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authorNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2004-04-07 22:17:37 +0400
commit9dea66a835df9b5b93f0c4f5130a6e9b9a8e5197 (patch)
tree7009db5fe5f7b27f6376963e3f84dae750a8ef73 /projectfiles_vc7
parent5c1331f081b40a8082bd304e67cee90e14fd0bb0 (diff)
Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles.
The new blender.sln is now found in directory projectfiles_vc7\\blender. Update to the INSTALL file will follow soon.
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r--projectfiles_vc7/blender/BLO_deflate/BLO_deflate.vcproj213
-rw-r--r--projectfiles_vc7/blender/BLO_inflate/BLO_inflate.vcproj213
-rw-r--r--projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj213
-rw-r--r--projectfiles_vc7/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj213
-rw-r--r--projectfiles_vc7/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj123
-rw-r--r--projectfiles_vc7/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj228
-rw-r--r--projectfiles_vc7/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj219
-rw-r--r--projectfiles_vc7/blender/BPY_python/BPY_python.vcproj377
-rw-r--r--projectfiles_vc7/blender/avi/BL_avi.vcproj247
-rw-r--r--projectfiles_vc7/blender/blender.sln636
-rw-r--r--projectfiles_vc7/blender/blender.vcproj178
-rw-r--r--projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj454
-rw-r--r--projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj318
-rw-r--r--projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj135
-rw-r--r--projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj137
-rw-r--r--projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj362
-rw-r--r--projectfiles_vc7/blender/img/BL_img.vcproj173
-rw-r--r--projectfiles_vc7/blender/loader/BLO_loader.vcproj301
-rw-r--r--projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj409
-rw-r--r--projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj145
-rw-r--r--projectfiles_vc7/blender/render/BRE_render.vcproj256
-rw-r--r--projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj124
-rw-r--r--projectfiles_vc7/blender/src/BL_src.vcproj477
-rw-r--r--projectfiles_vc7/blender/src/BL_src_cre.vcproj123
-rw-r--r--projectfiles_vc7/blender/yafray/BRE_yafray.vcproj137
-rw-r--r--projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj172
-rw-r--r--projectfiles_vc7/gameengine/converter/KX_converter.vcproj301
-rw-r--r--projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj327
-rw-r--r--projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj372
-rw-r--r--projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj287
-rw-r--r--projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj289
-rw-r--r--projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj196
-rw-r--r--projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj561
-rw-r--r--projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj240
-rw-r--r--projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj214
-rw-r--r--projectfiles_vc7/gameengine/network/network/NG_network.vcproj229
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj213
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj219
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj231
-rw-r--r--projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj156
-rw-r--r--projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj280
-rw-r--r--projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj226
-rw-r--r--projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj235
-rw-r--r--projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj213
-rw-r--r--projectfiles_vc7/kernel/system/SYS_system.vcproj235
-rw-r--r--projectfiles_vc7/sumo/fuzzics/SM_fuzzics.vcproj376
-rw-r--r--projectfiles_vc7/sumo/fuzzics/fuzzics.vcproj102
-rw-r--r--projectfiles_vc7/sumo/moto/SM_moto.dsp332
-rw-r--r--projectfiles_vc7/sumo/solid/SM_solid.dsp340
49 files changed, 12757 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/BLO_deflate/BLO_deflate.vcproj b/projectfiles_vc7/blender/BLO_deflate/BLO_deflate.vcproj
new file mode 100644
index 00000000000..e50ab22ebfd
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_deflate/BLO_deflate.vcproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BLO_deflate"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\deflate\mtdll"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\deflate\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\readstreamglue"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\deflate\mtdll/BLO_deflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\deflate\mtdll/"
+ ObjectFile=".\..\..\..\obj\windows\blender\deflate\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\deflate\mtdll/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\deflate\mtdll\BLO_deflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\deflate\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\deflate\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\readstreamglue"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\deflate\debug/BLO_deflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\deflate\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\deflate\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\deflate\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\deflate\debug\BLO_deflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\deflate\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\deflate\mtdll_debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\readstreamglue"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\deflate\mtdll_debug/BLO_deflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\deflate\mtdll_debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\deflate\mtdll_debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\deflate\mtdll_debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\deflate\mtdll_debug\BLO_deflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\deflate"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\deflate"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\readstreamglue"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\deflate/BLO_deflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\deflate/"
+ ObjectFile=".\..\..\..\obj\windows\blender\deflate/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\deflate/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\deflate\BLO_deflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\blender\deflate\intern\BLO_deflate.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\blender\deflate\BLO_deflate.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/blender/BLO_inflate/BLO_inflate.vcproj b/projectfiles_vc7/blender/BLO_inflate/BLO_inflate.vcproj
new file mode 100644
index 00000000000..5c5548c90eb
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_inflate/BLO_inflate.vcproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BLO_inflate"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\inflate\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\inflate\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\inflate,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\inflate\debug/BLO_inflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\inflate\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\inflate\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\inflate\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\inflate\debug\BLO_inflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\inflate\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\inflate\mtdll_debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\inflate,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\inflate\mtdll_debug/BLO_inflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\inflate\mtdll_debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\inflate\mtdll_debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\inflate\mtdll_debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\inflate\mtdll_debug\BLO_inflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\inflate"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\inflate"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\inflate,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\inflate/BLO_inflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\inflate/"
+ ObjectFile=".\..\..\..\obj\windows\blender\inflate/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\inflate/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\inflate\BLO_inflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\inflate\mtdll"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\inflate\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\inflate,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\inflate\mtdll/BLO_inflate.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\inflate\mtdll/"
+ ObjectFile=".\..\..\..\obj\windows\blender\inflate\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\inflate\mtdll/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\inflate\mtdll\BLO_inflate.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\blender\inflate\intern\BLO_inflate.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\blender\inflate\BLO_inflate.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj b/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
new file mode 100644
index 00000000000..2ffc47f985d
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BLO_readblenfile"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\source\blender\streamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll/BLO_readblenfile.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\mtdll/"
+ ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\mtdll/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
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new file mode 100644
index 00000000000..66cc2a5bc67
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
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diff --git a/projectfiles_vc7/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj b/projectfiles_vc7/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj
new file mode 100644
index 00000000000..0b03092a328
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj
@@ -0,0 +1,123 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BLO_writeblenfile"
+ SccProjectName=""
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+ Name="Win32"/>
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+ <Configurations>
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+ Name="Release|Win32"
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+ IntermediateDirectory=".\..\..\..\obj\windows\blender\writeblenfile"
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+ Name="Debug|Win32"
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diff --git a/projectfiles_vc7/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj b/projectfiles_vc7/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj
new file mode 100644
index 00000000000..feea675e435
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj
@@ -0,0 +1,228 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
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+ Name="BLO_writestreamglue"
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new file mode 100644
index 00000000000..54f514939cf
--- /dev/null
+++ b/projectfiles_vc7/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj
@@ -0,0 +1,219 @@
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new file mode 100644
index 00000000000..01664bd2e6c
--- /dev/null
+++ b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Curve.c">
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Draw.c">
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+ RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Image.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Material.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Noise.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Object.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Sys.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Text.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Texture.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Types.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Window.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\World.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\vector.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\BPY_extern.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\BPY_menus.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Build.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Curve.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Draw.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Image.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Material.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h">
+ </File>
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+ RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Text.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Types.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Window.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\World.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\modules.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\vector.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/blender/avi/BL_avi.vcproj b/projectfiles_vc7/blender/avi/BL_avi.vcproj
new file mode 100644
index 00000000000..29807d3593e
--- /dev/null
+++ b/projectfiles_vc7/blender/avi/BL_avi.vcproj
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BL_avi"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\avi\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\mtdll_debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug/BL_avi.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\mtdll_debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\mtdll_debug/"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug\BL_avi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\avi\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\debug/BL_avi.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\avi\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\avi\debug\BL_avi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\avi"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\avi"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi/BL_avi.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi/"
+ ObjectFile=".\..\..\..\obj\windows\blender\avi/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\avi\BL_avi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\avi\mtdll"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\mtdll/BL_avi.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\mtdll/"
+ ObjectFile=".\..\..\..\obj\windows\blender\avi\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\mtdll/"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\avi\mtdll\BL_avi.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avi.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avirgb.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\codecs.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\endian.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\mjpeg.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\options.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\rgb32.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\blender\avi\AVI_avi.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avi_intern.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avirgb.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\endian.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\mjpeg.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\rgb32.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/blender/blender.sln b/projectfiles_vc7/blender/blender.sln
new file mode 100644
index 00000000000..471d45dd7f2
--- /dev/null
+++ b/projectfiles_vc7/blender/blender.sln
@@ -0,0 +1,636 @@
+Microsoft Visual Studio Solution File, Format Version 7.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_deflate", "BLO_deflate\BLO_deflate.vcproj", "{8F315DC5-38F7-4AFD-A871-89590A5012FF}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_inflate", "BLO_inflate\BLO_inflate.vcproj", "{E37B5120-344F-480D-A801-45144D34173F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readstreamglue", "BLO_readstreamglue\BLO_readstreamglue.vcproj", "{D3AFF1CF-DCC7-494B-A7BC-F2A7F57B3DF3}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_writeblenfile", "BLO_writeblenfile\BLO_writeblenfile.vcproj", "{9D4FC346-270C-4AD7-9D8E-2CF577B2947E}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_writestreamglue", "BLO_writestreamglue\BLO_writestreamglue.vcproj", "{FB51F57A-0C77-414C-92AC-DE6E1FC2DB7F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_writestreamglue_stub", "BLO_writestreamglue_stub\BLO_writestreamglue_stub.vcproj", "{7A54A261-2A17-48B1-9BD6-F7990F1E4084}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_img", "img\BL_img.vcproj", "{0BB7E1A8-689A-4F02-A073-A3E06F989B25}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src", "src\BL_src.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src_cre", "src\BL_src_cre.vcproj", "{64019BFA-8C14-4FA6-B275-D7598D821FF6}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_renderconverter", "renderconverter\BRE_renderconverter.vcproj", "{5B1C904C-BBBD-44A0-843A-447CBD6176AF}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
+EndProject
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+ EndGlobalSection
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+ EndGlobalSection
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+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Profile.ActiveCfg = MT DLL Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Profile.Build.0 = MT DLL Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release.ActiveCfg = Release|Win32
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Release.Build.0 = Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Debug.ActiveCfg = Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Debug.Build.0 = Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.MT DLL Debug.ActiveCfg = Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.MT DLL Debug.Build.0 = Debug|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.MT DLL Release.ActiveCfg = Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.MT DLL Release.Build.0 = Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Profile.ActiveCfg = Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Profile.Build.0 = Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Release.ActiveCfg = Release|Win32
+ {9625642D-6F20-4FB6-A089-BE7441B223E3}.Release.Build.0 = Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Debug.ActiveCfg = Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Debug.Build.0 = Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.MT DLL Debug.ActiveCfg = Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.MT DLL Debug.Build.0 = Debug|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.MT DLL Release.ActiveCfg = Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.MT DLL Release.Build.0 = Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Profile.ActiveCfg = Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Profile.Build.0 = Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Release.ActiveCfg = Release|Win32
+ {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Release.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
diff --git a/projectfiles_vc7/blender/blender.vcproj b/projectfiles_vc7/blender/blender.vcproj
new file mode 100644
index 00000000000..721717b88e6
--- /dev/null
+++ b/projectfiles_vc7/blender/blender.vcproj
@@ -0,0 +1,178 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="blender"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\obj\windows\blender"
+ IntermediateDirectory=".\..\..\obj\windows\blender"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;FTGL_STATIC_LIBRARY"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\obj\windows\blender/blender.pch"
+ AssemblerListingLocation=".\..\..\obj\windows\blender/"
+ ObjectFile=".\..\..\obj\windows\blender/"
+ ProgramDataBaseFileName=".\..\..\obj\windows\blender/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib PHY_Sumo.lib solid.lib qhull.lib"
+ ShowProgress="0"
+ OutputFile="..\..\bin\blender.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib;..\..\..\lib\windows\moto\lib;..\..\..\lib\windows\bmfont\lib;..\..\..\lib\windows\ghost\lib;..\..\..\lib\windows\python\frozen;..\..\..\lib\windows\guardedalloc\lib;..\..\..\lib\windows\string\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib;..\..\..\lib\windows\decimation\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\blenkey\lib;..\..\..\lib\windows\openssl\lib;..\..\..\lib\windows\soundsystem\lib\;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\obj\windows\gameengine\physics\sumo\Release;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib"
+ IgnoreAllDefaultLibraries="FALSE"
+ IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libcd.lib;libc.lib;libcpd.lib;libcp.lib;libcmtd.lib"
+ ProgramDatabaseFile=".\..\..\obj\windows\blender/blender.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\
+XCOPY /Y ..\..\..\lib\windows\sdl\lib\*dll ..\..\bin\
+XCOPY /Y ..\..\..\lib\windows\python\lib\*dll ..\..\bin\
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\obj\windows\blender\debug"
+ IntermediateDirectory=".\..\..\obj\windows\blender\debug"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\"
+ PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\obj\windows\blender\debug/blender.pch"
+ AssemblerListingLocation=".\..\..\obj\windows\blender\debug/"
+ ObjectFile=".\..\..\obj\windows\blender\debug/"
+ ProgramDataBaseFileName=".\..\..\obj\windows\blender\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib"
+ OutputFile="..\..\bin\debug\blender.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib\debug;..\..\..\lib\windows\moto\lib\debug;..\..\..\lib\windows\bmfont\lib\debug;..\..\..\lib\windows\ghost\lib\debug;..\..\..\lib\windows\guardedalloc\lib\debug;..\..\..\lib\windows\string\lib\debug;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib\debug;..\..\..\lib\windows\decimation\lib\debug;..\..\..\lib\windows\openal\lib;..\..\obj\windows\intern\soundsystem\dummy\debug;..\..\obj\windows\intern\soundsystem\openal\debug;..\..\..\lib\windows\soundsystem\lib\debug\;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib"
+ IgnoreDefaultLibraryNames="glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmt.lib"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile=".\..\..\obj\windows\blender\debug/blender.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Copying required 3rd party dlls...
+XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\source\creator\creator.c">
+ </File>
+ <File
+ RelativePath="..\..\source\icons\winblender.rc">
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCResourceCompilerTool"
+ AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCResourceCompilerTool"
+ AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ <File
+ RelativePath="..\..\source\icons\winblender.ico">
+ </File>
+ <File
+ RelativePath="..\..\source\icons\winblenderfile.ico">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
new file mode 100644
index 00000000000..4040b31603b
--- /dev/null
+++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
@@ -0,0 +1,454 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BKE_blenkernel"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/BKE_blenkernel.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug\BKE_blenkernel.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\debug/BKE_blenkernel.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\debug/"
+ ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\blenkernel\debug\BKE_blenkernel.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel/BKE_blenkernel.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel/"
+ ObjectFile=".\..\..\..\obj\windows\blender\blenkernel/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\blenkernel\BKE_blenkernel.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll"
+ IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
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+ CharacterSet="2">
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+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
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+ StringPooling="TRUE"
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+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/BKE_blenkernel.pch"
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+ ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll/"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll\BKE_blenkernel.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\action.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\anim.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\armature.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\blender.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\bmfont.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\constraint.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\curve.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\deform.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\displist.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\effect.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\exotic.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\font.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\group.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\ika.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\image.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\ipo.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\key.c">
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\lattice.c">
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new file mode 100644
index 00000000000..09c3c9f0b79
--- /dev/null
+++ b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj
@@ -0,0 +1,318 @@
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new file mode 100644
index 00000000000..ad84438e7de
--- /dev/null
+++ b/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
@@ -0,0 +1,135 @@
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new file mode 100644
index 00000000000..7ff61151339
--- /dev/null
+++ b/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj
@@ -0,0 +1,137 @@
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new file mode 100644
index 00000000000..39c2f644a03
--- /dev/null
+++ b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj
@@ -0,0 +1,362 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ Name="MT DLL Debug|Win32"
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+ BasicRuntimeChecks="3"
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+ PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/BL_imbuf.pch"
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+ <Tool
+ Name="VCCustomBuildTool"/>
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+ Name="VCLibrarianTool"
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+ <Configuration
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+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
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+ Name="VCCustomBuildTool"/>
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+ Name="VCLibrarianTool"
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ Name="VCResourceCompilerTool"
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ </Configurations>
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diff --git a/projectfiles_vc7/blender/img/BL_img.vcproj b/projectfiles_vc7/blender/img/BL_img.vcproj
new file mode 100644
index 00000000000..dab0336d053
--- /dev/null
+++ b/projectfiles_vc7/blender/img/BL_img.vcproj
@@ -0,0 +1,173 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BL_img"
+ SccProjectName=""
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+ <Platform
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+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
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new file mode 100644
index 00000000000..f5f6cc622a1
--- /dev/null
+++ b/projectfiles_vc7/blender/loader/BLO_loader.vcproj
@@ -0,0 +1,301 @@
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diff --git a/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj b/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
new file mode 100644
index 00000000000..50c6da3bb90
--- /dev/null
+++ b/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
@@ -0,0 +1,409 @@
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diff --git a/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj b/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
new file mode 100644
index 00000000000..9bcfb954ac0
--- /dev/null
+++ b/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
@@ -0,0 +1,145 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
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+ Version="7.00"
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new file mode 100644
index 00000000000..11bfb19b463
--- /dev/null
+++ b/projectfiles_vc7/blender/render/BRE_render.vcproj
@@ -0,0 +1,256 @@
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index 00000000000..7219a8e173c
--- /dev/null
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new file mode 100644
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new file mode 100644
index 00000000000..71038e929e5
--- /dev/null
+++ b/projectfiles_vc7/blender/src/BL_src_cre.vcproj
@@ -0,0 +1,123 @@
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new file mode 100644
index 00000000000..39b7ed56419
--- /dev/null
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new file mode 100644
index 00000000000..10da5ed91cf
--- /dev/null
+++ b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -0,0 +1,172 @@
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new file mode 100644
index 00000000000..cc0d9bfd09e
--- /dev/null
+++ b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
@@ -0,0 +1,301 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
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diff --git a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
new file mode 100644
index 00000000000..5e7027d6be0
--- /dev/null
+++ b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
@@ -0,0 +1,327 @@
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new file mode 100644
index 00000000000..ca43624723b
--- /dev/null
+++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -0,0 +1,372 @@
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+ RuntimeLibrary="1"
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+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug/SCA_GameLogic.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\debug/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug/"
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+ SuppressStartupBanner="TRUE"
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+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
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+ Name="VCLibrarianTool"
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ <Configuration
+ Name="Release|Win32"
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+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
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+ Name="VCCLCompilerTool"
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+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
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+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic/"
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+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Release|Win32"
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+ RuntimeLibrary="2"
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+ DefaultCharIsUnsigned="TRUE"
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+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/SCA_GameLogic.pch"
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+ Name="VCCustomBuildTool"/>
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+ Name="VCLibrarianTool"
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+ Name="VCPreBuildEventTool"/>
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+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug"
+ ConfigurationType="4"
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+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/SCA_GameLogic.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug\SCA_GameLogic.lib"
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
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+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
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+ </Configurations>
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+ <Filter
+ Name="Source Files"
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+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h">
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diff --git a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
new file mode 100644
index 00000000000..832db61c7b1
--- /dev/null
+++ b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
@@ -0,0 +1,287 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="GP_axctl"
+ SccProjectName=""
+ SccLocalPath=""
+ Keyword="MFCProj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug"
+ ConfigurationType="2"
+ UseOfMFC="2"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\GamePlayer\common,..\..\..\..\source\gameengine\GamePlayer\common\windows,..\..\..\..\..\lib\windows\iksolver\include"
+ PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch"
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+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="4"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
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+ LinkIncremental="2"
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+ IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrt.lib"
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+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/Blender3DPlugin.pdb"
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+ ImportLibrary=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/Blender3DPlugin.lib"/>
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+ <FileConfiguration
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+ RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
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+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
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+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
new file mode 100644
index 00000000000..2ea52107758
--- /dev/null
+++ b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
@@ -0,0 +1,289 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="GP_common"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python1.5,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf"
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+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/GP_common.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll\GP_common.lib"
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+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
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+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
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+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/GP_common.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/"
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+ SuppressStartupBanner="TRUE"
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+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug\GP_common.lib"
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ PreprocessorDefinitions="_DEBUG"
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+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf"
+ PreprocessorDefinitions="WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/GP_common.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/"
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+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/"
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+ DebugInformationFormat="4"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug\GP_common.lib"
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCResourceCompilerTool"
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+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
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+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/GP_common.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\GP_common.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Engine.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_KeyboardDevice.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawImage.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawLoadDotBlendArray.cpp">
+ </File>
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+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawLogoArrays.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RenderTools.cpp">
+ </File>
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+ </File>
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+ </File>
+ <File
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+ </File>
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+ </File>
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+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.h">
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+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Engine.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_KeyboardDevice.h">
+ </File>
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+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.h">
+ </File>
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+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.h">
+ </File>
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+ </File>
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+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_KeyboardDevice.h">
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+ <File
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+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
new file mode 100644
index 00000000000..bed44efc984
--- /dev/null
+++ b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -0,0 +1,196 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="GP_ghost"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,..\..\..\..\..\lib\windows\iksolver\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/GP_ghost.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib libjpeg.a opengl32.lib glu32.lib openal_static.lib dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a"
+ OutputFile="..\..\..\..\obj\windows\blenderplayer.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\ghost\lib,..\..\..\..\..\lib\windows\jpeg/lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\png\lib,..\..\..\..\..\lib\windows\zlib\lib,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\"
+ IgnoreDefaultLibraryNames="libcd.lib,libc.lib,msvcrt.lib,msvcrtd.lib,msvcprt.lib"
+ ProgramDatabaseFile=".\..\..\..\..\obj\windows/blenderplayer.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
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diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
new file mode 100644
index 00000000000..2dd7adc461a
--- /dev/null
+++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
@@ -0,0 +1,561 @@
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new file mode 100644
index 00000000000..7befa106f9d
--- /dev/null
+++ b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj
@@ -0,0 +1,240 @@
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+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/KX_network.pch"
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diff --git a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
new file mode 100644
index 00000000000..11b9fb317e5
--- /dev/null
+++ b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
@@ -0,0 +1,214 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="NG_loopbacknetwork"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="MT DLL Release|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll"
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+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/"
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+ <Configuration
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+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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diff --git a/projectfiles_vc7/gameengine/network/network/NG_network.vcproj b/projectfiles_vc7/gameengine/network/network/NG_network.vcproj
new file mode 100644
index 00000000000..f79b72d9cb3
--- /dev/null
+++ b/projectfiles_vc7/gameengine/network/network/NG_network.vcproj
@@ -0,0 +1,229 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="NG_network"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
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new file mode 100644
index 00000000000..2e018958985
--- /dev/null
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
@@ -0,0 +1,213 @@
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new file mode 100644
index 00000000000..f45b20cc7d9
--- /dev/null
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
@@ -0,0 +1,219 @@
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diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
new file mode 100644
index 00000000000..fb03a71330a
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new file mode 100644
index 00000000000..39e972c45cd
--- /dev/null
+++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
@@ -0,0 +1,156 @@
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+<VisualStudioProject
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+ Name="PHY_Sumo"
+ ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
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+ Name="Debug|Win32"
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+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
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+ Name="VCCustomBuildTool"/>
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+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/PHY_Sumo.lib"/>
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ Name="VCCustomBuildTool"/>
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+ OutputFile="$(OutDir)/PHY_Sumo.lib"/>
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+ Name="VCPreBuildEventTool"/>
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new file mode 100644
index 00000000000..fce02e4c030
--- /dev/null
+++ b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
@@ -0,0 +1,280 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
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new file mode 100644
index 00000000000..15c963c1e01
--- /dev/null
+++ b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -0,0 +1,226 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
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+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/"
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+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/"
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+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
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+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug\RAS_openglrasterizer.lib"
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+ <Configuration
+ Name="Debug|Win32"
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+ DefaultCharIsUnsigned="TRUE"
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+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/RAS_openglrasterizer.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/"
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+ Name="VCCustomBuildTool"/>
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+ Name="VCLibrarianTool"
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+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="MT DLL Release|Win32"
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+ SuppressStartupBanner="TRUE"
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+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.lib"
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+ Name="VCMIDLTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer"
