diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2004-04-07 22:17:37 +0400 |
commit | 9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch) | |
tree | 7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7/gameengine/ketsji | |
parent | 5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff) |
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender.
Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7/gameengine/ketsji')
-rw-r--r-- | projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj | 561 | ||||
-rw-r--r-- | projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj | 240 |
2 files changed, 801 insertions, 0 deletions
diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj new file mode 100644 index 00000000000..2dd7adc461a --- /dev/null +++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj @@ -0,0 +1,561 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="KX_ketsji" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="MT DLL Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/KX_ketsji.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" + ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="MT DLL Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/KX_ketsji.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" + ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\blender\python;..\..\..\extern\solid\" + PreprocessorDefinitions="JANCODEPANCO,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/KX_ketsji.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\debug/" + ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji" + IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji/KX_ketsji.pch" + AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji/" + ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji/" + ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObjects.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.cpp"> + </File> + <Filter + Name="ActuatorsImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.cpp"> + </File> + </Filter> + <Filter + Name="SG_ControllersImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp"> + </File> + </Filter> + <Filter + Name="SensorsImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.cpp"> + </File> + </Filter> + <Filter + Name="IposImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.cpp"> + </File> + </Filter> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObject.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISystem.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsEngineEnums.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.h"> + </File> + <Filter + Name="Actuators" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.h"> + </File> + </Filter> + <Filter + Name="SG_Controllers" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h"> + </File> + </Filter> + <Filter + Name="Sensors" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.h"> + </File> + </Filter> + <Filter + Name="Ipos" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IScalarInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.h"> + </File> + </Filter> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj new file mode 100644 index 00000000000..7befa106f9d --- /dev/null +++ b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj @@ -0,0 +1,240 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="KX_network" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network" + IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/KX_network.pch" + AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" + ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" + ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" + IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + 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