diff options
author | Andrea Weikert <elubie@gmx.net> | 2008-02-04 22:59:31 +0300 |
---|---|---|
committer | Andrea Weikert <elubie@gmx.net> | 2008-02-04 22:59:31 +0300 |
commit | 234a5bd969b32da175af311da126dcadfd87f9ed (patch) | |
tree | 12ce76065e7786a6ede0bda1b8cda1898d1fec9d /projectfiles_vc7/gameengine/gamelogic | |
parent | b018f64a50f70f8f1ff5a2dd5d44d2d3d3c5eae0 (diff) |
== MSVC 7.1 projectfiles ==
- added missing files rev. 13556 (game engine 2D filters) commit.
Diffstat (limited to 'projectfiles_vc7/gameengine/gamelogic')
-rw-r--r-- | projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj index 4336f0dd7cd..07fcfa64a72 100644 --- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -21,7 +21,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" @@ -73,7 +73,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="0" @@ -125,7 +125,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="2" @@ -177,7 +177,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" @@ -229,7 +229,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" @@ -281,7 +281,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="0" @@ -330,6 +330,9 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"> </File> <File @@ -427,6 +430,9 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"> </File> <File |