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+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
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+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/RAS_openglrasterizer.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/"
+ ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
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+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.lib"
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ <Filter
+ Name="Source Files"
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.cpp">
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+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.cpp">
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+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h">
+ </File>
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.h">
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+ </Globals>
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diff --git a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
new file mode 100644
index 00000000000..12ff249bb8a
--- /dev/null
+++ b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
@@ -0,0 +1,235 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="SG_SceneGraph"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph"
+ IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="../../../../lib/windows/moto/include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph/SG_SceneGraph.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\SG_SceneGraph.lib"
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+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
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+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug"
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+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
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+ AdditionalIncludeDirectories="../../../../lib/windows/moto/include"
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+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/SG_SceneGraph.pch"
+ AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\debug/"
+ ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/"
+ ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
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+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug\SG_SceneGraph.lib"
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ <Configuration
+ Name="MT DLL Debug|Win32"
+ OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug"
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+ Name="VCCustomBuildTool"/>
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+ Name="VCPreLinkEventTool"/>
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+ PreprocessorDefinitions="_DEBUG"
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+ Name="VCWebServiceProxyGeneratorTool"/>
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+ <Configuration
+ Name="MT DLL Release|Win32"
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+ Name="Source Files"
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diff --git a/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj b/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
new file mode 100644
index 00000000000..30728e25f5b
--- /dev/null
+++ b/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
@@ -0,0 +1,213 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="gen_messaging"
+ SccProjectName=""
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+ Name="Win32"/>
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+ Name="MT DLL Debug|Win32"
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new file mode 100644
index 00000000000..dce0660a99e
--- /dev/null
+++ b/projectfiles_vc7/kernel/system/SYS_system.vcproj
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new file mode 100644
index 00000000000..1b454bd0316
--- /dev/null
+++ b/projectfiles_vc7/sumo/fuzzics/SM_fuzzics.vcproj
@@ -0,0 +1,376 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
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new file mode 100644
index 00000000000..6976e66a0bc
--- /dev/null
+++ b/projectfiles_vc7/sumo/fuzzics/fuzzics.vcproj
@@ -0,0 +1,102 @@
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diff --git a/projectfiles_vc7/sumo/moto/SM_moto.dsp b/projectfiles_vc7/sumo/moto/SM_moto.dsp
new file mode 100644
index 00000000000..3fd627ce60d
--- /dev/null
+++ b/projectfiles_vc7/sumo/moto/SM_moto.dsp
@@ -0,0 +1,332 @@
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+!MESSAGE
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diff --git a/projectfiles_vc7/sumo/solid/SM_solid.dsp b/projectfiles_vc7/sumo/solid/SM_solid.dsp
new file mode 100644
index 00000000000..dfaa85c35d8
--- /dev/null
+++ b/projectfiles_vc7/sumo/solid/SM_solid.dsp
@@ -0,0 +1,340 @@
+# Microsoft Developer Studio Project File - Name="SM_solid" - Package Owner=<4>
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+# ** DO NOT EDIT **
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+
+CFG=SM_solid - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
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+!MESSAGE NMAKE /f "SM_solid.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
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+!MESSAGE NMAKE /f "SM_solid.mak" CFG="SM_solid - Win32 Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
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+!MESSAGE "SM_solid - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "SM_solid - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "SM_solid - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library")
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_C-api.cpp"
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_DoubleBase.cpp"
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+# Begin Source File
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+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+# PROP Default_Filter "h;hpp;hxx;hm;inl"
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+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Complex.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cone.h"
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+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_AABBox.h"
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Proxy.h"
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Scene.h"
+# End Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_DoubleBase.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Encounter.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_FloatBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_LineSegment.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Object.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Response.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_RespTable.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Scene.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBased.h"
+# End Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\IndexArray.h"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polyhedron.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polytope.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Shape.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Sphere.h"
+# End Source File
+# End Group
+# End Target
+# End Project