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author | Martin Poirier <theeth@yahoo.com> | 2005-03-18 18:08:02 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2005-03-18 18:08:02 +0300 |
commit | f08504c525168977e5451873cb53f931f45e2268 (patch) | |
tree | 93789241088d00ee111aa889699da2bb6a267345 /projectfiles_vc7/gameengine | |
parent | ecdf0d3412197aa8f619d8cc23f90f3cfbd568f3 (diff) |
Individual Element (object) center for Rotate and Resize. Note that using this in edit mode is a bit useless right now, but we have some surprises in our bozo bin :P
Transform can switch mode on the fly again (GRS).
Fixed a bug with the BIF constraint call, needed to call startConstraint and normalise the space matrix (this affected the manipulator).
Diffstat (limited to 'projectfiles_vc7/gameengine')
0 files changed, 0 insertions, 0 deletions