diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-05-05 01:20:22 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-05-05 01:20:22 +0400 |
commit | da3b15be00c613875087c16b5afe62a1815d530c (patch) | |
tree | 26bb58dc28d9689918b78cae822a036b43ee2dad /projectfiles_vc7/gameengine/ketsji | |
parent | cf654b44b6d1a59be7007fd5e3891e9a0bd78eeb (diff) |
BGE patch: add support for GLEXT in MSVC project files. User must update glext.h in SDK directory: C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\Include\gl\glxext.h. Get the latest glext.h from http://www.opengl.org/registry/
Diffstat (limited to 'projectfiles_vc7/gameengine/ketsji')
-rw-r--r-- | projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj index e73e72316c1..d85fb6c3482 100644 --- a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj @@ -127,7 +127,7 @@ Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" - PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" |