diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
commit | 61767b4f483613f4060524abd9cb7e74aae355ea (patch) | |
tree | 943f75c63f971117cedaa0351d01eb77500ab203 /projectfiles_vc7 | |
parent | 7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff) |
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
Diffstat (limited to 'projectfiles_vc7')
39 files changed, 5869 insertions, 2084 deletions
diff --git a/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj b/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj index 2ffc47f985d..140f4a079b0 100644 --- a/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj +++ b/projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BLO_readblenfile" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\source\blender\streamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll/BLO_readblenfile.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\BLO_readblenfile.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll\BLO_readblenfile.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BLO_readblenfile.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,16 +73,16 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\source\blender\readstreamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\debug/BLO_readblenfile.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\BLO_readblenfile.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -83,7 +90,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\readblenfile\debug\BLO_readblenfile.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_readblenfile.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,11 +106,17 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -111,24 +124,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\source\blender\readstreamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/BLO_readblenfile.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\BLO_readblenfile.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\readblenfile\mtdll_debug\BLO_readblenfile.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BLO_readblenfile.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -144,11 +157,17 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\readblenfile" - IntermediateDirectory=".\..\..\..\obj\windows\blender\readblenfile" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -156,25 +175,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\source\blender\streamglue\,..\..\..\source\blender\blenloader\,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readstreamglue" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\readblenfile/BLO_readblenfile.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\readblenfile/" - ObjectFile=".\..\..\..\obj\windows\blender\readblenfile/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\readblenfile/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\BLO_readblenfile.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\readblenfile\BLO_readblenfile.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BLO_readblenfile.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -190,8 +209,118 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\BLO_readblenfile.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_readblenfile.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1043"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\readblenfile\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\BLO_readblenfile.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\readblenfile\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\readblenfile\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\readblenfile\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BLO_readblenfile.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1043"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj index 0c111eb6c78..70ba4e68ce1 100644 --- a/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj +++ b/projectfiles_vc7/blender/BPY_python/BPY_python.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BPY_python" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\bpython\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\imbuf,..\..\..\source\blender\img,..\..\..\..\lib\windows\bmfont\include,..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\bpython\include,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\,C:\blender\source\blender\python,C:\blender\intern\decimation\extern,C:\blender\intern\bsp\extern,C:\blender\intern\ghost,C:\blender\intern\SoundSystem,C:\blender\intern\bmfont,C:\blender\intern\moto\include,C:\blender\intern\string,C:\QT6 SDK (Win)\Interfaces & Libraries\QTDevWin\CIncludes,C:\blender\intern\iksolver\extern,C:\blender\intern\guardedalloc,..\..\source\blender\python,../../../../lib/windows/bsp/include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\bpython\include,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,..\..\..\source\blender\python" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython\debug/BPY_python.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\bpython\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython\debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\debug\BPY_python.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\bpython\debug\BPY_python.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BPY_python.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +54,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\bpython" - IntermediateDirectory=".\..\..\..\obj\windows\blender\bpython" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\python" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\python" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,24 +72,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\img;..\..\..\..\lib\windows\bmfont\include;..\..\source\blender\misc;..\..\..\lib\windows\guardedalloc\include;..\..\source\blender\blenlib;..\..\source\kernel\gen_messaging;..\..\source\blender\include;..\..\source\blender;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\bpython\include;..\..\source\blender\imbuf;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\blender\renderconverter\;..\..\source\blender\renderui\;C:\blender\source\blender\python;C:\blender\intern\decimation\extern;C:\blender\intern\bsp\extern;C:\blender\intern\ghost;C:\blender\intern\SoundSystem;C:\blender\intern\bmfont;C:\blender\intern\moto\include;C:\blender\intern\string;"C:\QT6 SDK (Win)\Interfaces & Libraries\QTDevWin\CIncludes";C:\blender\intern\iksolver\extern;C:\blender\intern\guardedalloc;..\..\source\blender\python;../../../../lib/windows/bsp/include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\avi;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenloader;..\..\..\source\blender;..\..\..\source\blender\bpython\include;../../../source/gameengine\SoundSystem\;../../../../lib/windows/iksolver/include;..\..\..\source\blender\python" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\bpython/BPY_python.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\bpython/" - ObjectFile=".\..\..\..\obj\windows\blender\bpython/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\bpython/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\python\BPY_python.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\python\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\python\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\python\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\bpython\BPY_python.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BPY_python.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,8 +106,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -109,22 +123,22 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_interface.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_menus.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c"> + RelativePath="..\..\..\source\blender\python\BPY_interface.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c"> + RelativePath="..\..\..\source\blender\python\BPY_menus.c"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Build.c"> @@ -133,6 +147,12 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\constant.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c"> </File> <File @@ -142,10 +162,16 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Draw.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\euler.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Image.c"> @@ -166,7 +192,7 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Library.c"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c"> + RelativePath="..\..\..\source\blender\python\api2_2x\logic.c"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Material.c"> @@ -175,9 +201,15 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c"> </File> <File @@ -193,12 +225,24 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\quat.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Sound.c"> </File> <File @@ -214,6 +258,9 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Types.c"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\vector.c"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c"> </File> <File @@ -225,36 +272,6 @@ <File RelativePath="..\..\..\source\blender\python\api2_2x\World.c"> </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\constant.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\euler.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\logic.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\quat.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\vector.c"> - </File> </Filter> <Filter Name="Header Files" @@ -263,22 +280,25 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_extern.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h"> </File> <File - RelativePath="..\..\..\source\blender\python\BPY_menus.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h"> + RelativePath="..\..\..\source\blender\python\BPY_extern.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h"> + RelativePath="..\..\..\source\blender\python\BPY_menus.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Build.h"> @@ -287,6 +307,12 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\constant.h"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h"> </File> <File @@ -296,10 +322,16 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Draw.h"> </File> <File + RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h"> + </File> + <File + RelativePath="..\..\..\source\blender\python\api2_2x\euler.h"> + </File> + <File RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Image.h"> @@ -317,7 +349,7 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\logic.h"> </File> <File RelativePath="..\..\..\source\blender\python\api2_2x\Material.h"> @@ -326,88 +358,76 @@ RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\Object.h"> - </File> - <File - RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\modules.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Text.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Object.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\quat.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\Window.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\World.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\constant.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\euler.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\logic.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Text.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\modules.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\quat.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\vector.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\Window.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"> </File> <File - RelativePath="..\..\..\source\blender\python\api2_2x\vector.h"> + RelativePath="..\..\..\source\blender\python\api2_2x\World.h"> </File> </Filter> </Files> diff --git a/projectfiles_vc7/blender/avi/BL_avi.vcproj b/projectfiles_vc7/blender/avi/BL_avi.vcproj index 29807d3593e..023a05a9b04 100644 --- a/projectfiles_vc7/blender/avi/BL_avi.vcproj +++ b/projectfiles_vc7/blender/avi/BL_avi.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BL_avi" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\avi\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna" PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug/BL_avi.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\BL_avi.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\avi\mtdll_debug\BL_avi.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_avi.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\avi\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna" PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN" BasicRuntimeChecks="3" RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" + DefaultCharIsUnsigned="FALSE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\debug/BL_avi.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\avi\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\BL_avi.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -84,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\avi\debug\BL_avi.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_avi.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\avi" - IntermediateDirectory=".\..\..\..\obj\windows\blender\avi" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,25 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi/BL_avi.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi/" - ObjectFile=".\..\..\..\obj\windows\blender\avi/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\BL_avi.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\avi\BL_avi.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_avi.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -146,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\avi\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\blender\avi\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -158,24 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\avi,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\avi\mtdll/BL_avi.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\avi\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\avi\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\avi\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\BL_avi.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\avi\mtdll\BL_avi.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_avi.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="FALSE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\BL_avi.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_avi.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\avi\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\avi\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\avi\BL_avi.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\avi\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\avi\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\avi\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_avi.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/blender.sln b/projectfiles_vc7/blender/blender.sln index 32c79cbbbc8..9fae5d32aad 100644 --- a/projectfiles_vc7/blender/blender.sln +++ b/projectfiles_vc7/blender/blender.sln @@ -1,549 +1,653 @@ Microsoft Visual Studio Solution File, Format Version 7.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}" + ProjectSection(ProjectDependencies) = postProject + {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} + {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B} + {FB88301F-F725-401B-ACD7-D2ABBF333B71} = {FB88301F-F725-401B-ACD7-D2ABBF333B71} + {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} + {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3} + {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018} + {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E} + {5B1C904C-BBBD-44A0-843A-447CBD6176AF} = {5B1C904C-BBBD-44A0-843A-447CBD6176AF} + {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718} + {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740} + {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} + {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} + {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5} + {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87} + {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292} + {106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251} + {6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC} + {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} + {F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8} + {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} + {8154A59A-CAED-403D-AB94-BC4E7C032666} = {8154A59A-CAED-403D-AB94-BC4E7C032666} + {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} + {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} + {0BB7E1A8-689A-4F02-A073-A3E06F989B25} = {0BB7E1A8-689A-4F02-A073-A3E06F989B25} + {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} + {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90} = {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90} + {9991A3C3-83FE-4AFE-9E18-9D01CB57E879} = {9991A3C3-83FE-4AFE-9E18-9D01CB57E879} + {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} + {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} + {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43} + {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} + {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D} + {64019BFA-8C14-4FA6-B275-D7598D821FF6} = {64019BFA-8C14-4FA6-B275-D7598D821FF6} + EndProjectSection +EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_img", "img\BL_img.vcproj", "{0BB7E1A8-689A-4F02-A073-A3E06F989B25}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src", "src\BL_src.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src_cre", "src\BL_src_cre.vcproj", "{64019BFA-8C14-4FA6-B275-D7598D821FF6}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_renderconverter", "renderconverter\BRE_renderconverter.vcproj", "{5B1C904C-BBBD-44A0-843A-447CBD6176AF}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}" + ProjectSection(ProjectDependencies) = postProject + {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718} + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTF_ftfont", "ftfont\FTF_ftfont.vcproj", "{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}" + ProjectSection(ProjectDependencies) = postProject + {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} + {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B} + {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} + {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3} + {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018} + {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E} + {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718} + {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740} + {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} + {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} + {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5} + {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87} + {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292} + {EC405272-28E3-4840-AAC2-53D6DE4E163D} = {EC405272-28E3-4840-AAC2-53D6DE4E163D} + {6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC} + {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} + {F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8} + {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} + {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} + {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} + {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} + {0BB7E1A8-689A-4F02-A073-A3E06F989B25} = {0BB7E1A8-689A-4F02-A073-A3E06F989B25} + {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} + {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43} + {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} + {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D} + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_common", "..\gameengine\gameplayer\common\GP_common.vcproj", "{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_ghost", "..\gameengine\gameplayer\ghost\GP_ghost.vcproj", "{3D310C60-6771-48E4-BCCA-D2718CDED898}" + ProjectSection(ProjectDependencies) = postProject + {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} + {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B} + {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} + {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3} + {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018} + {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E} + {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718} + {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740} + {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} + {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} + {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5} + {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87} + {415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292} + {EC405272-28E3-4840-AAC2-53D6DE4E163D} = {EC405272-28E3-4840-AAC2-53D6DE4E163D} + {6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC} + {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} + {F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8} + {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} + {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} + {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} + {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} + {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} + {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43} + {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} + {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D} + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_converter", "..\gameengine\converter\KX_converter.vcproj", "{F90BD995-FFA4-4B18-81E8-FA4322C939E8}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_ketsji", "..\gameengine\ketsji\KX_ketsji.vcproj", "{E645CC32-4823-463E-82F0-46ADDE664018}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_network", "..\gameengine\ketsji\network\KX_network.vcproj", "{6E24BF09-9653-4166-A871-F65CC9E98A9B}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_loopbacknetwork", "..\gameengine\network\loopbacknetwork\NG_loopbacknetwork.vcproj", "{6B801390-5F95-4F07-81A7-97FBA046AACC}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_network", "..\gameengine\network\network\NG_network.vcproj", "{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Dummy", "..\GAMEENGINE\PHYSICS\PHY_PHYSICS\PHY_Dummy\PHY_Dummy.vcproj", "{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Ode", "..\gameengine\physics\PHY_Physics\PHY_Ode\PHY_Ode.vcproj", "{EC405272-28E3-4840-AAC2-53D6DE4E163D}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Physics", "..\gameengine\physics\PHY_Physics\PHY_Physics.vcproj", "{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_openglrasterizer", "..\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.vcproj", "{AB590CED-F71F-4A17-A89B-18583ECD633D}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_rasterizer", "..\gameengine\rasterizer\RAS_rasterizer.vcproj", "{51FB3D48-2467-4BFA-A321-D848252B437E}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SCA_GameLogic", "..\gameengine\gamelogic\SCA_GameLogic.vcproj", "{32CC75E2-EE85-45E6-8E3D-513F58464F43}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SG_SceneGraph", "..\gameengine\scenegraph\SG_SceneGraph.vcproj", "{09222F5E-1625-4FF3-A89A-384D16875EE5}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SYS_system", "..\kernel\system\SYS_system.vcproj", "{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenpluginapi", "blenpluginapi\blenpluginapi\blenpluginapi.vcproj", "{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\KERNEL\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Sumo", "..\gameengine\physics\PHY_Physics\PHY_Sumo\PHY_Sumo.vcproj", "{9625642D-6F20-4FB6-A089-BE7441B223E3}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_yafray", "yafray\BRE_yafray.vcproj", "{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection EndProject Global GlobalSection(SolutionConfiguration) = preSolution - ConfigName.0 = Debug - ConfigName.1 = MT DLL Debug - ConfigName.2 = MT DLL Release - ConfigName.3 = Profile - ConfigName.4 = Release - EndGlobalSection - GlobalSection(ProjectDependencies) = postSolution - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.0 = {F90BD995-FFA4-4B18-81E8-FA4322C939E8} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.1 = {EADC3C5A-6C51-4F03-8038-1553E7D7F740} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.2 = {32CC75E2-EE85-45E6-8E3D-513F58464F43} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3 = {E645CC32-4823-463E-82F0-46ADDE664018} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.4 = {09222F5E-1625-4FF3-A89A-384D16875EE5} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.5 = {AB590CED-F71F-4A17-A89B-18583ECD633D} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.6 = {51FB3D48-2467-4BFA-A321-D848252B437E} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.7 = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.8 = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.9 = {6E24BF09-9653-4166-A871-F65CC9E98A9B} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.10 = {6B801390-5F95-4F07-81A7-97FBA046AACC} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.11 = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.12 = {E013786A-9575-4F34-81B2-33290357EE87} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.13 = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.14 = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.15 = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.16 = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.17 = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.18 = {415BFD6E-64CF-422B-AF88-C07F040A7292} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.19 = {31628053-825D-4C06-8A21-D13883489718} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.20 = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.21 = {EC405272-28E3-4840-AAC2-53D6DE4E163D} - {DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.22 = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.0 = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.1 = {9A307EE5-CD77-47BC-BD87-62508C7E19D8} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.2 = {415BFD6E-64CF-422B-AF88-C07F040A7292} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.3 = {31628053-825D-4C06-8A21-D13883489718} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.4 = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.5 = {E013786A-9575-4F34-81B2-33290357EE87} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.6 = {EADC3C5A-6C51-4F03-8038-1553E7D7F740} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.7 = {F90BD995-FFA4-4B18-81E8-FA4322C939E8} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.8 = {E645CC32-4823-463E-82F0-46ADDE664018} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.9 = {6E24BF09-9653-4166-A871-F65CC9E98A9B} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.10 = {6B801390-5F95-4F07-81A7-97FBA046AACC} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.11 = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.12 = {AB590CED-F71F-4A17-A89B-18583ECD633D} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.13 = {51FB3D48-2467-4BFA-A321-D848252B437E} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.14 = {32CC75E2-EE85-45E6-8E3D-513F58464F43} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.15 = {09222F5E-1625-4FF3-A89A-384D16875EE5} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.16 = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.17 = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.18 = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.19 = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.20 = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.21 = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7} - {3D310C60-6771-48E4-BCCA-D2718CDED898}.22 = {EC405272-28E3-4840-AAC2-53D6DE4E163D} - {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.0 = {9991A3C3-83FE-4AFE-9E18-9D01CB57E879} - {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.1 = {9625642D-6F20-4FB6-A089-BE7441B223E3} - {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.2 = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} - {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3 = {106AE171-0083-41D6-A949-20DB0E8DC251} - {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.4 = {E013786A-9575-4F34-81B2-33290357EE87} - {F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.5 = 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Blender Debug|Win32 + {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release.ActiveCfg = Blender Release|Win32 + {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release.Build.0 = Blender Release|Win32 + {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32 + {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32 EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution EndGlobalSection diff --git a/projectfiles_vc7/blender/blender.vcproj b/projectfiles_vc7/blender/blender.vcproj index 74682c2eec3..2eb9dd90ad7 100644 --- a/projectfiles_vc7/blender/blender.vcproj +++ b/projectfiles_vc7/blender/blender.vcproj @@ -1,8 +1,9 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="blender" + RootNamespace="blender" SccProjectName="" SccLocalPath=""> <Platforms> @@ -11,9 +12,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\obj\windows\blender" - IntermediateDirectory=".\..\..\obj\windows\blender" + Name="Blender Release|Win32" + OutputDirectory="..\..\bin\debug" + IntermediateDirectory="..\..\..\build\msvc_7\source\blender" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,18 +22,18 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\" - PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;FTGL_STATIC_LIBRARY;USE_SUMO_SOLID" + AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC" StringPooling="TRUE" RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\obj\windows\blender/blender.pch" - AssemblerListingLocation=".\..\..\obj\windows\blender/" - ObjectFile=".\..\..\obj\windows\blender/" - ProgramDataBaseFileName=".\..\..\obj\windows\blender/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\blender.pch" + AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\" + ObjectFile="..\..\..\build\msvc_7\source\blender\" + ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool @@ -40,25 +41,28 @@ <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libopennl.lib libpng_st.lib libz_st.lib libmoto.lib PHY_Sumo.lib solid.lib qhull.lib python23.lib" + AdditionalDependencies="SDL.lib freetype2.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib libopennl.lib" ShowProgress="0" OutputFile="..\..\bin\blender.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib;..\..\..\lib\windows\moto\lib;..\..\..\lib\windows\bmfont\lib;..\..\..\lib\windows\ghost\lib;..\..\..\lib\windows\python\frozen;..\..\..\lib\windows\guardedalloc\lib;..\..\..\lib\windows\string\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib;..\..\..\lib\windows\decimation\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\blenkey\lib;..\..\..\lib\windows\openssl\lib;..\..\..\lib\windows\soundsystem\lib\;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\obj\windows\gameengine\physics\sumo\Release;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib;..\..\..\lib\windows\opennl\lib" + AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern" IgnoreAllDefaultLibraries="FALSE" - IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libcd.lib;libc.lib;libcpd.lib;libcp.lib;libcmtd.lib" - ProgramDatabaseFile=".\..\..\obj\windows\blender/blender.pdb" + IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib" + ProgramDatabaseFile="..\..\..\build\msvc_7\libs\blender.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"/> <Tool Name="VCPostBuildEventTool" - CommandLine="ECHO Copying required 3rd party dlls... -XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\ -XCOPY /Y ..\..\..\lib\windows\sdl\lib\*dll ..\..\bin\ -XCOPY /Y ..\..\..\lib\windows\python\lib\*dll ..\..\bin\ + CommandLine="ECHO Moving libraries and export definitions... +MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_7\libs +MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_7\libs +ECHO Copying required 3rd party dlls... +XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin +XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin +XCOPY /Y ..\..\..\lib\windows\python\lib\python23.dll ..\..\bin ECHO Done "/> <Tool @@ -68,33 +72,40 @@ ECHO Done <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" - Culture="1043"/> + Culture="0"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\obj\windows\blender\debug" - IntermediateDirectory=".\..\..\obj\windows\blender\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\bin\debug" + IntermediateDirectory="..\..\..\build\msvc_7\source\blender\debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> + CharacterSet="2" + DeleteExtensionsOnClean="*.obj;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\source\blender\misc,..\..\..\lib\windows\guardedalloc\include,..\..\source\blender\blenlib,..\..\source\kernel\gen_messaging,..\..\source\blender\include,..\..\source\blender,..\..\source\blender\makesdna,..\..\source\blender\blenkernel,..\..\source\blender\blenloader,..\..\source\blender\python,..\..\source\blender\imbuf,..\..\source\blender\render\extern\include,..\..\source\blender\radiosity\extern\include,..\..\source\kernel\gen_system,..\..\source\blender\renderconverter\,..\..\source\blender\renderui\" + AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging" PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\obj\windows\blender\debug/blender.pch" - AssemblerListingLocation=".\..\..\obj\windows\blender\debug/" - ObjectFile=".\..\..\obj\windows\blender\debug/" - ProgramDataBaseFileName=".\..\..\obj\windows\blender\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\debug\blender.pch" + AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\debug\" + ObjectFile="..\..\..\build\msvc_7\source\blender\debug\" + ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -102,23 +113,35 @@ ECHO Done Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib" + AdditionalOptions="/MACHINE:I386 +" + AdditionalDependencies="SDL.lib freetype2.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib odelib.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib libz_st.lib libmoto.lib solid.lib qhull.lib libopennl.lib" + ShowProgress="0" OutputFile="..\..\bin\debug\blender.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\ftgl\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\bsp\lib\debug;..\..\..\lib\windows\moto\lib\debug;..\..\..\lib\windows\bmfont\lib\debug;..\..\..\lib\windows\ghost\lib\debug;..\..\..\lib\windows\guardedalloc\lib\debug;..\..\..\lib\windows\string\lib\debug;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\iksolver\lib\debug;..\..\..\lib\windows\decimation\lib\debug;..\..\..\lib\windows\openal\lib;..\..\obj\windows\intern\soundsystem\dummy\debug;..\..\obj\windows\intern\soundsystem\openal\debug;..\..\..\lib\windows\soundsystem\lib\debug\;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\zlib\lib\;..\..\..\lib\windows\png\lib\;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\solid\lib;..\..\..\lib\windows\qhull\lib;..\..\..\lib\windows\opennl\lib\debug" - IgnoreDefaultLibraryNames="glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmt.lib" + AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug" + IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, msvcrtd.lib" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\..\..\obj\windows\blender\debug/blender.pdb" + ProgramDatabaseFile="..\..\..\build\msvc_7\libs\debug\blender.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"/> <Tool Name="VCPostBuildEventTool" - CommandLine="ECHO Copying required 3rd party dlls... -XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\ + CommandLine="ECHO Moving libraries and export definitions... +MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_7\libs\debug +MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_7\libs\debug +MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_7\libs\debug +ECHO Copying required 3rd party dlls... +XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug +XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug +XCOPY /Y ..\..\..\lib\windows\python\lib\python23_d.dll ..\..\bin\debug +XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug +ECHO Copying language folder +IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender +XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E ECHO Done "/> <Tool @@ -132,9 +155,16 @@ ECHO Done <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -145,13 +175,13 @@ ECHO Done <File RelativePath="..\..\source\icons\winblender.rc"> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> <Tool Name="VCResourceCompilerTool" AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/> </FileConfiguration> <FileConfiguration - Name="Debug|Win32"> + Name="Blender Debug|Win32"> <Tool Name="VCResourceCompilerTool" AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/> diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj index 0ab1e1b1924..1afe95f85d2 100644 --- a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj +++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BKE_blenkernel" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\source\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/BKE_blenkernel.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\BKE_blenkernel.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll_debug\BKE_blenkernel.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BKE_blenkernel.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem" PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\debug/BKE_blenkernel.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\BKE_blenkernel.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -84,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenkernel\debug\BKE_blenkernel.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BKE_blenkernel.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,25 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../lib/windows/bsp/include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2,UNWRAPPER" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel/BKE_blenkernel.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel/" - ObjectFile=".\..\..\..\obj\windows\blender\blenkernel/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\BKE_blenkernel.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenkernel\BKE_blenkernel.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BKE_blenkernel.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -146,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenkernel\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -158,24 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderconverter,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenloader,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\python,..\..\..\source\blender\blenlib,../../../source/gameengine\SoundSystem\,../../../../lib/windows/iksolver/include,../../../../lib/windows/bsp/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/BKE_blenkernel.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenkernel\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenkernel\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\BKE_blenkernel.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenkernel\mtdll\BKE_blenkernel.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BKE_blenkernel.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\BKE_blenkernel.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BKE_blenkernel.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenkernel\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2,UNWRAPPER" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\BKE_blenkernel.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenkernel\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenkernel\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenkernel\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BKE_blenkernel.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj index 09c3c9f0b79..040e01f4af2 100644 --- a/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj +++ b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BLI_blenlib" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,26 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python,..\..\..\source\blender\makesdna" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib\mtdll/BLI_blenlib.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\blenlib\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\BLI_blenlib.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenlib\mtdll\BLI_blenlib.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BLI_blenlib.lib" + AdditionalLibraryDirectories="" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +56,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenlib\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,16 +74,18 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\lib\windows\freetype\include,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\python,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib\debug/BLI_blenlib.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\blenlib\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib\debug/" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderThrough="StdAfx.h" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\BLI_blenlib.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -83,7 +93,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenlib\debug\BLI_blenlib.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLI_blenlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,11 +109,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenlib" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -111,24 +127,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\lib\windows\freetype\include,..\..\..\source\blender\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\python,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib/BLI_blenlib.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib/" - ObjectFile=".\..\..\..\obj\windows\blender\blenlib/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib/" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\BLI_blenlib.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenlib\BLI_blenlib.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BLI_blenlib.lib" AdditionalLibraryDirectories="" SuppressStartupBanner="TRUE"/> <Tool @@ -145,11 +162,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,24 +180,78 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/BLI_blenlib.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\BLI_blenlib.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BLI_blenlib.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderThrough="StdAfx.h" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\BLI_blenlib.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\blenlib\mtdll_debug\BLI_blenlib.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLI_blenlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -190,13 +267,76 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\blenlib\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\blenlib\BLI_blenlib.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\blenlib\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\blenlib\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\blenlib\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BLI_blenlib.lib" + AdditionalLibraryDirectories="" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File + RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenlib\intern\BLI_dynstr.c"> </File> <File @@ -209,9 +349,6 @@ RelativePath="..\..\..\source\blender\blenlib\intern\BLI_memarena.c"> </File> <File - RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c"> - </File> - <File RelativePath="..\..\..\source\blender\blenlib\intern\dynlib.c"> </File> <File diff --git a/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj b/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj index ad84438e7de..3954552ebc1 100644 --- a/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj +++ b/projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="blenpluginapi" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,16 +21,16 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\blender,..\..\..\..\source\blender\blenpluginapi,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/blenpluginapi.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/" - ObjectFile=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\blender\blenpluginapi\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenpluginapi.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -38,7 +38,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\blender\debug\blenpluginapi.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\blenpluginapi.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +54,172 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenpluginapi.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\blenpluginapi.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\blenpluginapi.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\blenpluginapi.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\blenpluginapi.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\blenpluginapi.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi" - IntermediateDirectory=".\..\..\..\..\obj\windows\blender\blenpluginapi" + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenplayer" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +227,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\blender,..\..\..\..\source\blender\blenpluginapi,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\blender\blenpluginapi/blenpluginapi.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\blender\blenpluginapi/" - ObjectFile=".\..\..\..\..\obj\windows\blender\blenpluginapi/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\blender\blenpluginapi/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\blenpluginapi.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\blender\blenpluginapi.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\blenpluginapi.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,8 +261,66 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\blenpluginapi.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\blender\blenpluginapi\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\blenpluginapi.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj b/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj index 7ff61151339..54ff9371100 100644 --- a/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj +++ b/projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="FTF_ftfont" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\ftfont" - IntermediateDirectory=".\..\..\..\obj\windows\blender\ftfont" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,26 +21,26 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../source\blender\makesdna,../../../source\blender\blenloader,../../../source\blender\blenlib,../../../../lib/windows/ftgl/include,../../../../lib/windows/freetype/include,../../../lib/windows/iconv/include,../../../../lib/windows/gettext/include" - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WCHAR_T16;HAVE_LC_MESSAGES;FTGL_STATIC_LIBRARY" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\ftgl\include;..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WCHAR_T16;HAVE_LC_MESSAGES;FTGL_LIBRARY_STATIC" StringPooling="TRUE" - RuntimeLibrary="4" + RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\ftfont/FTF_ftfont.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\ftfont/" - ObjectFile=".\..\..\..\obj\windows\blender\ftfont/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\ftfont/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\ftfont\FTF_ftfont.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\ftfont\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\ftfont\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\ftfont\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\ftfont\FTF_ftfont.lib" - AdditionalLibraryDirectories="..\..\..\..\lib\windows\ftgl\lib;..\..\..\..\lib\windows\freetype\lib" + OutputFile="..\..\..\..\build\msvc_7\libs\FTF_ftfont.lib" + AdditionalLibraryDirectories="" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -56,11 +56,17 @@ Culture="1041"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\ftfont" - IntermediateDirectory=".\..\..\..\obj\windows\blender\ftfont" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\ftfont\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -68,24 +74,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../source\blender\blenlib,../../../source\blender\makesdna,../../../../lib/windows/ftgl/include,../../../../lib/windows/freetype/include,../../../lib/windows/iconv/include,../../../../lib/windows/gettext/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\extern\ftgl\include;..\..\..\..\build\msvc_7\extern\freetype\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna" PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WCHAR_T16,HAVE_LC_MESSAGES,FTGL_LIBRARY_STATIC" BasicRuntimeChecks="3" - RuntimeLibrary="5" + RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\ftfont/FTF_ftfont.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\ftfont/" - ObjectFile=".\..\..\..\obj\windows\blender\ftfont/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\ftfont/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\FTF_ftfont.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\ftfont\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\ftfont\FTF_ftfont.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\FTF_ftfont.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -101,8 +107,15 @@ Culture="1041"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj index 8914a3542fe..335c49315fc 100644 --- a/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj +++ b/projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BL_imbuf" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\imbuf\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,16 +21,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\..\lib\windows\QTDevWin\CIncludes" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME" BasicRuntimeChecks="3" RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\debug/BL_imbuf.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\imbuf\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\BL_imbuf.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -38,7 +39,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\imbuf\debug\BL_imbuf.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_imbuf.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,23 +73,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\..\lib\windows\zlib\include,..\..\..\..\lib\windows\png\include,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/BL_imbuf.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\BL_imbuf.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\imbuf\mtdll_debug\BL_imbuf.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_imbuf.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -98,11 +106,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -110,24 +124,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\avi,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\include,..\..\..\..\lib\windows\jpeg\include,..\..\..\..\lib\windows\zlib\include,..\..\..\..\lib\windows\png\include,..\..\..\source\blender\makesdna" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf\mtdll/BL_imbuf.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\imbuf\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\BL_imbuf.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\imbuf\mtdll\BL_imbuf.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_imbuf.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -143,11 +158,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\imbuf" - IntermediateDirectory=".\..\..\..\obj\windows\blender\imbuf" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -155,25 +176,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\..\lib\windows\QTDevWin\CIncludes" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\imbuf/BL_imbuf.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\imbuf/" - ObjectFile=".\..\..\..\obj\windows\blender\imbuf/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\imbuf/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\BL_imbuf.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\imbuf\BL_imbuf.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_imbuf.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -189,8 +210,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\BL_imbuf.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_imbuf.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\imbuf\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\imbuf\BL_imbuf.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\imbuf\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\imbuf\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\imbuf\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_imbuf.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/img/BL_img.vcproj b/projectfiles_vc7/blender/img/BL_img.vcproj index dab0336d053..7dce5a5b383 100644 --- a/projectfiles_vc7/blender/img/BL_img.vcproj +++ b/projectfiles_vc7/blender/img/BL_img.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BL_img" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\img" - IntermediateDirectory=".\..\..\..\obj\windows\blender\img" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -27,17 +27,17 @@ EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\img/BL_img.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\img/" - ObjectFile=".\..\..\..\obj\windows\blender\img/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\img/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\BL_img.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\" + WarningLevel="2" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\img\BL_img.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_img.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -53,11 +53,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\img\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\img\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -70,18 +76,118 @@ RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\img\debug/BL_img.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\img\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\img\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\img\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\debug\BL_img.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_img.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\BL_img.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\mtdll\" + WarningLevel="2" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BL_img.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\BL_img.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\img\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\img\debug\BL_img.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BL_img.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -97,8 +203,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/loader/BLO_loader.vcproj b/projectfiles_vc7/blender/loader/BLO_loader.vcproj index 79b6ecc7d3a..0ce78ad223b 100644 --- a/projectfiles_vc7/blender/loader/BLO_loader.vcproj +++ b/projectfiles_vc7/blender/loader/BLO_loader.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BLO_loader" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\loader\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\loader\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,17 +21,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader\debug/BLO_loader.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\loader\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\BLO_loader.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -39,7 +39,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\loader\debug\BLO_loader.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_loader.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\loader\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\loader\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,24 +73,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader\mtdll_debug/BLO_loader.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\loader\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\BLO_loader.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\loader\mtdll_debug\BLO_loader.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\BLO_loader.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\loader\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\blender\loader\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,24 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader\mtdll/BLO_loader.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\loader\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\BLO_loader.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\loader\mtdll\BLO_loader.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\BLO_loader.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\loader" - IntermediateDirectory=".\..\..\..\obj\windows\blender\loader" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,25 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\loader/BLO_loader.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\loader/" - ObjectFile=".\..\..\..\obj\windows\blender\loader/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\loader/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\BLO_loader.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\loader\BLO_loader.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BLO_loader.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\BLO_loader.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BLO_loader.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\loader\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\loader\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\loader\BLO_loader.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\loader\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\loader\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\loader\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\BLO_loader.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -200,32 +331,41 @@ <File RelativePath="..\..\..\source\blender\blenloader\intern\genfile.c"> <FileConfiguration - Name="Debug|Win32"> + Name="Blender Debug|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="MT DLL Debug|Win32"> + Name="3D Plugin Debug|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="MT DLL Release|Win32"> + Name="3D Plugin Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="Release|Win32"> + Name="Blender Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> + </FileConfiguration> + <FileConfiguration + Name="BlenderPlayer Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories=""/> + </FileConfiguration> + <FileConfiguration + Name="BlenderPlayer Release|Win32"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories=""/> </FileConfiguration> - </File> - <File - RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c"> </File> <File RelativePath="..\..\..\source\blender\blenloader\intern\readblenentry.c"> @@ -233,55 +373,82 @@ <File RelativePath="..\..\..\source\blender\blenloader\intern\readfile.c"> <FileConfiguration - Name="Debug|Win32"> + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="MT DLL Debug|Win32"> + Name="3D Plugin Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="MT DLL Release|Win32"> + Name="Blender Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="Release|Win32"> + Name="BlenderPlayer Debug|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> + </FileConfiguration> + <FileConfiguration + Name="BlenderPlayer Release|Win32"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories=""/> </FileConfiguration> </File> <File + RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenloader\intern\writefile.c"> <FileConfiguration - Name="Debug|Win32"> + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="MT DLL Debug|Win32"> + Name="Blender Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="MT DLL Release|Win32"> + Name="BlenderPlayer Debug|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\blenloader,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> <FileConfiguration - Name="Release|Win32"> + Name="BlenderPlayer Release|Win32"> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories="..\..\..\source\blender\blenloader,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\include,..\..\..\source\blender\streamglue\,..\..\..\source\blender\readblenfile\,..\..\..\source\blender\writeblenfile\,..\..\..\source\blender\deflate\,..\..\..\source\blender\inflate\,..\..\..\..\lib\windows\zlib\include,..\..\..\source\blender\readblenfile,..\..\..\source\kernel\gen_messaging,..\..\..\source\blender\readstreamglue,..\..\..\source\blender\writestreamglue,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\blenlib,..\..\..\source\blender\python;..\..\..\source\blender;$(NoInherit)"/> + AdditionalIncludeDirectories=""/> </FileConfiguration> </File> </Filter> diff --git a/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj b/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj index 50c6da3bb90..519ba5bf9f0 100644 --- a/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj +++ b/projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="DNA_makesdna" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\source\blender\makesdna\intern" - IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,38 +21,40 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender" - PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/DNA_makesdna.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\DNA_makesdna.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libguardedalloc.a" + AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib" OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib" + AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs" + IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="DNA_makesdna.pdb" + ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\debug\DNA_makesdna.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/> <Tool Name="VCPostBuildEventTool" + Description="Building DNA" CommandLine="CD ..\..\..\source\blender\makesdna\intern\ DNA_makesdna.exe dna.c "/> @@ -67,12 +69,18 @@ DNA_makesdna.exe dna.c <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\source\blender\makesdna\intern" - IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -80,18 +88,18 @@ DNA_makesdna.exe dna.c <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna/DNA_makesdna.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna/" - ObjectFile=".\..\..\..\obj\windows\blender\makesdna/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\DNA_makesdna.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool @@ -100,12 +108,12 @@ DNA_makesdna.exe dna.c Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib" - OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe" + OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\obj\windows\blender\blenlib" + AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs" IgnoreDefaultLibraryNames="libc.lib" - ProgramDatabaseFile="DNA_makesdna.pdb" + ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\DNA_makesdna.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" @@ -127,12 +135,18 @@ DNA_makesdna.exe dna.c <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\source\blender\makesdna\intern" - IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -140,18 +154,18 @@ DNA_makesdna.exe dna.c <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE" StringPooling="TRUE" - RuntimeLibrary="4" + RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna\mtdll/DNA_makesdna.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna\mtdll/" - ObjectFile=".\..\..\..\obj\windows\blender\makesdna\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\DNA_makesdna.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool @@ -159,18 +173,20 @@ DNA_makesdna.exe dna.c <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libguardedalloc.a" - OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe" + AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib" + OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\obj\windows\blender\blenlib" - ProgramDatabaseFile="DNA_makesdna.pdb" + AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs" + IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib" + ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\DNA_makesdna.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/> <Tool Name="VCPostBuildEventTool" + Description="Building DNA" CommandLine="CD ..\..\..\source\blender\makesdna\intern\ DNA_makesdna.exe dna.c "/> @@ -185,12 +201,18 @@ DNA_makesdna.exe dna.c <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\source\blender\makesdna\intern" - IntermediateDirectory=".\..\..\..\obj\windows\blender\makesdna\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -198,17 +220,18 @@ DNA_makesdna.exe dna.c <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender" - PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\makesdna\debug/DNA_makesdna.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\makesdna\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\makesdna\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\makesdna\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\DNA_makesdna.pch" + ExpandAttributedSource="FALSE" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -216,15 +239,17 @@ DNA_makesdna.exe dna.c Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" + AdditionalOptions="/MACHINE:I386 +" AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib" - OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe" + OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\lib\windows\guardedalloc\lib\debug,..\..\..\obj\windows\blender\blenlib\debug" - IgnoreDefaultLibraryNames="libc.lib" + AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\build\msvc_7\libs\debug" + IgnoreAllDefaultLibraries="FALSE" + IgnoreDefaultLibraryNames="libc.lib, libcd.lib" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="DNA_makesdna.pdb" + ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\debug\DNA_makesdna.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" @@ -232,7 +257,77 @@ DNA_makesdna.exe dna.c <Tool Name="VCPostBuildEventTool" Description="Building DNA" - CommandLine="CD ..\..\..\source\blender\makesdna\intern\ + CommandLine="CD ..\..\..\source\blender\makesdna\intern +DNA_makesdna.exe dna.c +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\blenplayer" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\DNA_makesdna.pch" + ExpandAttributedSource="FALSE" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386 +" + AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib" + OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe" + LinkIncremental="2" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\build\msvc_7\libs\debug" + IgnoreAllDefaultLibraries="FALSE" + IgnoreDefaultLibraryNames="libc.lib, libcd.lib" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\debug\DNA_makesdna.pdb" + SubSystem="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/> + <Tool + Name="VCPostBuildEventTool" + Description="Building DNA" + CommandLine="CD ..\..\..\source\blender\makesdna\intern DNA_makesdna.exe dna.c "/> <Tool @@ -246,9 +341,82 @@ DNA_makesdna.exe dna.c <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\makesdna\blenplayer" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel" + PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\makesdna\DNA_makesdna.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\makesdna\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\makesdna\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\makesdna\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib" + OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\build\msvc_7\libs" + IgnoreDefaultLibraryNames="libc.lib" + ProgramDatabaseFile="..\..\..\..\build\msvc_7\libs\DNA_makesdna.pdb" + SubSystem="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"/> + <Tool + Name="VCPostBuildEventTool" + Description="Building DNA" + CommandLine="CD ..\..\..\source\blender\makesdna\intern\ +DNA_makesdna.exe dna.c +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -261,9 +429,6 @@ DNA_makesdna.exe dna.c Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\..\..\source\blender\makesdna\DNA_ID.h"> - </File> - <File RelativePath="..\..\..\source\blender\makesdna\DNA_action_types.h"> </File> <File @@ -297,6 +462,9 @@ DNA_makesdna.exe dna.c RelativePath="..\..\..\source\blender\makesdna\DNA_group_types.h"> </File> <File + RelativePath="..\..\..\source\blender\makesdna\DNA_ID.h"> + </File> + <File RelativePath="..\..\..\source\blender\makesdna\DNA_ika_types.h"> </File> <File diff --git a/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj b/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj index 9bcfb954ac0..0548f01e734 100644 --- a/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj +++ b/projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BRA_radiosity" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\radiosity" - IntermediateDirectory=".\..\..\..\obj\windows\blender\radiosity" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\misc,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\radiosity/BRA_radiosity.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\radiosity/" - ObjectFile=".\..\..\..\obj\windows\blender\radiosity/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\radiosity/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\radiosity\BRA_radiosity.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\radiosity\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\radiosity\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\radiosity\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\radiosity\BRA_radiosity.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BRA_radiosity.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\radiosity\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\radiosity\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\radiosity\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender,..\..\..\source\blender\include,..\..\..\source\blender\misc,..\..\..\source\blender\makesdna" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\radiosity\debug/BRA_radiosity.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\radiosity\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\radiosity\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\radiosity\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\BRA_radiosity.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\radiosity\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -85,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\radiosity\debug\BRA_radiosity.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRA_radiosity.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -101,8 +107,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/render/BRE_render.vcproj b/projectfiles_vc7/blender/render/BRE_render.vcproj index d28e0e2028f..834cd5e3228 100644 --- a/projectfiles_vc7/blender/render/BRE_render.vcproj +++ b/projectfiles_vc7/blender/render/BRE_render.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BRE_render" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\render" - IntermediateDirectory=".\..\..\..\obj\windows\blender\render" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\render" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\render" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render/BRE_render.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\render/" - ObjectFile=".\..\..\..\obj\windows\blender\render/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\BRE_render.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\render\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\render\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\render\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\render\BRE_render.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BRE_render.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\render\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\render\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\render\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\render\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\imbuf;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\include;..\..\..\source\blender\misc;..\..\..\source\kernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\python;..\..\..\source\blender;..\..\..\source\blender\yafray" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging" PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render\debug/BRE_render.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\render\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\render\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\debug\BRE_render.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\render\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\render\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\render\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -85,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\render\debug\BRE_render.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRE_render.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -101,16 +107,20 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c"> - </File> - <File RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c"> </File> <File @@ -123,6 +133,9 @@ RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c"> </File> <File + RelativePath="..\..\..\source\blender\render\intern\source\imagetexture.c"> + </File> + <File RelativePath="..\..\..\source\blender\render\intern\source\initrender.c"> </File> <File @@ -138,10 +151,7 @@ RelativePath="..\..\..\source\blender\render\intern\source\ray.c"> </File> <File - RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c"> - </File> - <File - RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c"> + RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c"> </File> <File RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c"> @@ -150,6 +160,12 @@ RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c"> </File> <File + RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c"> + </File> + <File RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c"> </File> <File @@ -169,9 +185,6 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h"> - </File> - <File RelativePath="..\..\..\source\blender\render\intern\include\edgeRender.h"> </File> <File @@ -205,10 +218,7 @@ RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h"> </File> <File - RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h"> - </File> - <File - RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h"> + RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h"> </File> <File RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h"> @@ -217,6 +227,12 @@ RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h"> </File> <File + RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h"> + </File> + <File + RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h"> + </File> + <File RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h"> </File> <File diff --git a/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj b/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj index 7219a8e173c..a452596b961 100644 --- a/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj +++ b/projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BRE_renderconverter" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\renderconverter" - IntermediateDirectory=".\..\..\..\obj\windows\blender\renderconverter" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\renderconverter/BRE_renderconverter.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\renderconverter/" - ObjectFile=".\..\..\..\obj\windows\blender\renderconverter/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\renderconverter/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\BRE_renderconverter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\renderconverter\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\renderconverter\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\renderconverter\BRE_renderconverter.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BRE_renderconverter.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\render\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\render\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\render\debug/BRE_renderconverter.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\render\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\render\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\render\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\BRE_renderconverter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\renderconverter\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -85,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRE_renderconverter.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -101,8 +107,15 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj index 763e359a303..3e7c2ca88d0 100644 --- a/projectfiles_vc7/blender/src/BL_src.vcproj +++ b/projectfiles_vc7/blender/src/BL_src.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BL_src" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\src" - IntermediateDirectory=".\..\..\..\obj\windows\blender\src" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\src" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\src" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\ftfont;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\opennl\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src/BL_src.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\src/" - ObjectFile=".\..\..\..\obj\windows\blender\src/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src/" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\src\BL_src.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\src\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\src\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\src\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\src\BL_src.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_src.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\src\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\src\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\src\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\src\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +73,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include\;..\..\..\source\blender\img;..\..\..\source\blender\renderui;..\..\..\..\lib\windows\soundsystem\include\;..\..\..\..\lib\windows\python\include\python2.0\;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\renderconverter;..\..\..\source\blender\verify;..\..\..\source\blender\readstreamglue;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\kernel\gen_system;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenlib;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\..\lib\windows\decimation\include;..\..\..\source\blender\blenpluginapi\;..\..\..\..\lib\windows\blenkey\include;..\..\..\..\lib\windows\ghost\include;..\..\..\..\lib\windows\bsp\include;..\..\..\..\lib\windows\QTDevWin\CIncludes" - PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src\debug/BL_src.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\src\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\src\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src\debug/" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\src\debug\BL_src.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\src\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\src\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\src\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\src\debug\BL_src.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_src.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,8 +107,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -492,10 +506,10 @@ RelativePath="..\..\..\source\blender\include\BIF_writeavicodec.h"> </File> <File - RelativePath="..\..\..\source\blender\include\BSE_filesel.h"> + RelativePath="..\..\..\source\blender\include\blendef.h"> </File> <File - RelativePath="..\..\..\source\blender\include\blendef.h"> + RelativePath="..\..\..\source\blender\include\BSE_filesel.h"> </File> <File RelativePath="..\..\..\source\blender\include\butspace.h"> diff --git a/projectfiles_vc7/blender/src/BL_src_cre.vcproj b/projectfiles_vc7/blender/src/BL_src_cre.vcproj index 71038e929e5..cfa27d7c734 100644 --- a/projectfiles_vc7/blender/src/BL_src_cre.vcproj +++ b/projectfiles_vc7/blender/src/BL_src_cre.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BL_src_cre" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\src_cre\debug" - IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\creator\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\creator\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,26 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include" - PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\verify;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem;..\..\..\source\gameengine\soundsystem\snd_openal" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre\debug/BL_src_cre.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre\debug/" - ObjectFile=".\..\..\..\obj\windows\blender\src_cre\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre\debug/" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderThrough="StdAfx.h" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\creator\debug\BL_src_cre.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\creator\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\creator\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\creator\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_src_cre.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +56,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\src_cre" - IntermediateDirectory=".\..\..\..\obj\windows\blender\src_cre" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\creator" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\creator" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,24 +74,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\source\blender\renderconverter,..\..\..\source\blender\verify,..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\blender\imbuf,..\..\..\source\blender\blenloader,..\..\..\source\kernel\gen_system,..\..\..\source\blender\blenkernel,..\..\..\source\blender\blenlib,..\..\..\source\blender\misc,..\..\..\source\blender\python,..\..\..\source\blender\radiosity\extern\include,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\..\lib\windows\decimation\include,..\..\..\source\blender\blenpluginapi\,..\..\..\..\lib\windows\blenkey\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\verify;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem;..\..\..\source\gameengine\soundsystem\snd_openal" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;NAN_GAME;GAME" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\src_cre/BL_src_cre.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\src_cre/" - ObjectFile=".\..\..\..\obj\windows\blender\src_cre/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\src_cre/" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\creator\BL_src_cre.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\creator\" + ObjectFile="..\..\..\..\build\msvc_7\source\creator\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\creator\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\obj\windows\blender\src\BL_src_cre.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BL_src_cre.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,8 +108,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj b/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj index 38287495890..8ac6eef513e 100644 --- a/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj +++ b/projectfiles_vc7/blender/yafray/BRE_yafray.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="BRE_yafray" ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}" SccProjectName="" @@ -12,9 +12,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\yafray\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\yafray\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -22,17 +22,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\render\intern\include,..\..\..\source\blender\imbuf" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\obj\windows\blender\render\debug/BRE_yafray.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile="..\..\..\obj\windows\blender\render\debug/" - ProgramDataBaseFileName="..\..\..\obj\windows\blender\render\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\yafray\debug\BRE_yafray.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\yafray\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\yafray\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\yafray\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -40,7 +40,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Debug\BRE_yafray.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\BRE_yafray.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -56,11 +56,17 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\blender\yafray" - IntermediateDirectory=".\..\..\..\obj\windows\blender\yafray" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\blender\yafray" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\yafray" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -68,25 +74,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\python,..\..\..\source\blender\misc,..\..\..\source\blender\renderconverter,..\..\..\source\blender\include,..\..\..\source\blender\blenkernel,..\..\..\source\blender\makesdna,..\..\..\source\blender\blenlib,..\..\..\source\blender\render\extern\include,..\..\..\source\blender\render\intern\include,..\..\..\source\blender\imbuf" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\blender\yafray/BRE_yafray.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\blender\yafray/" - ObjectFile=".\..\..\..\obj\windows\blender\yafray/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\blender\yafray/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\yafray\BRE_yafray.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\yafray\" + ObjectFile="..\..\..\..\build\msvc_7\source\blender\yafray\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\yafray\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\blender\yafray\BRE_yafray.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\BRE_yafray.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -102,8 +108,15 @@ Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -128,9 +141,6 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\..\..\source\blender\yafray\YafRay_Api.h"> - </File> - <File RelativePath="..\..\..\source\blender\yafray\intern\export_File.h"> </File> <File @@ -140,6 +150,9 @@ RelativePath="..\..\..\source\blender\yafray\intern\yafexternal.h"> </File> <File + RelativePath="..\..\..\source\blender\yafray\YafRay_Api.h"> + </File> + <File RelativePath="..\..\..\source\blender\yafray\intern\yafray_Render.h"> </File> </Filter> diff --git a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj index 10da5ed91cf..db7da8a89bd 100644 --- a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj +++ b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="KX_blenderhook" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\blenderhook\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\blenderhook\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,26 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\lib\windows\python\include\python2.2;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\gameengine\Converter\;..\..\..\source\blender\imbuf;..\..\..\..\lib\windows\moto\include;..\..\..\source\gameengine\ketsji;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\blender\misc;..\..\..\source\blender\blenloader;..\..\..\extern\solid" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\blenderhook\debug/KX_blenderhook.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\blenderhook\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\blenderhook\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\blenderhook\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\blenderhook\debug\KX_blenderhook.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_blenderhook.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -56,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\blenderhook" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\blenderhook" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -68,7 +73,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\lib\windows\python\include\python2.2;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\bmfont\include;..\..\..\source\gameengine\Converter\;..\..\..\source\blender\imbuf;..\..\..\..\lib\windows\moto\include;..\..\..\source\gameengine\ketsji;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\source\gameengine\Physics\Sumo\Fuzzics;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\blender\misc;..\..\..\source\blender\blenloader;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;...\..\..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" BasicRuntimeChecks="0" @@ -77,18 +82,18 @@ DefaultCharIsUnsigned="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\blenderhook/KX_blenderhook.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\blenderhook/" - ObjectFile=".\..\..\..\obj\windows\gameengine\blenderhook/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\blenderhook/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\KX_blenderhook.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\blenderhook\KX_blenderhook.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_blenderhook.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -104,8 +109,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj index cc0d9bfd09e..f9c64b33a31 100644 --- a/projectfiles_vc7/gameengine/converter/KX_converter.vcproj +++ b/projectfiles_vc7/gameengine/converter/KX_converter.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="KX_converter" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\ode,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo\include,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\source\gameengine\BlenderRoutines,..\..\..\source\sumo\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\sumo\Fuzzics\include,..\..\..\source\gameengine\Ketsji,..\..\..\source\gameengine\SceneGraph,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\BlOde" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/KX_converter.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\KX_converter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\converter\mtdll_debug\KX_converter.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_converter.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\converter" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,7 +73,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\Dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\sumo\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\extern\solid" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="0" @@ -75,18 +81,18 @@ DefaultCharIsUnsigned="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter/KX_converter.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter/" - ObjectFile=".\..\..\..\obj\windows\gameengine\converter/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\KX_converter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\converter\KX_converter.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_converter.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -102,11 +108,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\converter\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -114,26 +126,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\BlOde;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\sumo\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\gamelogic;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\include;..\..\..\source\blender;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\extern\solid" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter\debug/KX_converter.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\converter\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\KX_converter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\converter\debug\KX_converter.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_converter.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -149,11 +160,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\converter\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -161,24 +178,26 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\ode,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo\include,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\imbuf,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\source\gameengine\BlenderRoutines,..\..\..\source\sumo\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\sumo\Fuzzics\include,..\..\..\source\gameengine\Ketsji,..\..\..\source\gameengine\SceneGraph,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\source\gameengine\soundsystem\snd_blenderwavecache,..\..\..\source\blender\blenlib,..\..\..\source\blender\blenkernel,..\..\..\source\blender\include,..\..\..\source\blender,..\..\..\source\blender\makesdna,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\BlOde" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\converter\mtdll/KX_converter.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\converter\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\converter\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\converter\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\KX_converter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\converter\mtdll\KX_converter.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_converter.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -194,8 +213,120 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\KX_converter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_converter.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\converter\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\converter\KX_converter.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\converter\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\converter\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\converter\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_converter.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj index 5e7027d6be0..fdac176ce54 100644 --- a/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj +++ b/projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="EXP_expressions" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,26 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" - PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\debug/EXP_expressions.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\EXP_expressions.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\expressions\debug\EXP_expressions.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\EXP_expressions.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -56,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -68,25 +73,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" - PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/EXP_expressions.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\EXP_expressions.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll_debug\EXP_expressions.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\EXP_expressions.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -102,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -114,24 +125,77 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/EXP_expressions.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\EXP_expressions.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\mtdll\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\EXP_expressions.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\EXP_expressions.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\expressions\mtdll\EXP_expressions.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\EXP_expressions.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -147,11 +211,69 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\EXP_expressions.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\EXP_expressions.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\expressions" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\expressions" + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\expressions\blenplayer" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -159,25 +281,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\expressions/EXP_expressions.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\expressions/" - ObjectFile=".\..\..\..\obj\windows\gameengine\expressions/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\expressions/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\EXP_expressions.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\expressions\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\expressions\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\expressions\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\expressions\EXP_expressions.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\EXP_expressions.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -193,8 +315,15 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -206,15 +335,15 @@ RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp"> - </File> - <File RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.cpp"> </File> <File RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\Expressions\Expression.cpp"> </File> <File @@ -267,15 +396,15 @@ RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h"> - </File> - <File RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.h"> </File> <File RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.h"> </File> <File + RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\Expressions\Expression.h"> </File> <File diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj index ca43624723b..cebaacf308d 100644 --- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="SCA_GameLogic" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,26 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include" - PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug/SCA_GameLogic.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\SCA_GameLogic.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\debug\SCA_GameLogic.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SCA_GameLogic.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -56,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -68,25 +73,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic/SCA_GameLogic.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic/" - ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\SCA_GameLogic.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\SCA_GameLogic.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\SCA_GameLogic.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -102,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -114,24 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/SCA_GameLogic.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\SCA_GameLogic.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll\SCA_GameLogic.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SCA_GameLogic.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -147,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -159,25 +177,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\expressions,..\..\..\..\lib\windows\moto\include" - PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/SCA_GameLogic.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\SCA_GameLogic.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\gamelogic\mtdll_debug\SCA_GameLogic.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SCA_GameLogic.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -193,22 +211,133 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\SCA_GameLogic.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SCA_GameLogic.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\SCA_GameLogic.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\SCA_GameLogic.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp"> - </File> - <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"> </File> <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.cpp"> </File> <File @@ -236,6 +365,18 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickEvents.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.cpp"> </File> <File @@ -285,15 +426,15 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"> - </File> - <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"> </File> <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.h"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.h"> </File> <File @@ -321,6 +462,21 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickDefines.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickPrivate.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h"> </File> <File diff --git a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj index 832db61c7b1..fee59619140 100644 --- a/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj +++ b/projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj @@ -1,8 +1,9 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="GP_axctl" + RootNamespace="GP_axctl" SccProjectName="" SccLocalPath="" Keyword="MFCProj"> @@ -12,55 +13,69 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\bin\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug" ConfigurationType="2" UseOfMFC="2" + UseOfATL="2" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\GamePlayer\common,..\..\..\..\source\gameengine\GamePlayer\common\windows,..\..\..\..\..\lib\windows\iksolver\include" - PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="_DEBUG, _MT, _DLL,WIN32" + IgnoreStandardIncludePath="FALSE" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug/" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="openal_static.lib libmoto.a libguardedalloc.a libbmfont.a libstring.a ws2_32.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.a libeay32.lib libz.a libpng.a libjpeg.a odelib.lib" - OutputFile="..\..\..\..\obj\windows\debug\Blender3DPlugin.ocx" + IgnoreImportLibrary="FALSE" + AdditionalOptions="/MACHINE:I386 +" + AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib" + ShowProgress="0" + OutputFile="..\..\..\..\bin\debug\Blender3DPlugin.ocx" LinkIncremental="2" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib\mt_dll,..\..\..\..\..\lib\windows\openal\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\moto\lib,../../../../../lib/windows/bmfont/lib,../../../../../lib/windows/string/lib,../../../../../lib/windows/python/lib,..\..\..\..\..\lib\windows\openssl\lib\mt_dll,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\bmfont/lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\python\lib,..\..\..\..\..\lib\windows\openssl\lib\,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\blenkey\lib\,..\..\..\..\..\lib\windows\png\lib" - IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrt.lib" + AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_7\libs\extern\mtdll\debug" + IgnoreAllDefaultLibraries="FALSE" + IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib" ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def" + TypeLibraryFile="" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/Blender3DPlugin.pdb" + ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\Blender3DPlugin.pdb" SubSystem="2" - ImportLibrary=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/Blender3DPlugin.lib"/> + ImportLibrary="..\..\..\..\..\build\msvc_7\libs\debug\Blender3DPlugin.lib"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" + AdditionalIncludeDirectories="" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.tlb"/> + GenerateTypeLibrary="TRUE" + TypeLibraryName="BlenderPlayer.tlb" + OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"/> <Tool - Name="VCPostBuildEventTool"/> + Name="VCPostBuildEventTool" + CommandLine="ECHO Moving temporary files +MOVE /Y ..\..\..\..\bin\debug\Blender3DPlugin.ilk ..\..\..\..\..\build\msvc_7\libs\debug +ECHO Done +"/> <Tool Name="VCPreBuildEventTool"/> <Tool @@ -68,35 +83,45 @@ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_AFXDLL;_DEBUG" - Culture="1033"/> + Culture="1033" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\mtdll_debug" + IgnoreStandardIncludePath="FALSE" + ShowProgress="FALSE"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\bin" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl" ConfigurationType="2" UseOfMFC="2" + UseOfATL="2" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\GamePlayer\common,..\..\..\..\source\gameengine\GamePlayer\common\windows,..\..\..\..\..\lib\windows\iksolver\include" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/GP_axctl.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\GP_axctl.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\axctl\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool @@ -104,23 +129,24 @@ <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="openal_static.lib libmoto.a libguardedalloc.a libbmfont.a libstring.a ws2_32.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.a libeay32.lib libz.a libpng.a libjpeg.a odelib.lib" - OutputFile="..\..\..\..\obj\windows\Blender3DPlugin.ocx" + AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib solid.lib qtmlClient.lib freetype2.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib" + OutputFile="..\..\..\..\bin\Blender3DPlugin.ocx" LinkIncremental="1" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib\mt_dll,..\..\..\..\..\lib\windows\openal\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\moto\lib,..\..\..\..\..\lib\windows\bmfont/lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\python\lib,..\..\..\..\..\lib\windows\openssl\lib\mt_dll,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\blenkey\lib\,..\..\..\..\..\lib\windows\png\lib" - IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrtd.lib" + AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\mtdll;..\..\..\..\..\build\msvc_7\libs\extern\mtdll" + IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib" ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def" - ProgramDatabaseFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/Blender3DPlugin.pdb" + ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\Blender3DPlugin.pdb" SubSystem="2" - ImportLibrary=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/Blender3DPlugin.lib"/> + ImportLibrary="..\..\..\..\..\build\msvc_7\libs\Blender3DPlugin.lib"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\..\..\..\..\obj\windows\gameengine\gameplayer\axctl\mtdll/GP_axctl.tlb"/> + TypeLibraryName="BlenderPlayer.tlb" + OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"/> <Tool Name="VCPostBuildEventTool"/> <Tool @@ -134,9 +160,16 @@ <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -153,14 +186,14 @@ <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.odl"> <FileConfiguration - Name="MT DLL Debug|Win32"> + Name="3D Plugin Debug|Win32"> <Tool Name="VCMIDLTool" TargetEnvironment="1" HeaderFileName="BlenderPlayer_h.h"/> </FileConfiguration> <FileConfiguration - Name="MT DLL Release|Win32"> + Name="3D Plugin Release|Win32"> <Tool Name="VCMIDLTool" TargetEnvironment="1" @@ -170,13 +203,13 @@ <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.rc"> <FileConfiguration - Name="MT DLL Debug|Win32"> + Name="3D Plugin Debug|Win32"> <Tool Name="VCResourceCompilerTool" AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"/> </FileConfiguration> <FileConfiguration - Name="MT DLL Release|Win32"> + Name="3D Plugin Release|Win32"> <Tool Name="VCResourceCompilerTool" AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"/> @@ -192,6 +225,9 @@ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.cpp"> </File> <File + RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"> + </File> + <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.cpp"> </File> <File @@ -204,9 +240,6 @@ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.cpp"> </File> <File - RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"> - </File> - <File RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"> </File> </Filter> @@ -240,6 +273,9 @@ <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.h"> </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.h"> + </File> </Filter> <Filter Name="Resource Files" @@ -264,12 +300,6 @@ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerDuo.html"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt"> - </File> - <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt"> - </File> - <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\load.blend"> </File> <File @@ -281,6 +311,12 @@ <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_nan.raw"> </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt"> + </File> </Files> <Globals> </Globals> diff --git a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj index 2ea52107758..f5d95b46ddb 100644 --- a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj +++ b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="GP_common" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python1.5,..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/GP_common.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\GP_common.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll\GP_common.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\GP_common.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +73,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" - RuntimeLibrary="1" + RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/GP_common.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\GP_common.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\debug\GP_common.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\GP_common.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +106,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug" + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,24 +124,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" - RuntimeLibrary="3" + RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/GP_common.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\GP_common.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\mtdll_debug\GP_common.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\GP_common.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +157,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\common" + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,25 +175,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\Converter,..\..\..\..\source\gameengine\soundsystem\snd_dummy,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\GamePlayer\common\,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/GP_common.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\common/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\GP_common.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\common\GP_common.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\GP_common.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,13 +209,23 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\bmfont.cpp"> + </File> + <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.cpp"> </File> <File @@ -239,9 +267,6 @@ <File RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_System.cpp"> </File> - <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\bmfont.cpp"> - </File> </Filter> <Filter Name="Header Files" diff --git a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj index bed44efc984..fb2ce75bedc 100644 --- a/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj +++ b/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="GP_ghost" SccProjectName="" SccLocalPath=""> @@ -11,139 +11,176 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost" + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\bin\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,..\..\..\..\..\lib\windows\iksolver\include" - PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE" - StringPooling="TRUE" - RuntimeLibrary="0" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/GP_ghost.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib libjpeg.a opengl32.lib glu32.lib openal_static.lib dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a" - OutputFile="..\..\..\..\obj\windows\blenderplayer.exe" - LinkIncremental="1" + AdditionalOptions="/MACHINE:I386 +" + AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2.lib" + ShowProgress="0" + OutputFile="..\..\..\..\bin\debug\blenderplayer.exe" + LinkIncremental="2" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib,..\..\..\..\..\lib\windows\ghost\lib,..\..\..\..\..\lib\windows\jpeg/lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\png\lib,..\..\..\..\..\lib\windows\zlib\lib,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\" - IgnoreDefaultLibraryNames="libcd.lib,libc.lib,msvcrt.lib,msvcrtd.lib,msvcprt.lib" - ProgramDatabaseFile=".\..\..\..\..\obj\windows/blenderplayer.pdb" + AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug" + IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" - TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/> + TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/> <Tool - Name="VCPostBuildEventTool"/> + Name="VCPostBuildEventTool" + CommandLine="ECHO Moving libraries and export definitions... +MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug +MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug +MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug +ECHO Copying required 3rd party dlls... +XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23_d.dll ..\..\..\..\bin\debug +XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug +XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug +XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug +XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug +ECHO Done +"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" + PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug" + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\bin" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Physics\Ode,..\..\..\..\source\gameengine\Physics,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\kernel\gen_messaging,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\source\gameengine\scenegraph,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\sumo\include,..\..\..\..\source\sumo\fuzzics\include,..\..\..\..\..\lib\windows\openal\include,..\..\..\..\source\gameengine\gameplayer\common,../../../../source/blender/blenkernel,../../../../source/blender/makesdna,../../../../source/blender/blenlib,../../../../source/blender/blenloader,../../../../source/blender/readblenfile,../../../../source/blender/render/extern/include,../../../../source/blender/imbuf,..\..\..\..\source\gameengine\converter,..\..\..\..\source\gameengine\gameplayer\common\windows,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\ghost\include,../../../../../lib/windows/iksolver/include" - PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE" - RuntimeLibrary="1" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/GP_ghost.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\gameplayer\ghost\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libguardedalloc.a libstring.a libghost.a odelib.lib fmodvc.lib libbmfont.a ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.a dxguid.lib libblenkey.a libeay32.lib libpng.a libz.a libmoto.a" - OutputFile="..\..\..\..\obj\windows\debug\blenderplayer.exe" - LinkIncremental="2" + AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libblenkey.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2.lib" + OutputFile="..\..\..\..\bin\blenderplayer.exe" + LinkIncremental="1" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\ode\lib,..\..\..\..\..\lib\windows\bmfont\lib\,..\..\..\..\..\lib\windows\guardedalloc\lib,..\..\..\..\..\lib\windows\string\lib\,..\..\..\..\..\lib\windows\ghost\lib\,..\..\..\..\..\lib\windows\jpeg\lib,..\..\..\..\..\lib\windows\moto\lib\,..\..\..\..\..\lib\windows\zlib\lib\,..\..\..\..\..\lib\windows\png\lib\,..\..\..\..\..\lib\windows\ode-0.03\lib,../../../../../lib/windows/fmod/lib,..\..\..\..\..\lib\windows\python\lib,../../../../../lib/windows/openal/lib,..\..\..\..\..\lib\windows\openssl\lib,..\..\..\..\..\lib\windows\blenkey\lib\" - IgnoreDefaultLibraryNames="libcd.lib,libc.lib,libcmt.lib,msvcrt.lib,msvcrtd.lib,msvcprtd.lib" - GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\..\..\..\..\obj\windows\debug/blenderplayer.pdb" + AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern" + IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib" + ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb" SubSystem="1"/> <Tool Name="VCMIDLTool" - TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/> + TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/> <Tool - Name="VCPostBuildEventTool"/> + Name="VCPostBuildEventTool" + CommandLine="ECHO Moving libraries and export definitions... +MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs +MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs +ECHO Copying required 3rd party dlls... +XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python23.dll ..\..\..\..\bin +XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin +XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin +XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin +ECHO Done +"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" + PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"> + RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"> + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"> + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"> + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"> + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"> </File> <File - RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"> + RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"> </File> <File RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"> @@ -151,13 +188,13 @@ <File RelativePath="..\..\..\..\source\icons\winplayer.rc"> <FileConfiguration - Name="Release|Win32"> + Name="BlenderPlayer Debug|Win32"> <Tool Name="VCResourceCompilerTool" AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/> </FileConfiguration> <FileConfiguration - Name="Debug|Win32"> + Name="BlenderPlayer Release|Win32"> <Tool Name="VCResourceCompilerTool" AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/> diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj index 513cf80f154..7d095b7b779 100644 --- a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="KX_ketsji" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,26 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +56,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +74,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.0,..\..\..\source\gameengine\physics\common\dummy,..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\lib\windows\string\include,..\..\..\..\lib\windows\moto\include,..\..\..\source\kernel\gen_system,..\..\..\source\gameengine\soundsystem,..\..\..\source\gameengine\rasterizer,..\..\..\source\gameengine\scenegraph,..\..\..\source\gameengine\gamelogic,..\..\..\source\gameengine\expressions,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\source\gameengine\network,..\..\..\source\gameengine\ketsji\kxnetwork,..\..\..\source\gameengine\physics,..\..\..\source\gameengine\physics\common,..\..\..\source\gameengine\physics\dummy,..\..\..\source\gameengine\physics\sumo,..\..\..\source\gameengine\physics\sumo\fuzzics\include,..\..\..\source\gameengine\physics\sumo\include,..\..\..\source\gameengine\physics\BlOde" - PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\mtdll_debug\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +108,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,26 +126,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\soundsystem\include;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\blender\python;..\..\..\extern\solid\" - PreprocessorDefinitions="JANCODEPANCO,WIN32,_LIB,EXP_PYTHON_EMBEDDING" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\debug\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -147,11 +160,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\ketsji" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\ketsji" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -159,7 +178,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.2;..\..\..\source\gameengine\physics\common\dummy;..\..\..\..\lib\windows\string\include;..\..\..\..\lib\windows\moto\include;..\..\..\source\kernel\gen_system;..\..\..\..\lib\windows\SoundSystem\include;..\..\..\source\blender\python;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\network;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\BlOde;..\..\..\extern\solid;..\..\..\..\lib\windows\solid\include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="0" @@ -167,18 +186,18 @@ DefaultCharIsUnsigned="TRUE" RuntimeTypeInfo="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\ketsji/KX_ketsji.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\ketsji/" - ObjectFile=".\..\..\..\obj\windows\gameengine\ketsji/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\ketsji/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\ketsji\KX_ketsji.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -194,8 +213,120 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -237,6 +368,9 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp"> </File> <File @@ -249,10 +383,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp"> @@ -276,10 +410,10 @@ Name="ActuatorsImp" Filter=""> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp"> @@ -389,10 +523,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h"> @@ -422,6 +556,9 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h"> </File> <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h"> </File> <File @@ -434,10 +571,10 @@ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h"> @@ -461,10 +598,10 @@ Name="Actuators" Filter=""> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"> </File> <File - RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"> + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"> </File> <File RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h"> diff --git a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj index 7befa106f9d..e2636e128c4 100644 --- a/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj +++ b/projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="KX_network" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,26 +73,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -102,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -114,24 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.0,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -147,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -159,25 +177,77 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\GameLogic,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\Network" - PreprocessorDefinitions="WIN32,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/KX_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="WIN32,_LIB,_DEBUG" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" - CompileAs="0" - UndefinePreprocessorDefinitions="_DEBUG"/> + DebugInformationFormat="3" + CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\ketsji\network\mtdll_debug\KX_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\KX_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -193,8 +263,67 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\KX_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\ketsji\network\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\KX_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj index 11b9fb317e5..f038b5f9927 100644 --- a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj +++ b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="NG_loopbacknetwork" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/NG_loopbacknetwork.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\NG_loopbacknetwork.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll\NG_loopbacknetwork.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\NG_loopbacknetwork.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +73,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/NG_loopbacknetwork.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\NG_loopbacknetwork.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_loopbacknetwork.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,17 +125,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/NG_loopbacknetwork.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -130,7 +143,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_loopbacknetwork.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -146,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -158,24 +177,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\Network" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/NG_loopbacknetwork.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\NG_loopbacknetwork.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\loopbacknetwork\mtdll_debug\NG_loopbacknetwork.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\NG_loopbacknetwork.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_loopbacknetwork.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_loopbacknetwork.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/network/network/NG_network.vcproj b/projectfiles_vc7/gameengine/network/network/NG_network.vcproj index f79b72d9cb3..7a75ade47c2 100644 --- a/projectfiles_vc7/gameengine/network/network/NG_network.vcproj +++ b/projectfiles_vc7/gameengine/network/network/NG_network.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="NG_network" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/NG_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\NG_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll_debug\NG_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\NG_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,24 +73,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/NG_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\NG_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\mtdll\NG_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\NG_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -111,25 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network/NG_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\NG_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\NG_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\network\network\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,17 +177,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\network\network\debug/NG_network.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\network\network\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\network\network\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\network\network\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\NG_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -175,7 +195,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\network\network\debug\NG_network.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_network.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\NG_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\NG_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\NG_network.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\network\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\NG_network.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj index 2e018958985..c31553d07c9 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="PHY_Dummy" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common" + AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/PHY_Dummy.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\PHY_Dummy.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll\PHY_Dummy.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Dummy.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,24 +73,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common" + AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/PHY_Dummy.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\PHY_Dummy.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\mtdll_debug\PHY_Dummy.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Dummy.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,11 +106,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -111,24 +124,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common" + AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" - RuntimeLibrary="5" + RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/PHY_Dummy.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\PHY_Dummy.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\debug\PHY_Dummy.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Dummy.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -144,11 +157,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -156,25 +175,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../../source/gameengine/physics/common" + AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" - RuntimeLibrary="4" + RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/PHY_Dummy.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\PHY_Dummy.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\dummy\PHY_Dummy.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Dummy.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -190,8 +209,118 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\PHY_Dummy.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Dummy.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\blenplayer" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\PHY_Dummy.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\dummy\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Dummy.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj index f45b20cc7d9..37b6b97b46f 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="PHY_Ode" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common" + AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/PHY_Ode.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\PHY_Ode.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll_debug\PHY_Ode.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Ode.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +54,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +72,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common" + AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" - RuntimeLibrary="4" + RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/PHY_Ode.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\PHY_Ode.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\PHY_Ode.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Ode.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,36 +106,42 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll" + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" - StringPooling="TRUE" - RuntimeLibrary="2" - EnableFunctionLevelLinking="TRUE" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/PHY_Ode.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\PHY_Ode.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\mtdll\PHY_Ode.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Ode.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -141,40 +153,47 @@ Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" + PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug" + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include,..\..\..\..\..\source\gameengine\physics\common" - PreprocessorDefinitions="_DEBUG,WIN32,_LIB" - BasicRuntimeChecks="3" - RuntimeLibrary="1" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/PHY_Ode.pch" - AssemblerListingLocation=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/" - ObjectFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/" - ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\PHY_Ode.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\ode\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\..\obj\windows\gameengine\physics\ode\debug\PHY_Ode.lib" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Ode.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -186,12 +205,19 @@ Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" + PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj index 8c558cb5c01..2e0b991cf30 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="PHY_Physics" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,24 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="common;dummy;..\..\..\..\intern\moto\include" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" - RuntimeLibrary="5" + RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\debug/PHY_Physics.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\PHY_Physics.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\debug\PHY_Physics.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\PHY_Physics.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +54,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,25 +72,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="common;dummy;..\..\..\..\intern\moto\include" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" - RuntimeLibrary="4" + RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics/PHY_Physics.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\PHY_Physics.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\PHY_Physics.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\PHY_Physics.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +106,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,24 +124,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="common,dummy" - PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/PHY_Physics.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\PHY_Physics.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll\PHY_Physics.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Physics.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +158,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,24 +176,75 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="common,dummy" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/PHY_Physics.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\PHY_Physics.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Physics.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\PHY_Physics.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug\PHY_Physics.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\PHY_Physics.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -190,8 +260,67 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\physics\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\PHY_Physics.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\physics\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\physics\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\physics\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\PHY_Physics.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj index f3253c78cb8..dfdd1c0611b 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="PHY_Sumo" ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}" Keyword="Win32Proj"> @@ -11,28 +11,132 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory="Debug" - IntermediateDirectory="Debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug" ConfigurationType="4" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\..\lib\windows\moto\include;..\..\..\..\..\..\lib\windows\solid\include" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" PreprocessorDefinitions="WIN32;_DEBUG;_LIB" MinimalRebuild="TRUE" BasicRuntimeChecks="3" - RuntimeLibrary="5" - UsePrecompiledHeader="0" - WarningLevel="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\" + WarningLevel="2" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\" + WarningLevel="2" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\" + WarningLevel="2" Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="4"/> + DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="$(OutDir)/PHY_Sumo.lib"/> + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Sumo.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -45,11 +149,63 @@ Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release" - IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release" + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\" + WarningLevel="2" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer" ConfigurationType="4" CharacterSet="2"> <Tool @@ -57,22 +213,26 @@ Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\extern\solid;..\..\..\..\..\intern\moto\include" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID" StringPooling="TRUE" - RuntimeLibrary="4" + RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" RuntimeTypeInfo="TRUE" - UsePrecompiledHeader="0" - WarningLevel="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\" + WarningLevel="2" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="$(OutDir)/PHY_Sumo.lib"/> + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/> <Tool Name="VCMIDLTool"/> <Tool @@ -85,8 +245,61 @@ Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch" + AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\" + ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\" + WarningLevel="2" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Sumo.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -104,6 +317,9 @@ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp"> </File> <File + RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_MotionState.cpp"> + </File> + <File RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp"> </File> <File diff --git a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj index fce02e4c030..e62b8cb9b4e 100644 --- a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj +++ b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="RAS_rasterizer" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,17 +21,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\moto\include\,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer\debug/RAS_rasterizer.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\RAS_rasterizer.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -39,7 +39,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\debug\RAS_rasterizer.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\RAS_rasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,24 +73,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/RAS_rasterizer.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\RAS_rasterizer.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll\RAS_rasterizer.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\RAS_rasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,25 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\moto\include\,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer/RAS_rasterizer.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer/" - ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\RAS_rasterizer.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\RAS_rasterizer.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\RAS_rasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -146,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -158,24 +177,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include,..\..\..\..\lib\windows\string\include,..\..\..\source\kernel\gen_system" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/RAS_rasterizer.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\RAS_rasterizer.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\rasterizer\mtdll_debug\RAS_rasterizer.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\RAS_rasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\RAS_rasterizer.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\RAS_rasterizer.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\source\kernel\gen_system" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\RAS_rasterizer.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\RAS_rasterizer.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" @@ -219,10 +350,10 @@ RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_Polygon.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexVert.cpp"> + RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_texmatrix.cpp"> </File> <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_texmatrix.cpp"> + RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexVert.cpp"> </File> </Filter> <Filter diff --git a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj index fa2b27d6121..0e33fc7ccf4 100644 --- a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj +++ b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="RAS_openglrasterizer" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/RAS_openglrasterizer.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug\RAS_openglrasterizer.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\RAS_openglrasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/RAS_openglrasterizer.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -84,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\RAS_openglrasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -100,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -112,24 +125,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/RAS_openglrasterizer.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll/" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\RAS_openglrasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer" - IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,25 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\string\include,..\..\..\..\source\kernel\gen_system,../../../../../lib/windows/moto/include,..\..\..\..\source\gameengine\Rasterizer" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/RAS_openglrasterizer.pch" - AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/" - ObjectFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/" - ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.lib" + OutputFile="..\..\..\..\..\build\msvc_7\libs\RAS_openglrasterizer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\RAS_openglrasterizer.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\blenplayer" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" + ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\RAS_openglrasterizer.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj index e14a5baff55..753c0718f73 100644 --- a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj +++ b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="SG_SceneGraph" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -85,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -101,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -113,24 +125,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -146,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -158,24 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SG_SceneGraph.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\SG_SceneGraph.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj b/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj index 30728e25f5b..133d56e483e 100644 --- a/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj +++ b/projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="gen_messaging" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -26,19 +26,19 @@ BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/gen_messaging.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\gen_messaging.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll_debug\gen_messaging.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\gen_messaging.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +54,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\debug" - IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -71,11 +77,11 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging\debug/gen_messaging.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging\debug/" - ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\gen_messaging.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -83,7 +89,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\debug\gen_messaging.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\gen_messaging.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,11 +105,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging" - IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -118,18 +130,18 @@ EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging/gen_messaging.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging/" - ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\gen_messaging.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\gen_messaging.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\gen_messaging.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +157,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -162,19 +180,20 @@ StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/gen_messaging.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/" - ObjectFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\gen_messaging.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\kernel\gen_messaging\mtdll\gen_messaging.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\gen_messaging.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -190,8 +209,118 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\gen_messaging.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\gen_messaging.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\gen_messaging.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_messaging\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\gen_messaging.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" diff --git a/projectfiles_vc7/kernel/system/SYS_system.vcproj b/projectfiles_vc7/kernel/system/SYS_system.vcproj index dce0660a99e..4f6054e1d93 100644 --- a/projectfiles_vc7/kernel/system/SYS_system.vcproj +++ b/projectfiles_vc7/kernel/system/SYS_system.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="SYS_system" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,24 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/SYS_system.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\SYS_system.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll\SYS_system.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SYS_system.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -54,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,24 +73,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/SYS_system.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\SYS_system.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\mtdll_debug\SYS_system.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SYS_system.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -99,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -111,17 +125,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/SYS_system.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\SYS_system.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -129,7 +143,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\debug\SYS_system.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SYS_system.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -145,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\kernel\gen_system" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -157,25 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\string\include,../../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system/SYS_system.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\kernel\gen_system/" - ObjectFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\kernel\gen_system/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\SYS_system.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\kernel\gen_system\SYS_system.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\SYS_system.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\SYS_system.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SYS_system.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\kernel\gen_system\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\SYS_system.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\kernel\gen_system\" + ObjectFile="..\..\..\..\build\msvc_7\source\kernel\gen_system\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\kernel\gen_system\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\SYS_system.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" |