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authorNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
commit9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch)
tree7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/gameengine/expression
parent5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff)
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender. Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/gameengine/expression')
-rw-r--r--projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj327
1 files changed, 327 insertions, 0 deletions
diff --git a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
new file mode 100644
index 00000000000..5e7027d6be0
--- /dev/null
+++ b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
@@ -0,0 +1,327 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="EXP_expressions"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\debug/EXP_expressions.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\debug/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\expressions\debug\EXP_expressions.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/EXP_expressions.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug\EXP_expressions.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll"
+ IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/EXP_expressions.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll/"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll\EXP_expressions.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions"
+ IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions/EXP_expressions.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\expressions/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\expressions\EXP_expressions.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\BoolValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Expression.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\FloatValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\IdentifierExpr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\IfExpr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\InputParser.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\IntValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\KX_HashedPtr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\ListValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Operator1Expr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Operator2Expr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\PyObjectPlus.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\StringValue.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Value.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\VectorValue.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\BoolValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Expression.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\FloatValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\IdentifierExpr.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\IfExpr.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\InputParser.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\IntValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\KX_HashedPtr.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\ListValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Operator1Expr.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Operator2Expr.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\PyObjectPlus.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\StringValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\Value.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\VectorValue.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Expressions\VoidValue.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>