diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
commit | 61767b4f483613f4060524abd9cb7e74aae355ea (patch) | |
tree | 943f75c63f971117cedaa0351d01eb77500ab203 /projectfiles_vc7/gameengine/ketsji | |
parent | 7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff) |
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
Diffstat (limited to 'projectfiles_vc7/gameengine/ketsji')
-rw-r--r-- | projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj | 253 | ||||
-rw-r--r-- | projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj | 223 |
2 files changed, 371 insertions, 105 deletions
diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj index 513cf80f154..7d095b7b779 100644 --- a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="KX_ketsji" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,26 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +56,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +74,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde" - PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +108,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,26 +126,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\blender\python;..\..\..\extern\solid\" - PreprocessorDefinitions="JANCODEPANCO,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\debug\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -147,11 +160,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -159,7 +178,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="0" @@ -167,18 +186,18 @@ DefaultCharIsUnsigned="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -194,8 +213,120 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -237,6 +368,9 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp"> </File> <File @@ -249,10 +383,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp"> @@ -276,10 +410,10 @@ Name="ActuatorsImp" Filter=""> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp"> @@ -389,10 +523,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h"> @@ -422,6 +556,9 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h"> </File> <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h"> </File> <File @@ -434,10 +571,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h"> @@ -461,10 +598,10 @@ Name="Actuators" Filter=""> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h"> diff --git a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj index 7befa106f9d..e2636e128c4 100644 --- a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="KX_network" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,26 +73,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -102,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -114,24 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -147,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -159,25 +177,77 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -193,8 +263,67 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\KX_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" |