diff options
author | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-24 10:18:26 +0300 |
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committer | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-24 10:18:26 +0300 |
commit | 1dcb99dce3c7049b0adf479ba22eae30536db8e8 (patch) | |
tree | d0e31da90e31c4217b8a84cae7a50af0f51c33cf /projectfiles_vc7/blender | |
parent | c8758678a75548507204663c1f2917709ec7a25a (diff) |
Still not part of the solution file, so shouln't affect the build. This version is complete, but won't compile until I commit the new BKE_node.h and drawnode.c files (plus a couple of others)
Diffstat (limited to 'projectfiles_vc7/blender')
-rw-r--r-- | projectfiles_vc7/blender/nodes/nodes.vcproj | 310 |
1 files changed, 310 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/nodes/nodes.vcproj b/projectfiles_vc7/blender/nodes/nodes.vcproj new file mode 100644 index 00000000000..9cc2ee88cfe --- /dev/null +++ b/projectfiles_vc7/blender/nodes/nodes.vcproj @@ -0,0 +1,310 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="nodes" + ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR" + MinimalRebuild="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\nodes.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\debug\" + WarningLevel="2" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\libNodes.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR" + BasicRuntimeChecks="0" + RuntimeLibrary="0" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\nodes.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\libNodes.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.c"> + </File> + <Filter + Name="CMP_nodes" + Filter=""> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_alphaOver.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_blur.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_channelMatte.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_composite.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_curves.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_defocus.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_diffMatte.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_dilate.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_flip.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_hueSatVal.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_idMask.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_image.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapUV.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapValue.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_math.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mixrgb.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normal.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_outputFile.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rgb.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rotate.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_scale.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombHSVA.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombRGBA.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYCCA.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYUVA.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_setalpha.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_splitViewer.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_texture.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_translate.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_valToRgb.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_value.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_vecBlur.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_viewer.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_zcombine.c"> + </File> + </Filter> + <Filter + Name="SHD_nodes" + Filter=""> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_camera.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_curves.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_geom.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mapping.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_material.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_math.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mixRgb.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_normal.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_output.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_rgb.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_squeeze.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_texture.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_valToRgb.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_value.c"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_vectMath.c"> + </File> + </Filter> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> + <File + RelativePath="..\..\..\source\blender\nodes\CMP_node.h"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.h"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\SHD_node.h"> + </File> + <File + RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |