diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-07-21 00:54:52 +0400 |
---|---|---|
committer | Daniel Dunbar <daniel@zuster.org> | 2005-07-21 00:54:52 +0400 |
commit | e51f93b76cd752fe145905b23ce6fee6caa96950 (patch) | |
tree | 9ce37252fe6fa1d42c526d0c9bfe2389c38e8639 /projectfiles_vc7 | |
parent | f17ecb57893fa2114fadfa40f278ba0a016240ee (diff) |
- add my private version of VC7 project files... they are a lot better
for actually working on blender than the standard ones:
- all files are in one project, makes include directory maintainence
much much easier
- builds faster because VS.net doesn't build multiple projects fast
(builds in 2 minutes on my athlon 1.5)
- warnings settings are tweaked so that in debug mode only important
and non-overwhelming ones show up
- debug compile is incremental (speedy, one line change builds are
about a second)
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r-- | projectfiles_vc7/blender/blendercompact.sln | 28 | ||||
-rw-r--r-- | projectfiles_vc7/blender/blendercompactNG.vcproj | 3558 | ||||
-rw-r--r-- | projectfiles_vc7/blender/makesdnacompact.vcproj | 124 |
3 files changed, 3710 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/blendercompact.sln b/projectfiles_vc7/blender/blendercompact.sln new file mode 100644 index 00000000000..f933457804c --- /dev/null +++ b/projectfiles_vc7/blender/blendercompact.sln @@ -0,0 +1,28 @@ +Microsoft Visual Studio Solution File, Format Version 7.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "makesdnacompact", "makesdnacompact.vcproj", "{14705769-A148-4DCC-B2C5-AFE8C20824E4}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blendercompactNG", "blendercompactNG.vcproj", "{CB70E20D-75A2-497B-AD6E-60F3989F0622}" +EndProject +Global + GlobalSection(SolutionConfiguration) = preSolution + ConfigName.0 = Debug + ConfigName.1 = Release + EndGlobalSection + GlobalSection(ProjectDependencies) = postSolution + {CB70E20D-75A2-497B-AD6E-60F3989F0622}.0 = {14705769-A148-4DCC-B2C5-AFE8C20824E4} + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {14705769-A148-4DCC-B2C5-AFE8C20824E4}.Debug.ActiveCfg = Debug|Win32 + {14705769-A148-4DCC-B2C5-AFE8C20824E4}.Debug.Build.0 = Debug|Win32 + {14705769-A148-4DCC-B2C5-AFE8C20824E4}.Release.ActiveCfg = Release|Win32 + {14705769-A148-4DCC-B2C5-AFE8C20824E4}.Release.Build.0 = Release|Win32 + {CB70E20D-75A2-497B-AD6E-60F3989F0622}.Debug.ActiveCfg = Debug|Win32 + {CB70E20D-75A2-497B-AD6E-60F3989F0622}.Debug.Build.0 = Debug|Win32 + {CB70E20D-75A2-497B-AD6E-60F3989F0622}.Release.ActiveCfg = Release|Win32 + {CB70E20D-75A2-497B-AD6E-60F3989F0622}.Release.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/projectfiles_vc7/blender/blendercompactNG.vcproj b/projectfiles_vc7/blender/blendercompactNG.vcproj new file mode 100644 index 00000000000..c1515f546ba --- /dev/null +++ b/projectfiles_vc7/blender/blendercompactNG.vcproj @@ -0,0 +1,3558 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="blendercompactNG" + ProjectGUID="{CB70E20D-75A2-497B-AD6E-60F3989F0622}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\build\msvc_7_compact\debug\" + IntermediateDirectory="..\..\..\build\msvc_7_compact\debug\" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/we4029 /we4020 /we4113 /we4133 /we4047 /wd4244 /wd4305" + Optimization="0" + AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source\gameengine\Converter";"$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork";"$(SolutionDir)\..\..\source\gameengine\Network";"$(SolutionDir)\..\..\source\gameengine\SceneGraph";"$(SolutionDir)\..\..\source\gameengine\BlenderRoutines";"$(SolutionDir)\..\..\source\gameengine\Physics\BlOde";"$(SolutionDir)\..\..\source\gameengine\Physics\Dummy";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include";"$(SolutionDir)\..\..\source\gameengine\Physics\common";"$(SolutionDir)\..\..\source\gameengine\GameLogic";"$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer";"$(SolutionDir)\..\..\source\gameengine\Rasterizer";"$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork";"$(SolutionDir)\..\..\source\gameengine\Ketsji";"$(SolutionDir)\..\..\source\gameengine\Expressions";"$(SolutionDir)\..\..\source\blender\blenpluginapi";"$(SolutionDir)\..\..\source\blender\encrypt";"$(SolutionDir)\..\..\source\kernel\gen_system";"$(SolutionDir)\..\..\source\kernel\gen_messaging";"$(SolutionDir)\..\..\source\blender\render\intern\include";"$(SolutionDir)\..\..\source\blender\yafray";"$(SolutionDir)\..\..\source\blender\readblenfile";"$(SolutionDir)\..\..\source\blender\readstreamglue";"$(SolutionDir)\..\..\source\blender\writestreamglue";"$(SolutionDir)\..\..\source\blender\blenloader";"$(SolutionDir)\..\..\source\blender\python";"$(SolutionDir)\..\..\source\blender";"$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3";"$(SolutionDir)\..\..\..\lib\windows\ode\include";"$(SolutionDir)\..\..\..\lib\windows\sdl\include";"$(SolutionDir)\..\..\..\lib\windows\string\include";"$(SolutionDir)\..\..\..\lib\windows\ftgl\include";"$(SolutionDir)\..\..\..\lib\windows\openssl\include";"$(SolutionDir)\..\..\..\lib\windows\png\include";"$(SolutionDir)\..\..\..\lib\windows\gettext\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include";"$(SolutionDir)\..\..\source\blender\makesdna";"$(SolutionDir)\..\..\source\blender\include";"$(SolutionDir)\..\..\source\blender\renderconverter";"$(SolutionDir)\..\..\source\blender\radiosity\extern\include";"$(SolutionDir)\..\..\source\blender\render\extern\include";"$(SolutionDir)\..\..\source\blender\img";"$(SolutionDir)\..\..\source\blender\imbuf";"$(SolutionDir)\..\..\source\blender\blenlib";"$(SolutionDir)\..\..\source\blender\avi";"$(SolutionDir)\..\..\source\blender\inflate";"$(SolutionDir)\..\..\source\blender\decrypt";"$(SolutionDir)\..\..\source\blender\deflate";"$(SolutionDir)\..\..\source\blender\writeblenfile";"$(SolutionDir)\..\..\source\blender\blenkernel";"$(SolutionDir)\..\..\source\blender\ftfont"" + PreprocessorDefinitions="NO_KETSJI;FTGL_LIBRARY_STATIC;WIN32;NDEBUG;_LIB;_CONSOLE;INTERNATIONAL;WCHAR_T16" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="0" + ObjectFile="$(IntDir)/" + BrowseInformation="0" + WarningLevel="3" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="4" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libstring.lib libopennl.lib odelib.lib openal_static.lib libcpmtd.lib libguardedalloc.lib libbsp.lib solid.lib libbmfont.lib libghost.lib ws2_32.lib winmm.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib libdecimation.lib libeay32.lib libiksolver.lib libpng.a libz.a libmoto.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib SDL.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib python23.lib" + OutputFile="$(OutDir)/blendercompactNG.exe" + LinkIncremental="2" + AdditionalLibraryDirectories=""$(SolutionDir)\..\..\..\lib\windows\sdl\lib";"$(SolutionDir)\..\..\..\lib\windows\ode\lib";"$(SolutionDir)\..\..\..\lib\windows\bsp\lib";"$(SolutionDir)\..\..\..\lib\windows\solid\lib";"$(SolutionDir)\..\..\..\lib\windows\ode\lib";"$(SolutionDir)\..\..\..\lib\windows\python\frozen";"$(SolutionDir)\..\..\..\build\msvc_7\libs\intern";"$(SolutionDir)\..\..\..\lib\windows\string\lib";"$(SolutionDir)\..\..\..\lib\windows\openal\lib";"$(SolutionDir)\..\..\..\lib\windows\jpeg\lib";"$(SolutionDir)\..\..\..\lib\windows\openssl\lib";"$(SolutionDir)\..\..\..\lib\windows\zlib\lib\";"$(SolutionDir)\..\..\..\lib\windows\png\lib\";"$(SolutionDir)\..\..\..\lib\windows\bpython";"$(SolutionDir)\..\..\..\lib\windows\freetype\lib";"$(SolutionDir)\..\..\..\lib\windows\quicktime\lib";"$(SolutionDir)\..\..\..\lib\windows\ftfont\lib";"$(SolutionDir)\..\..\..\lib\windows\ftgl\lib";"$(SolutionDir)\..\..\..\lib\windows\gettext\lib";"$(SolutionDir)\..\..\..\lib\windows\python\lib"" + IgnoreDefaultLibraryNames="python23_d.lib;libcd.lib;libc.lib;libcp.lib;libcpd.lib;libcpmt.lib;libcmt.lib" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="$(OutDir)/blendercompact.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\..\build\msvc_7_compact\release\" + IntermediateDirectory="..\..\..\build\msvc_7_compact\release\" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/we4029 /we4020 /we4113 /we4133 /we4047 /wo4244 /wo4305" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source\gameengine\Converter";"$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork";"$(SolutionDir)\..\..\source\gameengine\Network";"$(SolutionDir)\..\..\source\gameengine\SceneGraph";"$(SolutionDir)\..\..\source\gameengine\BlenderRoutines";"$(SolutionDir)\..\..\source\gameengine\Physics\BlOde";"$(SolutionDir)\..\..\source\gameengine\Physics\Dummy";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include";"$(SolutionDir)\..\..\source\gameengine\Physics\common";"$(SolutionDir)\..\..\source\gameengine\GameLogic";"$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer";"$(SolutionDir)\..\..\source\gameengine\Rasterizer";"$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork";"$(SolutionDir)\..\..\source\gameengine\Ketsji";"$(SolutionDir)\..\..\source\gameengine\Expressions";"$(SolutionDir)\..\..\source\blender\blenpluginapi";"$(SolutionDir)\..\..\source\blender\encrypt";"$(SolutionDir)\..\..\source\kernel\gen_system";"$(SolutionDir)\..\..\source\kernel\gen_messaging";"$(SolutionDir)\..\..\source\blender\render\intern\include";"$(SolutionDir)\..\..\source\blender\yafray";"$(SolutionDir)\..\..\source\blender\readblenfile";"$(SolutionDir)\..\..\source\blender\readstreamglue";"$(SolutionDir)\..\..\source\blender\writestreamglue";"$(SolutionDir)\..\..\source\blender\blenloader";"$(SolutionDir)\..\..\source\blender\python";"$(SolutionDir)\..\..\source\blender";"$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3";"$(SolutionDir)\..\..\..\lib\windows\ode\include";"$(SolutionDir)\..\..\..\lib\windows\sdl\include";"$(SolutionDir)\..\..\..\lib\windows\string\include";"$(SolutionDir)\..\..\..\lib\windows\ftgl\include";"$(SolutionDir)\..\..\..\lib\windows\openssl\include";"$(SolutionDir)\..\..\..\lib\windows\png\include";"$(SolutionDir)\..\..\..\lib\windows\gettext\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include";"$(SolutionDir)\..\..\source\blender\makesdna";"$(SolutionDir)\..\..\source\blender\include";"$(SolutionDir)\..\..\source\blender\renderconverter";"$(SolutionDir)\..\..\source\blender\radiosity\extern\include";"$(SolutionDir)\..\..\source\blender\render\extern\include";"$(SolutionDir)\..\..\source\blender\img";"$(SolutionDir)\..\..\source\blender\imbuf";"$(SolutionDir)\..\..\source\blender\blenlib";"$(SolutionDir)\..\..\source\blender\avi";"$(SolutionDir)\..\..\source\blender\inflate";"$(SolutionDir)\..\..\source\blender\decrypt";"$(SolutionDir)\..\..\source\blender\deflate";"$(SolutionDir)\..\..\source\blender\writeblenfile";"$(SolutionDir)\..\..\source\blender\blenkernel";"$(SolutionDir)\..\..\source\blender\ftfont"" + PreprocessorDefinitions="NO_KETSJI;FTGL_LIBRARY_STATIC;WIN32;NDEBUG;_LIB;_CONSOLE;INTERNATIONAL;WCHAR_T16" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="0" + ObjectFile="$(IntDir)/" + WarningLevel="3" + Detect64BitPortabilityProblems="FALSE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libstring.lib libopennl.lib odelib.lib openal_static.lib libcpmt.lib libguardedalloc.lib libbsp.lib solid.lib libbmfont.lib libghost.lib ws2_32.lib winmm.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib libdecimation.lib libeay32.lib libiksolver.lib libpng.a libz.a libmoto.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib SDL.