diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-08-22 15:51:56 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-08-22 15:51:56 +0400 |
commit | 468b25e0f56c4d998b72b62927c382430ec4a4a9 (patch) | |
tree | 55f05a76527eb3306c6ea30cc991737f4bb1ba7c /projectfiles_vc7 | |
parent | 8eedcfcc3fe2a20e209315a9c32b919e54e26649 (diff) |
Apricot Branch: svn merge -r 16194:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r-- | projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj index 9a807f2d39a..76fde7612e3 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj @@ -19,7 +19,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="WIN32;_DEBUG;_LIB" MinimalRebuild="FALSE" BasicRuntimeChecks="3" @@ -64,7 +64,7 @@ CharacterSet="2"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" RuntimeLibrary="0" UsePrecompiledHeader="2" @@ -107,7 +107,7 @@ CharacterSet="2"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\kernel\gen_system;..\..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="WIN32;NDEBUG;_LIB" RuntimeLibrary="0" UsePrecompiledHeader="2" @@ -151,7 +151,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system" PreprocessorDefinitions="WIN32;_DEBUG;_LIB" MinimalRebuild="FALSE" BasicRuntimeChecks="3" |