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authorAndrea Weikert <elubie@gmx.net>2008-02-04 22:59:31 +0300
committerAndrea Weikert <elubie@gmx.net>2008-02-04 22:59:31 +0300
commit234a5bd969b32da175af311da126dcadfd87f9ed (patch)
tree12ce76065e7786a6ede0bda1b8cda1898d1fec9d /projectfiles_vc7/gameengine/gamelogic
parentb018f64a50f70f8f1ff5a2dd5d44d2d3d3c5eae0 (diff)
== MSVC 7.1 projectfiles ==
- added missing files rev. 13556 (game engine 2D filters) commit.
Diffstat (limited to 'projectfiles_vc7/gameengine/gamelogic')
-rw-r--r--projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj18
1 files changed, 12 insertions, 6 deletions
diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
index 4336f0dd7cd..07fcfa64a72 100644
--- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
+++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -73,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -125,7 +125,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -177,7 +177,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -229,7 +229,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -281,7 +281,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -330,6 +330,9 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp">
</File>
<File
@@ -427,6 +430,9 @@
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h">
</File>
<File