diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
commit | 9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch) | |
tree | 7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/gameengine/expression | |
parent | 5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff) |
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.
Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/gameengine/expression')
-rw-r--r-- | projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj new file mode 100644 index 00000000000..5e7027d6be0 --- /dev/null +++ b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj @@ -0,0 +1,327 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="EXP_expressions" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\debug/EXP_expressions.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\debug/" + ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\expressions\debug\EXP_expressions.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="MT DLL Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/EXP_expressions.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/" + ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug\EXP_expressions.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="MT DLL Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/EXP_expressions.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll/" + ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll/" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll\EXP_expressions.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions/EXP_expressions.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions/" + ObjectFile=".\..\..\..\obj\windows\gameengine\expressions/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\expressions\EXP_expressions.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\gameengine\Expressions\BoolValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Expression.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\FloatValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\IdentifierExpr.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\IfExpr.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\InputParser.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\IntValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\KX_HashedPtr.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\ListValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Operator1Expr.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Operator2Expr.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\PyObjectPlus.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\StringValue.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Value.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\VectorValue.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\source\gameengine\Expressions\BoolValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Expression.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\FloatValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\IdentifierExpr.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\IfExpr.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\InputParser.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\IntValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\KX_HashedPtr.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\ListValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Operator1Expr.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Operator2Expr.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\PyObjectPlus.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\StringValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\Value.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\VectorValue.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Expressions\VoidValue.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |