diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2005-08-02 17:44:49 +0400 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2005-08-02 17:44:49 +0400 |
commit | 292c03ab8e9979a3792f8f96e4bad1a9d5b82275 (patch) | |
tree | 2f323b738575a7e1fc392be6186e7fea54e4cfb2 /projectfiles_vc7/gameengine | |
parent | fc5eca101b038a102fc887ab8aa579d70df0b6c4 (diff) |
_.NET projectfiles update_
* converted files to .NET 2002
* removed unneeded projectfiles from bullet
* PHY_Bullet outputs to correct directories
* Bullet linked to activex and blenderplayer
* misc updates
Diffstat (limited to 'projectfiles_vc7/gameengine')
17 files changed, 162 insertions, 74 deletions
diff --git a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj index 6a42058d3fd..fb73c35b3b9 100644 --- a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj +++ b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="KX_blenderhook" SccProjectName="" SccLocalPath=""> @@ -118,8 +118,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj index fb90e47f7f5..0a83a653ca5 100644 --- a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj +++ b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="KX_converter" SccProjectName="" SccLocalPath=""> @@ -326,8 +326,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj index 41a7294976f..70c95087a9d 100644 --- a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj +++ b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="EXP_expressions" SccProjectName="" SccLocalPath=""> @@ -323,8 +323,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj index a57daa3e687..cebaacf308d 100644 --- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="SCA_GameLogic" SccProjectName="" SccLocalPath=""> @@ -323,8 +323,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj index ac403398eb5..2d4bf0b6574 100644 --- a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj +++ b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="GP_axctl" RootNamespace="GP_axctl" SccProjectName="" @@ -46,7 +46,7 @@ IgnoreImportLibrary="FALSE" AdditionalOptions="/MACHINE:I386 " - AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib" + AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib BulletDynamics.lib Bullet.lib" ShowProgress="0" OutputFile="..\..\..\..\bin\debug\Blender3DPlugin.ocx" LinkIncremental="2" @@ -129,7 +129,7 @@ ECHO Done <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib" + AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib BulletDynamics.lib Bullet.lib" OutputFile="..\..\..\..\bin\Blender3DPlugin.ocx" LinkIncremental="1" SuppressStartupBanner="TRUE" @@ -169,8 +169,7 @@ ECHO Done Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj index 005fc4eb06c..f5d95b46ddb 100644 --- a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj +++ b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="GP_common" SccProjectName="" SccLocalPath=""> @@ -217,8 +217,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj index 4c783fb6ab0..1c38d49ed8b 100644 --- a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj +++ b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="GP_ghost" SccProjectName="" SccLocalPath=""> @@ -40,7 +40,7 @@ Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386 " - AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib" + AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib BulletDynamics.lib Bullet.lib libdecimation.lib" ShowProgress="0" OutputFile="..\..\..\..\bin\debug\blenderplayer.exe" LinkIncremental="2" @@ -116,7 +116,7 @@ ECHO Done <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib" + AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib BulletDynamics.lib Bullet.lib libdecimation.lib" OutputFile="..\..\..\..\bin\blenderplayer.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" @@ -159,8 +159,7 @@ ECHO Done Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj index ead29bd6160..f38361c1fcd 100644 --- a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="KX_ketsji" SccProjectName="" SccLocalPath=""> @@ -327,8 +327,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj index 1148a74adcf..e2636e128c4 100644 --- a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="KX_network" SccProjectName="" SccLocalPath=""> @@ -323,8 +323,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj index 0523977b5ca..082f502f5c0 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="shift_jis"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="PHY_Bullet" ProjectGUID="{E90C7BC2-CF30-4A60-A8F2-0050D592E358}" Keyword="Win32Proj"> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory="Debug" - IntermediateDirectory="Debug" + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug" ConfigurationType="4" CharacterSet="2"> <Tool @@ -24,7 +24,11 @@ MinimalRebuild="FALSE" BasicRuntimeChecks="3" RuntimeLibrary="1" - UsePrecompiledHeader="0" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\$(TargetName).pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4"/> @@ -32,7 +36,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="$(OutDir)/PHY_Bullet.lib"/> + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Bullet.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -53,17 +57,21 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory="Release" - IntermediateDirectory="Release" + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet" ConfigurationType="4" CharacterSet="2"> <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" - RuntimeLibrary="4" - UsePrecompiledHeader="0" + RuntimeLibrary="0" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\$(TargetName).pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="3"/> @@ -71,7 +79,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="$(OutDir)/PHY_Bullet.lib"/> + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Bullet.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -93,8 +101,8 @@ </Configuration> <Configuration Name="Blender Release|Win32" - OutputDirectory="$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet" ConfigurationType="4" CharacterSet="2"> <Tool @@ -102,7 +110,11 @@ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" RuntimeLibrary="0" - UsePrecompiledHeader="0" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\$(TargetName).pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="3"/> @@ -110,7 +122,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="$(OutDir)/PHY_Bullet.lib"/> + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Bullet.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -132,8 +144,8 @@ </Configuration> <Configuration Name="Blender Debug|Win32" - OutputDirectory="$(ConfigurationName)" - IntermediateDirectory="$(ConfigurationName)" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug" ConfigurationType="4" CharacterSet="2"> <Tool @@ -144,7 +156,57 @@ MinimalRebuild="FALSE" BasicRuntimeChecks="3" RuntimeLibrary="1" - UsePrecompiledHeader="0" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\$(TargetName).pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\debug\" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Bullet.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB" + MinimalRebuild="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\debug\$(TargetName).pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\debug\" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4"/> @@ -152,7 +214,50 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="$(OutDir)/PHY_Bullet.lib"/> + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Bullet.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB" + RuntimeLibrary="2" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\$(TargetName).pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\bullet\mtdll\" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Bullet.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -173,8 +278,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj index b1200e635d2..c31553d07c9 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="PHY_Dummy" SccProjectName="" SccLocalPath=""> @@ -320,8 +320,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj index a940d3a7f9b..37b6b97b46f 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="PHY_Ode" SccProjectName="" SccLocalPath=""> @@ -217,8 +217,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj index b45122c3704..2e0b991cf30 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="PHY_Physics" SccProjectName="" SccLocalPath=""> @@ -320,8 +320,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj index a8d6e77cd58..0a46cde5bc1 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="PHY_Sumo" ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}" Keyword="Win32Proj"> @@ -300,8 +300,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj index 129084f7b1b..e62b8cb9b4e 100644 --- a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj +++ b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="RAS_rasterizer" SccProjectName="" SccLocalPath=""> @@ -323,8 +323,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj index be15eaf91b8..0e33fc7ccf4 100644 --- a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj +++ b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="RAS_openglrasterizer" SccProjectName="" SccLocalPath=""> @@ -323,8 +323,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj index 02bb647eb92..753c0718f73 100644 --- a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj +++ b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.10" + Version="7.0" Name="SG_SceneGraph" SccProjectName="" SccLocalPath=""> @@ -323,8 +323,7 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - <References> - </References> + <Files> <Filter Name="Source Files" |