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author | Ton Roosendaal <ton@blender.org> | 2005-09-25 14:41:35 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-09-25 14:41:35 +0400 |
commit | 577456f86af8fc3390a274da7e28281fff0fe43f (patch) | |
tree | db2240e0eeae8ef4afc7d01f0940d8c51867d11d /projectfiles_vc7/gameengine | |
parent | a8043ed8d472f24368e2c7a2f7bccba46f36b150 (diff) |
Darn editmesh code! Trying to prevent user error (add overlapping faces)
caused a myriad of other errors in tools... now you couldn't create a
triangle if one 1 edge was in a face already.
I should have known it should be coded differently. :)
So, here's another version, which actually restores the old code, and
only has the exception on pressing Fkey.
Diffstat (limited to 'projectfiles_vc7/gameengine')
0 files changed, 0 insertions, 0 deletions