BIF_language.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\include\BIF_previewrender.h">
+ </File>
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+ </File>
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+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\BIF_writeavicodec.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\BSE_filesel.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\blendef.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\include\butspace.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\src\winlay.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/blender/src/BL_src_cre.vcproj b/projectfiles_vc7/blender/src/BL_src_cre.vcproj
new file mode 100644
index 00000000000..71038e929e5
--- /dev/null
+++ b/projectfiles_vc7/blender/src/BL_src_cre.vcproj
@@ -0,0 +1,123 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BL_src_cre"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\src_cre\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include"
+ PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre\debug/BL_src_cre.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\src_cre\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\src_cre"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;NAN_GAME;GAME"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre/BL_src_cre.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre/"
+ ObjectFile=".\..\..\..\obj\windows\blender\src_cre/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\obj\windows\blender\src\BL_src_cre.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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+ </File>
+ <File
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+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ </Filter>
+ </Files>
+ <Globals>
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+</VisualStudioProject>