diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
commit | 9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch) | |
tree | 7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/blender/src | |
parent | 5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff) |
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.
Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/blender/src')
-rw-r--r-- | projectfiles_vc7/blender/src/BL_src.vcproj | 477 | ||||
-rw-r--r-- | projectfiles_vc7/blender/src/BL_src_cre.vcproj | 123 |
2 files changed, 600 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj new file mode 100644 index 00000000000..4f137c55d04 --- /dev/null +++ b/projectfiles_vc7/blender/src/BL_src.vcproj @@ -0,0 +1,477 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="BL_src" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\src" + IntermediateDirectory=".\..\..\..\obj\windows\blender\src" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\ftfont;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src/BL_src.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\src/" + ObjectFile=".\..\..\..\obj\windows\blender\src/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\src\BL_src.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\src\debug" + IntermediateDirectory=".\..\..\..\obj\windows\blender\src\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes" + PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src\debug/BL_src.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\src\debug/" + ObjectFile=".\..\..\..\obj\windows\blender\src\debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\blender\src\debug\BL_src.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\blender\src\B.blend.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\Bfont.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\blenderbuttons.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\booleanops.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\booleanops_mesh.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\butspace.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\buttons_editing.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\buttons_logic.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\buttons_object.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\buttons_scene.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\buttons_script.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\buttons_shading.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\cmap.tga.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\cmovie.tga.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\cursors.c"> + </File> + <File + RelativePath="..\..\..\source\blender\makesdna\intern\dna.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawaction.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawimage.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawimasel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawipo.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawmesh.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawnla.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawobject.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawoops.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawscene.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawscript.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawseq.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawsound.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawtext.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\drawview.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\edit.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editaction.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editarmature.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editconstraint.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editcurve.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editdeform.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editface.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editfont.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editgroup.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editika.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editimasel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editipo.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editkey.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editlattice.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editmball.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editmesh.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editnla.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editobject.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editoops.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editscreen.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editseq.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editsima.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editsound.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\editview.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\eventdebug.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\filesel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\ghostwinlay.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\glutil.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_action.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_buttonswin.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_filesel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_image.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_imasel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_info.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_ipo.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_nla.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_oops.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_script.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_seq.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_sound.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_text.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\header_view3d.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\headerbuttons.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\imasel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\interface.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\interface_draw.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\interface_panel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\keyval.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\language.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\mainqueue.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\mywindow.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\oops.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\playanim.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenpluginapi\intern\pluginapi.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\poseobject.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\previewrender.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\renderwin.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\resources.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\scrarea.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\screendump.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\seqaudio.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\sequence.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\space.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\spacetypes.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\splash.jpg.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\swapbuffers.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\toets.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\toolbox.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\usiblender.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\view.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\vpaint.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\writeavicodec.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\writeimage.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\writemovie.c"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\source\blender\include\BIF_butspace.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_cursors.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_drawscript.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_editfont.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_editnla.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_editoops.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_imasel.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_language.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_previewrender.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_resources.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_spacetypes.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BIF_writeavicodec.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\BSE_filesel.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\blendef.h"> + </File> + <File + RelativePath="..\..\..\source\blender\include\butspace.h"> + </File> + <File + RelativePath="..\..\..\source\blender\src\winlay.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/projectfiles_vc7/blender/src/BL_src_cre.vcproj b/projectfiles_vc7/blender/src/BL_src_cre.vcproj new file mode 100644 index 00000000000..71038e929e5 --- /dev/null +++ b/projectfiles_vc7/blender/src/BL_src_cre.vcproj @@ -0,0 +1,123 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="BL_src_cre" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\src_cre\debug" + IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include" + PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre\debug/BL_src_cre.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre\debug/" + ObjectFile=".\..\..\..\obj\windows\blender\src_cre\debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\blender\src_cre" + IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;NAN_GAME;GAME" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre/BL_src_cre.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre/" + ObjectFile=".\..\..\..\obj\windows\blender\src_cre/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\obj\windows\blender\src\BL_src_cre.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\blender\src\cre\license.jpeg.c"> + </File> + <File + RelativePath="..\..\..\source\blender\src\cre\license_key.c"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |