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authorJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
committerJoseph Gilbert <ascotan@gmail.com>2005-02-21 00:33:11 +0300
commit61767b4f483613f4060524abd9cb7e74aae355ea (patch)
tree943f75c63f971117cedaa0351d01eb77500ab203 /projectfiles_vc7
parent7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff)
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost - Fixed incorrect library extensions for the linker (*.lib and not unix *.a) - Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT - All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python) - Removed invalid source paths from inclusion for the compiler - Fix dependency issues with the GP_Ghost module - Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer - Warnings have been set to level 2 - Import paths have been updated and organized for the compiler - Duplicate import paths for the compiler have been removed - Removed silly silly silly silly unix path-separators from window paths - Post-Build scripts have been updated where neccessary (XCOPY is retatined) - Fixed the output of various .lib files (PHY_Sumo and Yafray) - PHY_Sumo now uses a .pch - Removed #undef _DEBUG from debug builds :p - FTF_Font is now contains a debug build and is being set to it's correct output path - Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT) - Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - Post-builds now clean up their mess - ActiveX controller now builds - BlenderPlayer now builds - Internal libs now using .pch - Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds - Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders - Set the proper build path for opennl - Forcing BLO_loader source files to follow project defaults - Added an 'extern' project that mimics the /make build of the 'intern' project - Extern build includes solid and it's associated builds, ftgl, and freetype - Added .vcproj files to /extern directory - Added new extern.sln file to /extern directory - All project now link to the built solid.lib from the extern project instead of lib/windows - Removed uneeded XCOPYs commands from post-builds - Added conditional Directory building to post-builds - Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project) - Ftgl is built and linked by the 'extern' project - Intern/Extern project are now exporting their proper header files - PHY_Physics is now linking to the correct set of header files (in build path not source) - Makesdna builds object files into build directory now - Projects are now ignoring the CORRECT versions of the CRT's :) - Renderconverter is now outputting it's obj file to it's own directory instead of /render - Gen_system is now being built to ../kernel - BL_src_cre is now being built to /creator - *.exp and *.ilk are now being cleaned up from linkers - Libpng.dll and zlib.dll are now being copied to the /bin - MTDLL build are now available for the correct projects - ActiveX 3D Plugin now links correctly to solid and freetype2 - Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions. - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug -
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r--projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj215
-rw-r--r--projectfiles_vc7/blender/BPY_python/BPY_python.vcproj228
-rw-r--r--projectfiles_vc7/blender/avi/BL_avi.vcproj215
-rw-r--r--projectfiles_vc7/blender/blender.sln1038
-rw-r--r--projectfiles_vc7/blender/blender.vcproj110
-rw-r--r--projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj213
-rw-r--r--projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj227
-rw-r--r--projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj263
-rw-r--r--projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj67
-rw-r--r--projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj216
-rw-r--r--projectfiles_vc7/blender/img/BL_img.vcproj153
-rw-r--r--projectfiles_vc7/blender/loader/BLO_loader.vcproj303
-rw-r--r--projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj290
-rw-r--r--projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj57
-rw-r--r--projectfiles_vc7/blender/render/BRE_render.vcproj88
-rw-r--r--projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj57
-rw-r--r--projectfiles_vc7/blender/src/BL_src.vcproj68
-rw-r--r--projectfiles_vc7/blender/src/BL_src_cre.vcproj65
-rw-r--r--projectfiles_vc7/blender/yafray/BRE_yafray.vcproj63
-rw-r--r--projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj62
-rw-r--r--projectfiles_vc7/gameengine/converter/KX_converter.vcproj227
-rw-r--r--projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj235
-rw-r--r--projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj262
-rw-r--r--projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj144
-rw-r--r--projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj129
-rw-r--r--projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj157
-rw-r--r--projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj253
-rw-r--r--projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj223
-rw-r--r--projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj213
-rw-r--r--projectfiles_vc7/gameengine/network/network/NG_network.vcproj213
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj221
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj138
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj223
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj254
-rw-r--r--projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj217
-rw-r--r--projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj213
-rw-r--r--projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj213
-rw-r--r--projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj207
-rw-r--r--projectfiles_vc7/kernel/system/SYS_system.vcproj213
39 files changed, 5869 insertions, 2084 deletions
diff --git a/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj b/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
index 2ffc47f985d..140f4a079b0 100644
--- a/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
+++ b/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BLO_readblenfile"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\source\blender\streamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll/BLO_readblenfile.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll\BLO_readblenfile.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BLO_readblenfile.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,16 +73,16 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\source\blender\readstreamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\debug/BLO_readblenfile.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -83,7 +90,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\readblenfile\debug\BLO_readblenfile.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_readblenfile.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,11 +106,17 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -111,24 +124,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\source\blender\readstreamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/BLO_readblenfile.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug\BLO_readblenfile.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BLO_readblenfile.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -144,11 +157,17 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -156,25 +175,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\source\blender\streamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile/BLO_readblenfile.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile/"
- ObjectFile=".\..\..\..\obj\windows\blender\readblenfile/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\readblenfile\BLO_readblenfile.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BLO_readblenfile.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -190,8 +209,118 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_readblenfile.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BLO_readblenfile.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
index 0c111eb6c78..70ba4e68ce1 100644
--- a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
+++ b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BPY_python"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\bpython\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\imbuf,..\..\..\source\blender\img,..\..\..\..\lib\windows\bmfont\include,..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\bpython\include,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\,C:\blender\source\blender\python,C:\blender\intern\decimation\extern,C:\blender\intern\bsp\extern,C:\blender\intern\ghost,C:\blender\intern\SoundSystem,C:\blender\intern\bmfont,C:\blender\intern\moto\include,C:\blender\intern\string,C:\QT6 SDK (Win)\Interfaces &amp; Libraries\QTDevWin\CIncludes,C:\blender\intern\iksolver\extern,C:\blender\intern\guardedalloc,..\..\source\blender\python,../../../../lib/windows/bsp/include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\bpython\include,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,..\..\..\source\blender\python"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython\debug/BPY_python.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\bpython\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython\debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\debug\BPY_python.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\bpython\debug\BPY_python.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BPY_python.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +54,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\bpython"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,24 +72,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\img;..\..\..\..\lib\windows\bmfont\include;..\..\source\blender\misc;..\..\..\lib\windows\guardedalloc\include;..\..\source\blender\blenlib;..\..\source\kernel\gen_messaging;..\..\source\blender\include;..\..\source\blender;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\bpython\include;..\..\source\blender\imbuf;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\blender\renderconverter\;..\..\source\blender\renderui\;C:\blender\source\blender\python;C:\blender\intern\decimation\extern;C:\blender\intern\bsp\extern;C:\blender\intern\ghost;C:\blender\intern\SoundSystem;C:\blender\intern\bmfont;C:\blender\intern\moto\include;C:\blender\intern\string;&quot;C:\QT6 SDK (Win)\Interfaces &amp; Libraries\QTDevWin\CIncludes&quot;;C:\blender\intern\iksolver\extern;C:\blender\intern\guardedalloc;..\..\source\blender\python;../../../../lib/windows/bsp/include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\avi;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenloader;..\..\..\source\blender;..\..\..\source\blender\bpython\include;../../../source/gameengine\SoundSystem\;../../../../lib/windows/iksolver/include;..\..\..\source\blender\python"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython/BPY_python.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython/"
- ObjectFile=".\..\..\..\obj\windows\blender\bpython/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\BPY_python.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\bpython\BPY_python.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BPY_python.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,8 +106,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -109,22 +123,22 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_interface.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_menus.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c">
+ RelativePath="..\..\..\source\blender\python\BPY_interface.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c">
+ RelativePath="..\..\..\source\blender\python\BPY_menus.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.c">
@@ -133,6 +147,12 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c">
</File>
<File
@@ -142,10 +162,16 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Draw.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.c">
@@ -166,7 +192,7 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Library.c">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
+ RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.c">
@@ -175,9 +201,15 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c">
</File>
<File
@@ -193,12 +225,24 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Sound.c">
</File>
<File
@@ -214,6 +258,9 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Types.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\vector.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c">
</File>
<File
@@ -225,36 +272,6 @@
<File
RelativePath="..\..\..\source\blender\python\api2_2x\World.c">
</File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\vector.c">
- </File>
</Filter>
<Filter
Name="Header Files"
@@ -263,22 +280,25 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_extern.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\BPY_menus.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
+ RelativePath="..\..\..\source\blender\python\BPY_extern.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h">
+ RelativePath="..\..\..\source\blender\python\BPY_menus.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.h">
@@ -287,6 +307,12 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h">
</File>
<File
@@ -296,10 +322,16 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Draw.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.h">
@@ -317,7 +349,7 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\logic.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.h">
@@ -326,88 +358,76 @@
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\modules.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Text.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Types.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\Window.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\World.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\constant.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\euler.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\logic.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Text.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\modules.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Types.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\quat.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\vector.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\Window.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h">
</File>
<File
- RelativePath="..\..\..\source\blender\python\api2_2x\vector.h">
+ RelativePath="..\..\..\source\blender\python\api2_2x\World.h">
</File>
</Filter>
</Files>
diff --git a/projectfiles_vc7/blender/avi/BL_avi.vcproj b/projectfiles_vc7/blender/avi/BL_avi.vcproj
index 29807d3593e..023a05a9b04 100644
--- a/projectfiles_vc7/blender/avi/BL_avi.vcproj
+++ b/projectfiles_vc7/blender/avi/BL_avi.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BL_avi"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\avi\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug/BL_avi.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug\BL_avi.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_avi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\avi\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
- DefaultCharIsUnsigned="TRUE"
+ DefaultCharIsUnsigned="FALSE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\debug/BL_avi.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\avi\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -84,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\avi\debug\BL_avi.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_avi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\avi"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\avi"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,25 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi/BL_avi.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi/"
- ObjectFile=".\..\..\..\obj\windows\blender\avi/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\avi\BL_avi.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_avi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -146,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\avi\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -158,24 +177,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\mtdll/BL_avi.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\avi\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\avi\mtdll\BL_avi.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_avi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="FALSE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_avi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_avi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/blender.sln b/projectfiles_vc7/blender/blender.sln
index 32c79cbbbc8..9fae5d32aad 100644
--- a/projectfiles_vc7/blender/blender.sln
+++ b/projectfiles_vc7/blender/blender.sln
@@ -1,549 +1,653 @@
Microsoft Visual Studio Solution File, Format Version 7.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
+ ProjectSection(ProjectDependencies) = postProject
+ {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
+ {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
+ {FB88301F-F725-401B-ACD7-D2ABBF333B71} = {FB88301F-F725-401B-ACD7-D2ABBF333B71}
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
+ {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
+ {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
+ {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
+ {5B1C904C-BBBD-44A0-843A-447CBD6176AF} = {5B1C904C-BBBD-44A0-843A-447CBD6176AF}
+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
+ {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
+ {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
+ {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
+ {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
+ {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
+ {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
+ {106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251}
+ {6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
+ {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
+ {F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
+ {8154A59A-CAED-403D-AB94-BC4E7C032666} = {8154A59A-CAED-403D-AB94-BC4E7C032666}
+ {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
+ {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
+ {0BB7E1A8-689A-4F02-A073-A3E06F989B25} = {0BB7E1A8-689A-4F02-A073-A3E06F989B25}
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
+ {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90} = {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879} = {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}
+ {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}
+ {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
+ {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
+ {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
+ {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
+ {64019BFA-8C14-4FA6-B275-D7598D821FF6} = {64019BFA-8C14-4FA6-B275-D7598D821FF6}
+ EndProjectSection
+EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_img", "img\BL_img.vcproj", "{0BB7E1A8-689A-4F02-A073-A3E06F989B25}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src", "src\BL_src.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src_cre", "src\BL_src_cre.vcproj", "{64019BFA-8C14-4FA6-B275-D7598D821FF6}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_renderconverter", "renderconverter\BRE_renderconverter.vcproj", "{5B1C904C-BBBD-44A0-843A-447CBD6176AF}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
+ ProjectSection(ProjectDependencies) = postProject
+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTF_ftfont", "ftfont\FTF_ftfont.vcproj", "{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
+ ProjectSection(ProjectDependencies) = postProject
+ {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
+ {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
+ {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
+ {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
+ {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
+ {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
+ {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
+ {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
+ {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
+ {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
+ {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
+ {EC405272-28E3-4840-AAC2-53D6DE4E163D} = {EC405272-28E3-4840-AAC2-53D6DE4E163D}
+ {6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
+ {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
+ {F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
+ {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
+ {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
+ {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
+ {0BB7E1A8-689A-4F02-A073-A3E06F989B25} = {0BB7E1A8-689A-4F02-A073-A3E06F989B25}
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
+ {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
+ {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
+ {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_common", "..\gameengine\gameplayer\common\GP_common.vcproj", "{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_ghost", "..\gameengine\gameplayer\ghost\GP_ghost.vcproj", "{3D310C60-6771-48E4-BCCA-D2718CDED898}"
+ ProjectSection(ProjectDependencies) = postProject
+ {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
+ {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
+ {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
+ {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
+ {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
+ {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
+ {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
+ {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
+ {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
+ {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
+ {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
+ {EC405272-28E3-4840-AAC2-53D6DE4E163D} = {EC405272-28E3-4840-AAC2-53D6DE4E163D}
+ {6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
+ {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
+ {F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
+ {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
+ {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
+ {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
+ {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
+ {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
+ {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_converter", "..\gameengine\converter\KX_converter.vcproj", "{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_ketsji", "..\gameengine\ketsji\KX_ketsji.vcproj", "{E645CC32-4823-463E-82F0-46ADDE664018}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_network", "..\gameengine\ketsji\network\KX_network.vcproj", "{6E24BF09-9653-4166-A871-F65CC9E98A9B}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_loopbacknetwork", "..\gameengine\network\loopbacknetwork\NG_loopbacknetwork.vcproj", "{6B801390-5F95-4F07-81A7-97FBA046AACC}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_network", "..\gameengine\network\network\NG_network.vcproj", "{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Dummy", "..\GAMEENGINE\PHYSICS\PHY_PHYSICS\PHY_Dummy\PHY_Dummy.vcproj", "{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Ode", "..\gameengine\physics\PHY_Physics\PHY_Ode\PHY_Ode.vcproj", "{EC405272-28E3-4840-AAC2-53D6DE4E163D}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Physics", "..\gameengine\physics\PHY_Physics\PHY_Physics.vcproj", "{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_openglrasterizer", "..\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.vcproj", "{AB590CED-F71F-4A17-A89B-18583ECD633D}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_rasterizer", "..\gameengine\rasterizer\RAS_rasterizer.vcproj", "{51FB3D48-2467-4BFA-A321-D848252B437E}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SCA_GameLogic", "..\gameengine\gamelogic\SCA_GameLogic.vcproj", "{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SG_SceneGraph", "..\gameengine\scenegraph\SG_SceneGraph.vcproj", "{09222F5E-1625-4FF3-A89A-384D16875EE5}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SYS_system", "..\kernel\system\SYS_system.vcproj", "{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenpluginapi", "blenpluginapi\blenpluginapi\blenpluginapi.vcproj", "{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\KERNEL\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Sumo", "..\gameengine\physics\PHY_Physics\PHY_Sumo\PHY_Sumo.vcproj", "{9625642D-6F20-4FB6-A089-BE7441B223E3}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_yafray", "yafray\BRE_yafray.vcproj", "{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
- ConfigName.0 = Debug
- ConfigName.1 = MT DLL Debug
- ConfigName.2 = MT DLL Release
- ConfigName.3 = Profile
- ConfigName.4 = Release
- EndGlobalSection
- GlobalSection(ProjectDependencies) = postSolution
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- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.2 = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3 = {E645CC32-4823-463E-82F0-46ADDE664018}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.4 = {09222F5E-1625-4FF3-A89A-384D16875EE5}
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- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.6 = {51FB3D48-2467-4BFA-A321-D848252B437E}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.7 = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.8 = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.9 = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.10 = {6B801390-5F95-4F07-81A7-97FBA046AACC}
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- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.12 = {E013786A-9575-4F34-81B2-33290357EE87}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.13 = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.14 = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.15 = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.16 = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.17 = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.18 = {415BFD6E-64CF-422B-AF88-C07F040A7292}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.19 = {31628053-825D-4C06-8A21-D13883489718}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.20 = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.21 = {EC405272-28E3-4840-AAC2-53D6DE4E163D}
- {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.22 = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
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- {3D310C60-6771-48E4-BCCA-D2718CDED898}.1 = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
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- {3D310C60-6771-48E4-BCCA-D2718CDED898}.3 = {31628053-825D-4C06-8A21-D13883489718}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.4 = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.5 = {E013786A-9575-4F34-81B2-33290357EE87}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.6 = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.7 = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.8 = {E645CC32-4823-463E-82F0-46ADDE664018}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.9 = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.10 = {6B801390-5F95-4F07-81A7-97FBA046AACC}
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- {3D310C60-6771-48E4-BCCA-D2718CDED898}.12 = {AB590CED-F71F-4A17-A89B-18583ECD633D}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.13 = {51FB3D48-2467-4BFA-A321-D848252B437E}
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- {3D310C60-6771-48E4-BCCA-D2718CDED898}.15 = {09222F5E-1625-4FF3-A89A-384D16875EE5}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.16 = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.17 = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.18 = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
- {3D310C60-6771-48E4-BCCA-D2718CDED898}.19 = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
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+ 3D Plugin Debug = 3D Plugin Debug
+ 3D Plugin Release = 3D Plugin Release
+ Blender Debug = Blender Debug
+ Blender Release = Blender Release
+ BlenderPlayer Debug = BlenderPlayer Debug
+ BlenderPlayer Release = BlenderPlayer Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
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+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Debug.ActiveCfg = Blender Debug|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Debug.Build.0 = Blender Debug|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Release.ActiveCfg = Blender Release|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Release.Build.0 = Blender Release|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
+ {09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Debug.ActiveCfg = Blender Debug|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Debug.Build.0 = Blender Debug|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Release.ActiveCfg = Blender Release|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Release.Build.0 = Blender Release|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Debug.ActiveCfg = Blender Debug|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Debug.Build.0 = Blender Debug|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Release.ActiveCfg = Blender Release|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Release.Build.0 = Blender Release|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
+ {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Debug.ActiveCfg = Blender Debug|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Debug.Build.0 = Blender Debug|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Release.ActiveCfg = Blender Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Release.Build.0 = Blender Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Debug.ActiveCfg = Blender Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Debug.Build.0 = Blender Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Release.ActiveCfg = Blender Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Release.Build.0 = Blender Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.3D Plugin Release.ActiveCfg = Blender Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Debug.ActiveCfg = Blender Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Debug.Build.0 = Blender Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release.ActiveCfg = Blender Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release.Build.0 = Blender Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
diff --git a/projectfiles_vc7/blender/blender.vcproj b/projectfiles_vc7/blender/blender.vcproj
index 74682c2eec3..2eb9dd90ad7 100644
--- a/projectfiles_vc7/blender/blender.vcproj
+++ b/projectfiles_vc7/blender/blender.vcproj
@@ -1,8 +1,9 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="blender"
+ RootNamespace="blender"
SccProjectName=""
SccLocalPath="">
<Platforms>
@@ -11,9 +12,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\obj\windows\blender"
- IntermediateDirectory=".\..\..\obj\windows\blender"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\bin\debug"
+ IntermediateDirectory="..\..\..\build\msvc_7\source\blender"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,18 +22,18 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\"
- PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;FTGL_STATIC_LIBRARY;USE_SUMO_SOLID"
+ AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\obj\windows\blender/blender.pch"
- AssemblerListingLocation=".\..\..\obj\windows\blender/"
- ObjectFile=".\..\..\obj\windows\blender/"
- ProgramDataBaseFileName=".\..\..\obj\windows\blender/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\blender.pch"
+ AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\"
+ ObjectFile="..\..\..\build\msvc_7\source\blender\"
+ ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
@@ -40,25 +41,28 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libopennl.lib libpng_st.lib libz_st.lib libmoto.lib PHY_Sumo.lib solid.lib qhull.lib python23.lib"
+ AdditionalDependencies="SDL.lib freetype2.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib libopennl.lib"
ShowProgress="0"
OutputFile="..\..\bin\blender.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib;..\..\..\lib\windows\moto\lib;..\..\..\lib\windows\bmfont\lib;..\..\..\lib\windows\ghost\lib;..\..\..\lib\windows\python\frozen;..\..\..\lib\windows\guardedalloc\lib;..\..\..\lib\windows\string\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib;..\..\..\lib\windows\decimation\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\blenkey\lib;..\..\..\lib\windows\openssl\lib;..\..\..\lib\windows\soundsystem\lib\;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\obj\windows\gameengine\physics\sumo\Release;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib;..\..\..\lib\windows\opennl\lib"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern"
IgnoreAllDefaultLibraries="FALSE"
- IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libcd.lib;libc.lib;libcpd.lib;libcp.lib;libcmtd.lib"
- ProgramDatabaseFile=".\..\..\obj\windows\blender/blender.pdb"
+ IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
+ ProgramDatabaseFile="..\..\..\build\msvc_7\libs\blender.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Copying required 3rd party dlls...
-XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\
-XCOPY /Y ..\..\..\lib\windows\sdl\lib\*dll ..\..\bin\
-XCOPY /Y ..\..\..\lib\windows\python\lib\*dll ..\..\bin\
+ CommandLine="ECHO Moving libraries and export definitions...
+MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_7\libs
+MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_7\libs
+ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin
+XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin
+XCOPY /Y ..\..\..\lib\windows\python\lib\python23.dll ..\..\bin
ECHO Done
"/>
<Tool
@@ -68,33 +72,40 @@ ECHO Done
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
- Culture="1043"/>
+ Culture="0"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\obj\windows\blender\debug"
- IntermediateDirectory=".\..\..\obj\windows\blender\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\bin\debug"
+ IntermediateDirectory="..\..\..\build\msvc_7\source\blender\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
- CharacterSet="2">
+ CharacterSet="2"
+ DeleteExtensionsOnClean="*.obj;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\"
+ AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\obj\windows\blender\debug/blender.pch"
- AssemblerListingLocation=".\..\..\obj\windows\blender\debug/"
- ObjectFile=".\..\..\obj\windows\blender\debug/"
- ProgramDataBaseFileName=".\..\..\obj\windows\blender\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\debug\blender.pch"
+ AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\debug\"
+ ObjectFile="..\..\..\build\msvc_7\source\blender\debug\"
+ ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -102,23 +113,35 @@ ECHO Done
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib"
+ AdditionalOptions="/MACHINE:I386
+"
+ AdditionalDependencies="SDL.lib freetype2.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib libopennl.lib"
+ ShowProgress="0"
OutputFile="..\..\bin\debug\blender.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib\debug;..\..\..\lib\windows\moto\lib\debug;..\..\..\lib\windows\bmfont\lib\debug;..\..\..\lib\windows\ghost\lib\debug;..\..\..\lib\windows\guardedalloc\lib\debug;..\..\..\lib\windows\string\lib\debug;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib\debug;..\..\..\lib\windows\decimation\lib\debug;..\..\..\lib\windows\openal\lib;..\..\obj\windows\intern\soundsystem\dummy\debug;..\..\obj\windows\intern\soundsystem\openal\debug;..\..\..\lib\windows\soundsystem\lib\debug\;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib;..\..\..\lib\windows\opennl\lib\debug"
- IgnoreDefaultLibraryNames="glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmt.lib"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
+ IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, msvcrtd.lib"
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\..\..\obj\windows\blender\debug/blender.pdb"
+ ProgramDatabaseFile="..\..\..\build\msvc_7\libs\debug\blender.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Copying required 3rd party dlls...
-XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\
+ CommandLine="ECHO Moving libraries and export definitions...
+MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_7\libs\debug
+MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_7\libs\debug
+MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_7\libs\debug
+ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\python\lib\python23_d.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug
+ECHO Copying language folder
+IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender
+XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E
ECHO Done
"/>
<Tool
@@ -132,9 +155,16 @@ ECHO Done
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -145,13 +175,13 @@ ECHO Done
<File
RelativePath="..\..\source\icons\winblender.rc">
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
- Name="Debug|Win32">
+ Name="Blender Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
index 0ab1e1b1924..1afe95f85d2 100644
--- a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
+++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BKE_blenkernel"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\source\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/BKE_blenkernel.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\BKE_blenkernel.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug\BKE_blenkernel.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BKE_blenkernel.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\debug/BKE_blenkernel.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\BKE_blenkernel.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -84,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenkernel\debug\BKE_blenkernel.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BKE_blenkernel.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,25 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2,UNWRAPPER"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel/BKE_blenkernel.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenkernel/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\BKE_blenkernel.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenkernel\BKE_blenkernel.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BKE_blenkernel.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -146,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -158,24 +177,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/BKE_blenkernel.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\BKE_blenkernel.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll\BKE_blenkernel.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BKE_blenkernel.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\BKE_blenkernel.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BKE_blenkernel.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2,UNWRAPPER"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\BKE_blenkernel.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BKE_blenkernel.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj
index 09c3c9f0b79..040e01f4af2 100644
--- a/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj
+++ b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BLI_blenlib"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,26 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python,..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib\mtdll/BLI_blenlib.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenlib\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\BLI_blenlib.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenlib\mtdll\BLI_blenlib.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BLI_blenlib.lib"
+ AdditionalLibraryDirectories=""
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +56,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenlib\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,16 +74,18 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\lib\windows\freetype\include,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\python,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib\debug/BLI_blenlib.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenlib\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib\debug/"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderThrough="StdAfx.h"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\BLI_blenlib.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -83,7 +93,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenlib\debug\BLI_blenlib.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLI_blenlib.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,11 +109,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenlib"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -111,24 +127,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\lib\windows\freetype\include,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\python,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib/BLI_blenlib.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenlib/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib/"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\BLI_blenlib.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenlib\BLI_blenlib.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BLI_blenlib.lib"
AdditionalLibraryDirectories=""
SuppressStartupBanner="TRUE"/>
<Tool
@@ -145,11 +162,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,24 +180,78 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/BLI_blenlib.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\BLI_blenlib.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BLI_blenlib.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderThrough="StdAfx.h"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\BLI_blenlib.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug\BLI_blenlib.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLI_blenlib.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -190,13 +267,76 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\BLI_blenlib.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BLI_blenlib.lib"
+ AdditionalLibraryDirectories=""
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
+ RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_dynstr.c">
</File>
<File
@@ -209,9 +349,6 @@
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_memarena.c">
</File>
<File
- RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c">
- </File>
- <File
RelativePath="..\..\..\source\blender\blenlib\intern\dynlib.c">
</File>
<File
diff --git a/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj b/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
index ad84438e7de..3954552ebc1 100644
--- a/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
+++ b/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="blenpluginapi"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,16 +21,16 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\blender,..\..\..\..\source\blender\blenpluginapi,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/blenpluginapi.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -38,7 +38,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\..\obj\windows\blender\debug\blenpluginapi.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\blenpluginapi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +54,172 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\blenpluginapi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\blenpluginapi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\blenpluginapi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi"
- IntermediateDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi"
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenplayer"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +227,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\blender,..\..\..\..\source\blender\blenpluginapi,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\blender\blenpluginapi/blenpluginapi.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\blender\blenpluginapi/"
- ObjectFile=".\..\..\..\..\obj\windows\blender\blenpluginapi/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\blender\blenpluginapi/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\..\obj\windows\blender\blenpluginapi.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\blenpluginapi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,8 +261,66 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\blenpluginapi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj b/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj
index 7ff61151339..54ff9371100 100644
--- a/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj
+++ b/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="FTF_ftfont"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\ftfont"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\ftfont"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,26 +21,26 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../source\blender\makesdna,../../../source\blender\blenloader,../../../source\blender\blenlib,../../../../lib/windows/ftgl/include,../../../../lib/windows/freetype/include,../../../lib/windows/iconv/include,../../../../lib/windows/gettext/include"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WCHAR_T16;HAVE_LC_MESSAGES;FTGL_STATIC_LIBRARY"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\ftgl\include;..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WCHAR_T16;HAVE_LC_MESSAGES;FTGL_LIBRARY_STATIC"
StringPooling="TRUE"
- RuntimeLibrary="4"
+ RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\ftfont/FTF_ftfont.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\ftfont/"
- ObjectFile=".\..\..\..\obj\windows\blender\ftfont/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\ftfont/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\ftfont\FTF_ftfont.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\ftfont\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\ftfont\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\ftfont\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\ftfont\FTF_ftfont.lib"
- AdditionalLibraryDirectories="..\..\..\..\lib\windows\ftgl\lib;..\..\..\..\lib\windows\freetype\lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\FTF_ftfont.lib"
+ AdditionalLibraryDirectories=""
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -56,11 +56,17 @@
Culture="1041"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\ftfont"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\ftfont"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -68,24 +74,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../source\blender\blenlib,../../../source\blender\makesdna,../../../../lib/windows/ftgl/include,../../../../lib/windows/freetype/include,../../../lib/windows/iconv/include,../../../../lib/windows/gettext/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\ftgl\include;..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WCHAR_T16,HAVE_LC_MESSAGES,FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
- RuntimeLibrary="5"
+ RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\ftfont/FTF_ftfont.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\ftfont/"
- ObjectFile=".\..\..\..\obj\windows\blender\ftfont/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\ftfont/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\FTF_ftfont.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\ftfont\FTF_ftfont.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\FTF_ftfont.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -101,8 +107,15 @@
Culture="1041"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj
index 8914a3542fe..335c49315fc 100644
--- a/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj
+++ b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BL_imbuf"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\imbuf\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,16 +21,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\..\lib\windows\QTDevWin\CIncludes"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\debug/BL_imbuf.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\imbuf\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\BL_imbuf.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -38,7 +39,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\imbuf\debug\BL_imbuf.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_imbuf.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,23 +73,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\..\lib\windows\zlib\include,..\..\..\..\lib\windows\png\include,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/BL_imbuf.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\BL_imbuf.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug\BL_imbuf.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_imbuf.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -98,11 +106,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -110,24 +124,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\..\lib\windows\zlib\include,..\..\..\..\lib\windows\png\include,..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\mtdll/BL_imbuf.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\imbuf\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\BL_imbuf.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\imbuf\mtdll\BL_imbuf.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_imbuf.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -143,11 +158,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\imbuf"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -155,25 +176,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\..\lib\windows\QTDevWin\CIncludes"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf/BL_imbuf.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf/"
- ObjectFile=".\..\..\..\obj\windows\blender\imbuf/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\BL_imbuf.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\imbuf\BL_imbuf.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_imbuf.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -189,8 +210,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\BL_imbuf.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_imbuf.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\BL_imbuf.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_imbuf.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/img/BL_img.vcproj b/projectfiles_vc7/blender/img/BL_img.vcproj
index dab0336d053..7dce5a5b383 100644
--- a/projectfiles_vc7/blender/img/BL_img.vcproj
+++ b/projectfiles_vc7/blender/img/BL_img.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BL_img"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\img"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\img"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -27,17 +27,17 @@
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\img/BL_img.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\img/"
- ObjectFile=".\..\..\..\obj\windows\blender\img/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\img/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\BL_img.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\img\BL_img.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -53,11 +53,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\img\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\img\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -70,18 +76,118 @@
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\img\debug/BL_img.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\img\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\img\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\img\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\debug\BL_img.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_img.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\BL_img.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_img.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\BL_img.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\img\debug\BL_img.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -97,8 +203,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/loader/BLO_loader.vcproj b/projectfiles_vc7/blender/loader/BLO_loader.vcproj
index 79b6ecc7d3a..0ce78ad223b 100644
--- a/projectfiles_vc7/blender/loader/BLO_loader.vcproj
+++ b/projectfiles_vc7/blender/loader/BLO_loader.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BLO_loader"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\loader\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\loader\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,17 +21,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader\debug/BLO_loader.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\loader\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\BLO_loader.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -39,7 +39,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\loader\debug\BLO_loader.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_loader.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\loader\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\loader\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,24 +73,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader\mtdll_debug/BLO_loader.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\loader\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\BLO_loader.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\loader\mtdll_debug\BLO_loader.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BLO_loader.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\loader\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\loader\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,24 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader\mtdll/BLO_loader.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\loader\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\BLO_loader.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\loader\mtdll\BLO_loader.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BLO_loader.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\loader"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\loader"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,25 +177,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader/BLO_loader.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader/"
- ObjectFile=".\..\..\..\obj\windows\blender\loader/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\BLO_loader.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\loader\BLO_loader.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BLO_loader.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\BLO_loader.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_loader.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\BLO_loader.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BLO_loader.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -200,32 +331,41 @@
<File
RelativePath="..\..\..\source\blender\blenloader\intern\genfile.c">
<FileConfiguration
- Name="Debug|Win32">
+ Name="Blender Debug|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Debug|Win32">
+ Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Release|Win32">
+ Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="Release|Win32">
+ Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="BlenderPlayer Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="BlenderPlayer Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readblenentry.c">
@@ -233,55 +373,82 @@
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readfile.c">
<FileConfiguration
- Name="Debug|Win32">
+ Name="Blender Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Debug|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Debug|Win32">
+ Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Release|Win32">
+ Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="Release|Win32">
+ Name="BlenderPlayer Debug|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="BlenderPlayer Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
</File>
<File
+ RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\blenloader\intern\writefile.c">
<FileConfiguration
- Name="Debug|Win32">
+ Name="Blender Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Debug|Win32">
+ Name="Blender Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Release|Win32">
+ Name="BlenderPlayer Debug|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
<FileConfiguration
- Name="Release|Win32">
+ Name="BlenderPlayer Release|Win32">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/>
+ AdditionalIncludeDirectories=""/>
</FileConfiguration>
</File>
</Filter>
diff --git a/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj b/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
index 50c6da3bb90..519ba5bf9f0 100644
--- a/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
+++ b/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="DNA_makesdna"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\source\blender\makesdna\intern"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,38 +21,40 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender"
- PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/DNA_makesdna.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\DNA_makesdna.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="libguardedalloc.a"
+ AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib"
+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs"
+ IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="DNA_makesdna.pdb"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\debug\DNA_makesdna.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/>
<Tool
Name="VCPostBuildEventTool"
+ Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\
DNA_makesdna.exe dna.c
"/>
@@ -67,12 +69,18 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\source\blender\makesdna\intern"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -80,18 +88,18 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna/DNA_makesdna.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna/"
- ObjectFile=".\..\..\..\obj\windows\blender\makesdna/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\DNA_makesdna.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
@@ -100,12 +108,12 @@ DNA_makesdna.exe dna.c
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
- OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe"
+ OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\obj\windows\blender\blenlib"
+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs"
IgnoreDefaultLibraryNames="libc.lib"
- ProgramDatabaseFile="DNA_makesdna.pdb"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\DNA_makesdna.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
@@ -127,12 +135,18 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\source\blender\makesdna\intern"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -140,18 +154,18 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
- RuntimeLibrary="4"
+ RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna\mtdll/DNA_makesdna.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\blender\makesdna\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\DNA_makesdna.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
@@ -159,18 +173,20 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="libguardedalloc.a"
- OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe"
+ AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
+ OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\obj\windows\blender\blenlib"
- ProgramDatabaseFile="DNA_makesdna.pdb"
+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs"
+ IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\DNA_makesdna.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/>
<Tool
Name="VCPostBuildEventTool"
+ Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\
DNA_makesdna.exe dna.c
"/>
@@ -185,12 +201,18 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\source\blender\makesdna\intern"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -198,17 +220,18 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender"
- PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna\debug/DNA_makesdna.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\makesdna\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\DNA_makesdna.pch"
+ ExpandAttributedSource="FALSE"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -216,15 +239,17 @@ DNA_makesdna.exe dna.c
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
+ AdditionalOptions="/MACHINE:I386
+"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
- OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe"
+ OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib\debug,..\..\..\obj\windows\blender\blenlib\debug"
- IgnoreDefaultLibraryNames="libc.lib"
+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\build\msvc_7\libs\debug"
+ IgnoreAllDefaultLibraries="FALSE"
+ IgnoreDefaultLibraryNames="libc.lib, libcd.lib"
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="DNA_makesdna.pdb"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\debug\DNA_makesdna.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
@@ -232,7 +257,77 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
- CommandLine="CD ..\..\..\source\blender\makesdna\intern\
+ CommandLine="CD ..\..\..\source\blender\makesdna\intern
+DNA_makesdna.exe dna.c
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\blenplayer"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\DNA_makesdna.pch"
+ ExpandAttributedSource="FALSE"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386
+"
+ AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
+ OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\build\msvc_7\libs\debug"
+ IgnoreAllDefaultLibraries="FALSE"
+ IgnoreDefaultLibraryNames="libc.lib, libcd.lib"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\debug\DNA_makesdna.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Building DNA"
+ CommandLine="CD ..\..\..\source\blender\makesdna\intern
DNA_makesdna.exe dna.c
"/>
<Tool
@@ -246,9 +341,82 @@ DNA_makesdna.exe dna.c
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\blenplayer"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\DNA_makesdna.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
+ OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs"
+ IgnoreDefaultLibraryNames="libc.lib"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\DNA_makesdna.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Building DNA"
+ CommandLine="CD ..\..\..\source\blender\makesdna\intern\
+DNA_makesdna.exe dna.c
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -261,9 +429,6 @@ DNA_makesdna.exe dna.c
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="..\..\..\source\blender\makesdna\DNA_ID.h">
- </File>
- <File
RelativePath="..\..\..\source\blender\makesdna\DNA_action_types.h">
</File>
<File
@@ -297,6 +462,9 @@ DNA_makesdna.exe dna.c
RelativePath="..\..\..\source\blender\makesdna\DNA_group_types.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_ID.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\makesdna\DNA_ika_types.h">
</File>
<File
diff --git a/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj b/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
index 9bcfb954ac0..0548f01e734 100644
--- a/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
+++ b/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BRA_radiosity"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\radiosity"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\radiosity"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\misc,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\radiosity/BRA_radiosity.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\radiosity/"
- ObjectFile=".\..\..\..\obj\windows\blender\radiosity/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\radiosity/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\radiosity\BRA_radiosity.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\radiosity\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\radiosity\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\radiosity\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\radiosity\BRA_radiosity.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BRA_radiosity.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\radiosity\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\radiosity\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\misc,..\..\..\source\blender\makesdna"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\radiosity\debug/BRA_radiosity.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\radiosity\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\radiosity\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\radiosity\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\BRA_radiosity.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -85,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\radiosity\debug\BRA_radiosity.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRA_radiosity.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -101,8 +107,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/render/BRE_render.vcproj b/projectfiles_vc7/blender/render/BRE_render.vcproj
index d28e0e2028f..834cd5e3228 100644
--- a/projectfiles_vc7/blender/render/BRE_render.vcproj
+++ b/projectfiles_vc7/blender/render/BRE_render.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BRE_render"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\render"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\render"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\render"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\render"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render/BRE_render.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\render/"
- ObjectFile=".\..\..\..\obj\windows\blender\render/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\BRE_render.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\render\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\render\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\render\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\render\BRE_render.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BRE_render.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\render\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\render\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\render\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\render\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render\debug/BRE_render.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\render\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\render\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\debug\BRE_render.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\render\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\render\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\render\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -85,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\render\debug\BRE_render.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRE_render.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -101,16 +107,20 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c">
- </File>
- <File
RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c">
</File>
<File
@@ -123,6 +133,9 @@
RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\render\intern\source\imagetexture.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\render\intern\source\initrender.c">
</File>
<File
@@ -138,10 +151,7 @@
RelativePath="..\..\..\source\blender\render\intern\source\ray.c">
</File>
<File
- RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c">
- </File>
- <File
- RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c">
+ RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c">
@@ -150,6 +160,12 @@
RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c">
</File>
<File
@@ -169,9 +185,6 @@
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h">
- </File>
- <File
RelativePath="..\..\..\source\blender\render\intern\include\edgeRender.h">
</File>
<File
@@ -205,10 +218,7 @@
RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h">
</File>
<File
- RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h">
- </File>
- <File
- RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h">
+ RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h">
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h">
@@ -217,6 +227,12 @@
RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h">
</File>
<File
diff --git a/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj b/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj
index 7219a8e173c..a452596b961 100644
--- a/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj
+++ b/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BRE_renderconverter"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\renderconverter"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\renderconverter"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\renderconverter/BRE_renderconverter.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\renderconverter/"
- ObjectFile=".\..\..\..\obj\windows\blender\renderconverter/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\renderconverter/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\BRE_renderconverter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\renderconverter\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\renderconverter\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\renderconverter\BRE_renderconverter.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BRE_renderconverter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\render\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\render\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render\debug/BRE_renderconverter.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\render\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\render\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\BRE_renderconverter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -85,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRE_renderconverter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -101,8 +107,15 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj
index 763e359a303..3e7c2ca88d0 100644
--- a/projectfiles_vc7/blender/src/BL_src.vcproj
+++ b/projectfiles_vc7/blender/src/BL_src.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BL_src"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\src"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\src"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\src"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\src"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\ftfont;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\opennl\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src/BL_src.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\src/"
- ObjectFile=".\..\..\..\obj\windows\blender\src/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src/"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\src\BL_src.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\src\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\src\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\src\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\src\BL_src.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_src.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\src\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\src\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\src\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\src\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +73,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes"
- PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src\debug/BL_src.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\src\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\src\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src\debug/"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\src\debug\BL_src.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\src\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\src\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\src\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\src\debug\BL_src.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_src.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,8 +107,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -492,10 +506,10 @@
RelativePath="..\..\..\source\blender\include\BIF_writeavicodec.h">
</File>
<File
- RelativePath="..\..\..\source\blender\include\BSE_filesel.h">
+ RelativePath="..\..\..\source\blender\include\blendef.h">
</File>
<File
- RelativePath="..\..\..\source\blender\include\blendef.h">
+ RelativePath="..\..\..\source\blender\include\BSE_filesel.h">
</File>
<File
RelativePath="..\..\..\source\blender\include\butspace.h">
diff --git a/projectfiles_vc7/blender/src/BL_src_cre.vcproj b/projectfiles_vc7/blender/src/BL_src_cre.vcproj
index 71038e929e5..cfa27d7c734 100644
--- a/projectfiles_vc7/blender/src/BL_src_cre.vcproj
+++ b/projectfiles_vc7/blender/src/BL_src_cre.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BL_src_cre"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\src_cre\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\creator\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\creator\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,26 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include"
- PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\verify;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem;..\..\..\source\gameengine\soundsystem\snd_openal"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre\debug/BL_src_cre.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre\debug/"
- ObjectFile=".\..\..\..\obj\windows\blender\src_cre\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre\debug/"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderThrough="StdAfx.h"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\creator\debug\BL_src_cre.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\creator\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\creator\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\creator\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_src_cre.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +56,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\src_cre"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\creator"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\creator"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,24 +74,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\verify;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem;..\..\..\source\gameengine\soundsystem\snd_openal"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;NAN_GAME;GAME"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre/BL_src_cre.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre/"
- ObjectFile=".\..\..\..\obj\windows\blender\src_cre/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre/"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\creator\BL_src_cre.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\creator\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\creator\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\creator\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\obj\windows\blender\src\BL_src_cre.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BL_src_cre.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,8 +108,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj b/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj
index 38287495890..8ac6eef513e 100644
--- a/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj
+++ b/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="BRE_yafray"
ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
SccProjectName=""
@@ -12,9 +12,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\Debug"
- IntermediateDirectory=".\Debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\yafray\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\yafray\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -22,17 +22,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\render\intern\include,..\..\..\source\blender\imbuf"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile="..\..\..\obj\windows\blender\render\debug/BRE_yafray.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile="..\..\..\obj\windows\blender\render\debug/"
- ProgramDataBaseFileName="..\..\..\obj\windows\blender\render\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\yafray\debug\BRE_yafray.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\yafray\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\yafray\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\yafray\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -40,7 +40,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\Debug\BRE_yafray.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRE_yafray.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -56,11 +56,17 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\blender\yafray"
- IntermediateDirectory=".\..\..\..\obj\windows\blender\yafray"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\blender\yafray"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\yafray"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -68,25 +74,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\render\intern\include,..\..\..\source\blender\imbuf"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\yafray/BRE_yafray.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\blender\yafray/"
- ObjectFile=".\..\..\..\obj\windows\blender\yafray/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\yafray/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\yafray\BRE_yafray.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\yafray\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\blender\yafray\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\yafray\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\blender\yafray\BRE_yafray.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\BRE_yafray.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -102,8 +108,15 @@
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -128,9 +141,6 @@
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="..\..\..\source\blender\yafray\YafRay_Api.h">
- </File>
- <File
RelativePath="..\..\..\source\blender\yafray\intern\export_File.h">
</File>
<File
@@ -140,6 +150,9 @@
RelativePath="..\..\..\source\blender\yafray\intern\yafexternal.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\yafray\YafRay_Api.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\yafray\intern\yafray_Render.h">
</File>
</Filter>
diff --git a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
index 10da5ed91cf..db7da8a89bd 100644
--- a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
+++ b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="KX_blenderhook"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\blenderhook\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\blenderhook\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,26 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\lib\windows\python\include\python2.2;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\gameengine\Converter\;..\..\..\source\blender\imbuf;..\..\..\..\lib\windows\moto\include;..\..\..\source\gameengine\ketsji;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\blender\misc;..\..\..\source\blender\blenloader;..\..\..\extern\solid"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\blenderhook\debug/KX_blenderhook.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\blenderhook\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\blenderhook\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\blenderhook\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\blenderhook\debug\KX_blenderhook.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_blenderhook.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -56,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\blenderhook"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\blenderhook"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -68,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\lib\windows\python\include\python2.2;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\gameengine\Converter\;..\..\..\source\blender\imbuf;..\..\..\..\lib\windows\moto\include;..\..\..\source\gameengine\ketsji;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\source\gameengine\Physics\Sumo\Fuzzics;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\blender\misc;..\..\..\source\blender\blenloader;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;...\..\..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
BasicRuntimeChecks="0"
@@ -77,18 +82,18 @@
DefaultCharIsUnsigned="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\blenderhook/KX_blenderhook.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\blenderhook/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\blenderhook/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\blenderhook/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\KX_blenderhook.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\blenderhook\KX_blenderhook.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_blenderhook.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -104,8 +109,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
index cc0d9bfd09e..f9c64b33a31 100644
--- a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
+++ b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="KX_converter"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\ode,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo\include,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\source\gameengine\BlenderRoutines,..\..\..\source\sumo\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\sumo\Fuzzics\include,..\..\..\source\gameengine\Ketsji,..\..\..\source\gameengine\SceneGraph,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\BlOde"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/KX_converter.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug\KX_converter.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_converter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\converter"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,7 +73,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\Dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\sumo\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\extern\solid"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -75,18 +81,18 @@
DefaultCharIsUnsigned="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter/KX_converter.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\converter/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\converter\KX_converter.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_converter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -102,11 +108,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\converter\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -114,26 +126,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\BlOde;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\sumo\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\extern\solid"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter\debug/KX_converter.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\converter\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\converter\debug\KX_converter.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_converter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -149,11 +160,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -161,24 +178,26 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\ode,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo\include,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\source\gameengine\BlenderRoutines,..\..\..\source\sumo\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\sumo\Fuzzics\include,..\..\..\source\gameengine\Ketsji,..\..\..\source\gameengine\SceneGraph,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\BlOde"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter\mtdll/KX_converter.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\converter\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\converter\mtdll\KX_converter.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_converter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -194,8 +213,120 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_converter.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_converter.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
index 5e7027d6be0..fdac176ce54 100644
--- a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
+++ b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="EXP_expressions"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,26 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
- PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\debug/EXP_expressions.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\EXP_expressions.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\expressions\debug\EXP_expressions.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\EXP_expressions.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -56,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -68,25 +73,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
- PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/EXP_expressions.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\EXP_expressions.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug\EXP_expressions.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\EXP_expressions.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -102,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -114,24 +125,77 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/EXP_expressions.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\EXP_expressions.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\EXP_expressions.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\EXP_expressions.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll\EXP_expressions.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\EXP_expressions.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -147,11 +211,69 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\EXP_expressions.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\EXP_expressions.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions"
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\blenplayer"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -159,25 +281,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions/EXP_expressions.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\expressions/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\EXP_expressions.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\expressions\EXP_expressions.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\EXP_expressions.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -193,8 +315,15 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -206,15 +335,15 @@
RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.cpp">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Expressions\Expression.cpp">
</File>
<File
@@ -267,15 +396,15 @@
RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.h">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Expressions\Expression.h">
</File>
<File
diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
index ca43624723b..cebaacf308d 100644
--- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
+++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="SCA_GameLogic"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,26 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include"
- PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug/SCA_GameLogic.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug\SCA_GameLogic.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\SCA_GameLogic.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -56,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -68,25 +73,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic/SCA_GameLogic.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\SCA_GameLogic.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\SCA_GameLogic.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -102,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -114,24 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/SCA_GameLogic.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll\SCA_GameLogic.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SCA_GameLogic.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -147,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -159,25 +177,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include"
- PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/SCA_GameLogic.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug\SCA_GameLogic.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SCA_GameLogic.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -193,22 +211,133 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\SCA_GameLogic.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\SCA_GameLogic.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.cpp">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.cpp">
</File>
<File
@@ -236,6 +365,18 @@
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.cpp">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickEvents.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.cpp">
</File>
<File
@@ -285,15 +426,15 @@
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h">
- </File>
- <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.h">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.h">
</File>
<File
@@ -321,6 +462,21 @@
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.h">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickDefines.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickPrivate.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h">
</File>
<File
diff --git a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
index 832db61c7b1..fee59619140 100644
--- a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
+++ b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
@@ -1,8 +1,9 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="GP_axctl"
+ RootNamespace="GP_axctl"
SccProjectName=""
SccLocalPath=""
Keyword="MFCProj">
@@ -12,55 +13,69 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\bin\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug"
ConfigurationType="2"
UseOfMFC="2"
+ UseOfATL="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\GamePlayer\common,..\..\..\..\source\gameengine\GamePlayer\common\windows,..\..\..\..\..\lib\windows\iksolver\include"
- PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="_DEBUG, _MT, _DLL,WIN32"
+ IgnoreStandardIncludePath="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="openal_static.lib libmoto.a libguardedalloc.a libbmfont.a libstring.a ws2_32.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.a libeay32.lib libz.a libpng.a libjpeg.a odelib.lib"
- OutputFile="..\..\..\..\obj\windows\debug\Blender3DPlugin.ocx"
+ IgnoreImportLibrary="FALSE"
+ AdditionalOptions="/MACHINE:I386
+"
+ AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib"
+ ShowProgress="0"
+ OutputFile="..\..\..\..\bin\debug\Blender3DPlugin.ocx"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib\mt_dll,..\..\..\..\..\lib\windows\openal\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\moto\lib,../../../../../lib/windows/bmfont/lib,../../../../../lib/windows/string/lib,../../../../../lib/windows/python/lib,..\..\..\..\..\lib\windows\openssl\lib\mt_dll,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\bmfont/lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\python\lib,..\..\..\..\..\lib\windows\openssl\lib\,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\blenkey\lib\,..\..\..\..\..\lib\windows\png\lib"
- IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrt.lib"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_7\libs\extern\mtdll\debug"
+ IgnoreAllDefaultLibraries="FALSE"
+ IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
+ TypeLibraryFile=""
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/Blender3DPlugin.pdb"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\Blender3DPlugin.pdb"
SubSystem="2"
- ImportLibrary=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/Blender3DPlugin.lib"/>
+ ImportLibrary="..\..\..\..\..\build\msvc_7\libs\debug\Blender3DPlugin.lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
+ AdditionalIncludeDirectories=""
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
- TypeLibraryName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.tlb"/>
+ GenerateTypeLibrary="TRUE"
+ TypeLibraryName="BlenderPlayer.tlb"
+ OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"/>
<Tool
- Name="VCPostBuildEventTool"/>
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving temporary files
+MOVE /Y ..\..\..\..\bin\debug\Blender3DPlugin.ilk ..\..\..\..\..\build\msvc_7\libs\debug
+ECHO Done
+"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
@@ -68,35 +83,45 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;_DEBUG"
- Culture="1033"/>
+ Culture="1033"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug"
+ IgnoreStandardIncludePath="FALSE"
+ ShowProgress="FALSE"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\bin"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl"
ConfigurationType="2"
UseOfMFC="2"
+ UseOfATL="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\GamePlayer\common,..\..\..\..\source\gameengine\GamePlayer\common\windows,..\..\..\..\..\lib\windows\iksolver\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/GP_axctl.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\GP_axctl.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
@@ -104,23 +129,24 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="openal_static.lib libmoto.a libguardedalloc.a libbmfont.a libstring.a ws2_32.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.a libeay32.lib libz.a libpng.a libjpeg.a odelib.lib"
- OutputFile="..\..\..\..\obj\windows\Blender3DPlugin.ocx"
+ AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib"
+ OutputFile="..\..\..\..\bin\Blender3DPlugin.ocx"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib\mt_dll,..\..\..\..\..\lib\windows\openal\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\moto\lib,..\..\..\..\..\lib\windows\bmfont/lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\python\lib,..\..\..\..\..\lib\windows\openssl\lib\mt_dll,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\blenkey\lib\,..\..\..\..\..\lib\windows\png\lib"
- IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrtd.lib"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\mtdll;..\..\..\..\..\build\msvc_7\libs\extern\mtdll"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib"
ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
- ProgramDatabaseFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/Blender3DPlugin.pdb"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\Blender3DPlugin.pdb"
SubSystem="2"
- ImportLibrary=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/Blender3DPlugin.lib"/>
+ ImportLibrary="..\..\..\..\..\build\msvc_7\libs\Blender3DPlugin.lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
- TypeLibraryName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/GP_axctl.tlb"/>
+ TypeLibraryName="BlenderPlayer.tlb"
+ OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
@@ -134,9 +160,16 @@
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -153,14 +186,14 @@
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.odl">
<FileConfiguration
- Name="MT DLL Debug|Win32">
+ Name="3D Plugin Debug|Win32">
<Tool
Name="VCMIDLTool"
TargetEnvironment="1"
HeaderFileName="BlenderPlayer_h.h"/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Release|Win32">
+ Name="3D Plugin Release|Win32">
<Tool
Name="VCMIDLTool"
TargetEnvironment="1"
@@ -170,13 +203,13 @@
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.rc">
<FileConfiguration
- Name="MT DLL Debug|Win32">
+ Name="3D Plugin Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
- Name="MT DLL Release|Win32">
+ Name="3D Plugin Release|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"/>
@@ -192,6 +225,9 @@
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.cpp">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.cpp">
</File>
<File
@@ -204,9 +240,6 @@
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
- </File>
- <File
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
</File>
</Filter>
@@ -240,6 +273,9 @@
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.h">
</File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.h">
+ </File>
</Filter>
<Filter
Name="Resource Files"
@@ -264,12 +300,6 @@
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerDuo.html">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt">
- </File>
- <File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt">
- </File>
- <File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\load.blend">
</File>
<File
@@ -281,6 +311,12 @@
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_nan.raw">
</File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt">
+ </File>
</Files>
<Globals>
</Globals>
diff --git a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
index 2ea52107758..f5d95b46ddb 100644
--- a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
+++ b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="GP_common"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python1.5,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/GP_common.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll\GP_common.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\GP_common.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +73,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
- RuntimeLibrary="1"
+ RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/GP_common.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug\GP_common.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\GP_common.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +106,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug"
