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authorJoseph Gilbert <ascotan@gmail.com>2006-01-10 19:08:03 +0300
committerJoseph Gilbert <ascotan@gmail.com>2006-01-10 19:08:03 +0300
commite2acc624f2907c0422c82ab243bfe24f065e38c6 (patch)
treebb9579c0eb771627ea5cc5cde8bc693744d04f15 /projectfiles_vc7/gameengine/converter
parent41a06c1ab50d2e78795c1f219444a735d0671180 (diff)
*project file updates
- gets project files in line for compiling again
Diffstat (limited to 'projectfiles_vc7/gameengine/converter')
-rw-r--r--projectfiles_vc7/gameengine/converter/KX_converter.vcproj18
1 files changed, 0 insertions, 18 deletions
diff --git a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
index 84ef591a216..0d2387ccafe 100644
--- a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
+++ b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
@@ -344,24 +344,15 @@
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_Material.cpp">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_Shader.cpp">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_Texture.cpp">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.cpp">
</File>
<File
@@ -402,24 +393,15 @@
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_Material.h">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_Shader.h">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Converter\BL_Texture.h">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.h">
</File>
<File