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,24 +124,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
- RuntimeLibrary="3"
+ RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/GP_common.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug\GP_common.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\GP_common.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +157,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common"
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,25 +175,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/GP_common.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\GP_common.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\GP_common.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,13 +209,23 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\bmfont.cpp">
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.cpp">
</File>
<File
@@ -239,9 +267,6 @@
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_System.cpp">
</File>
- <File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\bmfont.cpp">
- </File>
</Filter>
<Filter
Name="Header Files"
diff --git a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
index bed44efc984..fb2ce75bedc 100644
--- a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
+++ b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="GP_ghost"
SccProjectName=""
SccLocalPath="">
@@ -11,139 +11,176 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost"
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\bin\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,..\..\..\..\..\lib\windows\iksolver\include"
- PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
- StringPooling="TRUE"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="TRUE"
- DefaultCharIsUnsigned="TRUE"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/GP_ghost.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib libjpeg.a opengl32.lib glu32.lib openal_static.lib dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a"
- OutputFile="..\..\..\..\obj\windows\blenderplayer.exe"
- LinkIncremental="1"
+ AdditionalOptions="/MACHINE:I386
+"
+ AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2.lib"
+ ShowProgress="0"
+ OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
+ LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\ghost\lib,..\..\..\..\..\lib\windows\jpeg/lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\png\lib,..\..\..\..\..\lib\windows\zlib\lib,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\"
- IgnoreDefaultLibraryNames="libcd.lib,libc.lib,msvcrt.lib,msvcrtd.lib,msvcprt.lib"
- ProgramDatabaseFile=".\..\..\..\..\obj\windows/blenderplayer.pdb"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
- TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
+ TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
<Tool
- Name="VCPostBuildEventTool"/>
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving libraries and export definitions...
+MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug
+MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug
+MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug
+ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23_d.dll ..\..\..\..\bin\debug
+XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug
+XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug
+XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug
+XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug
+ECHO Done
+"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
+ PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug"
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\bin"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,../../../../../lib/windows/iksolver/include"
- PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE"
- RuntimeLibrary="1"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/GP_ghost.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.a dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a"
- OutputFile="..\..\..\..\obj\windows\debug\blenderplayer.exe"
- LinkIncremental="2"
+ AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2.lib"
+ OutputFile="..\..\..\..\bin\blenderplayer.exe"
+ LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib\,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib\,..\..\..\..\..\lib\windows\ghost\lib\,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\png\lib\,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\"
- IgnoreDefaultLibraryNames="libcd.lib,libc.lib,libcmt.lib,msvcrt.lib,msvcrtd.lib,msvcprtd.lib"
- GenerateDebugInformation="TRUE"
- ProgramDatabaseFile=".\..\..\..\..\obj\windows\debug/blenderplayer.pdb"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern"
+ IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
- TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
+ TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
<Tool
- Name="VCPostBuildEventTool"/>
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving libraries and export definitions...
+MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs
+MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs
+ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23.dll ..\..\..\..\bin
+XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin
+XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin
+XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin
+ECHO Done
+"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
+ PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
+ RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
</File>
<File
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
@@ -151,13 +188,13 @@
<File
RelativePath="..\..\..\..\source\icons\winplayer.rc">
<FileConfiguration
- Name="Release|Win32">
+ Name="BlenderPlayer Debug|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
- Name="Debug|Win32">
+ Name="BlenderPlayer Release|Win32">
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
index 513cf80f154..7d095b7b779 100644
--- a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
+++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="KX_ketsji"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,26 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/KX_ketsji.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll\KX_ketsji.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +56,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +74,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde"
- PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/KX_ketsji.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug\KX_ketsji.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +108,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,26 +126,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\blender\python;..\..\..\extern\solid\"
- PreprocessorDefinitions="JANCODEPANCO,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/KX_ketsji.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\debug\KX_ketsji.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -147,11 +160,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -159,7 +178,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -167,18 +186,18 @@
DefaultCharIsUnsigned="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji/KX_ketsji.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\KX_ketsji.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -194,8 +213,120 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -237,6 +368,9 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp">
</File>
<File
@@ -249,10 +383,10 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp">
@@ -276,10 +410,10 @@
Name="ActuatorsImp"
Filter="">
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp">
@@ -389,10 +523,10 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h">
@@ -422,6 +556,9 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h">
</File>
<File
@@ -434,10 +571,10 @@
RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h">
@@ -461,10 +598,10 @@
Name="Actuators"
Filter="">
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h">
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h">
diff --git a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj
index 7befa106f9d..e2636e128c4 100644
--- a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj
+++ b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="KX_network"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/KX_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\KX_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,26 +73,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/KX_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\KX_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -102,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -114,24 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/KX_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll\KX_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\KX_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -147,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -159,25 +177,77 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network"
- PreprocessorDefinitions="WIN32,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/KX_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_network.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
- CompileAs="0"
- UndefinePreprocessorDefinitions="_DEBUG"/>
+ DebugInformationFormat="3"
+ CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug\KX_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\KX_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -193,8 +263,67 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\KX_network.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
index 11b9fb317e5..f038b5f9927 100644
--- a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
+++ b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="NG_loopbacknetwork"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/NG_loopbacknetwork.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\NG_loopbacknetwork.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll\NG_loopbacknetwork.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\NG_loopbacknetwork.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +73,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/NG_loopbacknetwork.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\NG_loopbacknetwork.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_loopbacknetwork.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,17 +125,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/NG_loopbacknetwork.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -130,7 +143,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_loopbacknetwork.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -146,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -158,24 +177,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/NG_loopbacknetwork.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\NG_loopbacknetwork.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug\NG_loopbacknetwork.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\NG_loopbacknetwork.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_loopbacknetwork.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_loopbacknetwork.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/network/network/NG_network.vcproj b/projectfiles_vc7/gameengine/network/network/NG_network.vcproj
index f79b72d9cb3..7a75ade47c2 100644
--- a/projectfiles_vc7/gameengine/network/network/NG_network.vcproj
+++ b/projectfiles_vc7/gameengine/network/network/NG_network.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="NG_network"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/NG_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug\NG_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\NG_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,24 +73,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/NG_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll\NG_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\NG_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -111,25 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network/NG_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\NG_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,17 +177,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network\debug/NG_network.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -175,7 +195,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\debug\NG_network.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_network.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_network.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_network.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
index 2e018958985..c31553d07c9 100644
--- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="PHY_Dummy"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common"
+ AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/PHY_Dummy.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\PHY_Dummy.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll\PHY_Dummy.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Dummy.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,24 +73,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common"
+ AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/PHY_Dummy.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\PHY_Dummy.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug\PHY_Dummy.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Dummy.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,11 +106,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -111,24 +124,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common"
+ AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
- RuntimeLibrary="5"
+ RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/PHY_Dummy.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\PHY_Dummy.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug\PHY_Dummy.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Dummy.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -144,11 +157,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -156,25 +175,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common"
+ AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
- RuntimeLibrary="4"
+ RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/PHY_Dummy.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\PHY_Dummy.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\PHY_Dummy.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Dummy.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -190,8 +209,118 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\PHY_Dummy.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Dummy.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\PHY_Dummy.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Dummy.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
index f45b20cc7d9..37b6b97b46f 100644
--- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="PHY_Ode"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/PHY_Ode.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\PHY_Ode.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug\PHY_Ode.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Ode.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +54,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +72,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
- RuntimeLibrary="4"
+ RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/PHY_Ode.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\PHY_Ode.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\PHY_Ode.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Ode.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,36 +106,42 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll"
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
- StringPooling="TRUE"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="TRUE"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/PHY_Ode.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\PHY_Ode.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll\PHY_Ode.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Ode.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -141,40 +153,47 @@
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
+ PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug"
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/PHY_Ode.pch"
- AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/"
- ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\PHY_Ode.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug\PHY_Ode.lib"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Ode.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -186,12 +205,19 @@
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
+ PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
index 8c558cb5c01..2e0b991cf30 100644
--- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="PHY_Physics"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,24 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="common;dummy;..\..\..\..\intern\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
- RuntimeLibrary="5"
+ RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\debug/PHY_Physics.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\PHY_Physics.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\debug\PHY_Physics.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\PHY_Physics.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +54,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,25 +72,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="common;dummy;..\..\..\..\intern\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
- RuntimeLibrary="4"
+ RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics/PHY_Physics.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\PHY_Physics.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\PHY_Physics.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\PHY_Physics.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +106,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,24 +124,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="common,dummy"
- PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/PHY_Physics.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\PHY_Physics.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll\PHY_Physics.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Physics.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +158,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,24 +176,75 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="common,dummy"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/PHY_Physics.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\PHY_Physics.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Physics.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\PHY_Physics.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug\PHY_Physics.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\PHY_Physics.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -190,8 +260,67 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\PHY_Physics.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\PHY_Physics.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
index f3253c78cb8..dfdd1c0611b 100644
--- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="PHY_Sumo"
ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
Keyword="Win32Proj">
@@ -11,28 +11,132 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory="Debug"
- IntermediateDirectory="Debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\..\lib\windows\moto\include;..\..\..\..\..\..\lib\windows\solid\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
- RuntimeLibrary="5"
- UsePrecompiledHeader="0"
- WarningLevel="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="FALSE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
+ WarningLevel="2"
Detect64BitPortabilityProblems="TRUE"
- DebugInformationFormat="4"/>
+ DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(OutDir)/PHY_Sumo.lib"/>
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Sumo.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
@@ -45,11 +149,63 @@
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release"
- IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release"
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="FALSE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer"
ConfigurationType="4"
CharacterSet="2">
<Tool
@@ -57,22 +213,26 @@
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\extern\solid;..\..\..\..\..\intern\moto\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="TRUE"
- RuntimeLibrary="4"
+ RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
RuntimeTypeInfo="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+ WarningLevel="2"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(OutDir)/PHY_Sumo.lib"/>
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
@@ -85,8 +245,61 @@
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="FALSE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Sumo.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -104,6 +317,9 @@
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp">
</File>
<File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_MotionState.cpp">
+ </File>
+ <File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp">
</File>
<File
diff --git a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
index fce02e4c030..e62b8cb9b4e 100644
--- a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
+++ b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="RAS_rasterizer"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,17 +21,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\moto\include\,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer\debug/RAS_rasterizer.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -39,7 +39,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\debug\RAS_rasterizer.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\RAS_rasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,24 +73,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../lib/windows/moto/include,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/RAS_rasterizer.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll\RAS_rasterizer.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\RAS_rasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,25 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\moto\include\,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer/RAS_rasterizer.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\RAS_rasterizer.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\RAS_rasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -146,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -158,24 +177,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../../lib/windows/moto/include,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/RAS_rasterizer.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug\RAS_rasterizer.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\RAS_rasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\RAS_rasterizer.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\RAS_rasterizer.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
@@ -219,10 +350,10 @@
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_Polygon.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexVert.cpp">
+ RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_texmatrix.cpp">
</File>
<File
- RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_texmatrix.cpp">
+ RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexVert.cpp">
</File>
</Filter>
<Filter
diff --git a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
index fa2b27d6121..0e33fc7ccf4 100644
--- a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
+++ b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="RAS_openglrasterizer"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/RAS_openglrasterizer.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug\RAS_openglrasterizer.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\RAS_openglrasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/RAS_openglrasterizer.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -84,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\RAS_openglrasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -100,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -112,24 +125,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/RAS_openglrasterizer.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\RAS_openglrasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer"
- IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,25 +177,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/RAS_openglrasterizer.pch"
- AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/"
- ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/"
- ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.lib"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\RAS_openglrasterizer.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\RAS_openglrasterizer.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\RAS_openglrasterizer.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
index e14a5baff55..753c0718f73 100644
--- a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
+++ b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="SG_SceneGraph"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,25 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph/SG_SceneGraph.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\SG_SceneGraph.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\SG_SceneGraph.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\SG_SceneGraph.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -55,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,17 +73,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/SG_SceneGraph.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\SG_SceneGraph.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -85,7 +91,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug\SG_SceneGraph.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\SG_SceneGraph.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -101,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -113,24 +125,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/SG_SceneGraph.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\SG_SceneGraph.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug\SG_SceneGraph.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SG_SceneGraph.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -146,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -158,24 +177,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/SG_SceneGraph.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\SG_SceneGraph.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll\SG_SceneGraph.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SG_SceneGraph.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\SG_SceneGraph.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\SG_SceneGraph.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\SG_SceneGraph.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\SG_SceneGraph.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj b/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
index 30728e25f5b..133d56e483e 100644
--- a/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
+++ b/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="gen_messaging"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -26,19 +26,19 @@
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/gen_messaging.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\gen_messaging.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug\gen_messaging.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\gen_messaging.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +54,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -71,11 +77,11 @@
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging\debug/gen_messaging.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging\debug/"
- ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\gen_messaging.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -83,7 +89,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\debug\gen_messaging.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\gen_messaging.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,11 +105,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging"
- IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -118,18 +130,18 @@
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging/gen_messaging.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging/"
- ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\gen_messaging.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\gen_messaging.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\gen_messaging.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +157,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -162,19 +180,20 @@
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/gen_messaging.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\gen_messaging.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll\gen_messaging.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\gen_messaging.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -190,8 +209,118 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\gen_messaging.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\gen_messaging.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\gen_messaging.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\gen_messaging.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"
diff --git a/projectfiles_vc7/kernel/system/SYS_system.vcproj b/projectfiles_vc7/kernel/system/SYS_system.vcproj
index dce0660a99e..4f6054e1d93 100644
--- a/projectfiles_vc7/kernel/system/SYS_system.vcproj
+++ b/projectfiles_vc7/kernel/system/SYS_system.vcproj
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.00"
+ Version="7.0"
Name="SYS_system"
SccProjectName=""
SccLocalPath="">
@@ -11,9 +11,9 @@
</Platforms>
<Configurations>
<Configuration
- Name="MT DLL Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll"
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,24 +21,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/SYS_system.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\SYS_system.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll\SYS_system.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SYS_system.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -54,11 +55,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="MT DLL Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug"
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -66,24 +73,25 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/SYS_system.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\SYS_system.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
- DebugInformationFormat="4"
+ DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug\SYS_system.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SYS_system.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -99,11 +107,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Debug|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug"
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -111,17 +125,17 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/SYS_system.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\SYS_system.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
@@ -129,7 +143,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug\SYS_system.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\SYS_system.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -145,11 +159,17 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
- Name="Release|Win32"
- OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system"
- IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system"
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -157,25 +177,25 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system/SYS_system.pch"
- AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system/"
- ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system/"
- ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system/"
- WarningLevel="3"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\SYS_system.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\"
+ WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\SYS_system.lib"
+ OutputFile="..\..\..\..\build\msvc_7\libs\SYS_system.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -191,8 +211,119 @@
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\SYS_system.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\SYS_system.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\SYS_system.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\SYS_system.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
+
<Files>
<Filter
Name="Source Files"