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib python23.lib" + OutputFile="$(OutDir)/blendercompactNG.exe" + LinkIncremental="1" + AdditionalLibraryDirectories=""$(SolutionDir)\..\..\..\lib\windows\SoundSystem\lib";"$(SolutionDir)\..\..\..\lib\windows\sdl\lib";"$(SolutionDir)\..\..\..\lib\windows\ode\lib";"$(SolutionDir)\..\..\..\lib\windows\solid\lib";"$(SolutionDir)\..\..\..\lib\windows\ode\lib";"$(SolutionDir)\..\..\..\lib\windows\moto\lib";"$(SolutionDir)\..\..\..\lib\windows\python\frozen";"$(SolutionDir)\..\..\..\lib\windows\string\lib";"$(SolutionDir)\..\..\..\lib\windows\python\lib";"$(SolutionDir)\..\..\..\lib\windows\openal\lib";"$(SolutionDir)\..\..\..\lib\windows\jpeg\lib";"$(SolutionDir)\..\..\..\lib\windows\openssl\lib";"$(SolutionDir)\..\..\..\lib\windows\zlib\lib\";"$(SolutionDir)\..\..\..\lib\windows\png\lib\";"$(SolutionDir)\..\..\..\lib\windows\bpython";"$(SolutionDir)\..\..\..\lib\windows\freetype\lib";"$(SolutionDir)\..\..\..\lib\windows\quicktime\lib";"$(SolutionDir)\..\..\..\lib\windows\ftfont\lib";"$(SolutionDir)\..\..\..\lib\windows\ftgl\lib";"$(SolutionDir)\..\..\..\lib\windows\gettext\lib";"$(SolutionDir)\..\..\..\lib\windows\python\lib";"$(SolutionDir)\..\..\..\build\msvc_7\libs\intern"" + IgnoreDefaultLibraryNames="python23_d.lib;libcd.lib;libc.lib;libcp.lib;libcpd.lib;libcpmt.lib" + GenerateDebugInformation="TRUE" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="creator" + Filter=""> + <File + RelativePath="..\..\source\creator\creator.c"> + </File> + </Filter> + <Filter + Name="kernel" + Filter=""> + <Filter + Name="gen_messaging" + Filter=""> + <File + RelativePath="..\..\source\kernel\gen_messaging\GEN_messaging.h"> + </File> + <Filter + Name="intern" + Filter=""> + <File + RelativePath="..\..\source\kernel\gen_messaging\intern\messaging.c"> + </File> + </Filter> + </Filter> + <Filter + Name="gen_system" + Filter=""> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_DataCache.h"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_HashedPtr.cpp"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_HashedPtr.h"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_Map.h"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_Matrix4x4.cpp"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_Matrix4x4.h"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\GEN_SmartPtr.h"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\SYS_SingletonSystem.cpp"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\SYS_SingletonSystem.h"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\SYS_System.cpp"> + </File> + <File + RelativePath="..\..\source\kernel\gen_system\SYS_System.h"> + </File> + </Filter> + </Filter> + <Filter + Name="blender" + Filter=""> + <Filter + Name="src" + Filter=""> + <File + RelativePath="..\..\source\blender\src\B.blend.c"> + </File> + <File + RelativePath="..\..\source\blender\src\Bfont.c"> + </File> + <File + RelativePath="..\..\source\blender\src\bfont.ttf.c"> + </File> + <File + RelativePath="..\..\source\blender\src\blenderbuttons.c"> + </File> + <File + RelativePath="..\..\source\blender\src\booleanops.c"> + </File> + <File + RelativePath="..\..\source\blender\src\booleanops_mesh.c"> + </File> + <File + RelativePath="..\..\source\blender\src\butspace.c"> + </File> + <File + RelativePath="..\..\source\blender\src\buttons_editing.c"> + </File> + <File + RelativePath="..\..\source\blender\src\buttons_logic.c"> + </File> + <File + RelativePath="..\..\source\blender\src\buttons_object.c"> + </File> + <File + RelativePath="..\..\source\blender\src\buttons_scene.c"> + </File> + <File + RelativePath="..\..\source\blender\src\buttons_script.c"> + </File> + <File + RelativePath="..\..\source\blender\src\buttons_shading.c"> + </File> + <File + RelativePath="..\..\source\blender\src\cmap.tga.c"> + </File> + <File + RelativePath="..\..\source\blender\src\cmovie.tga.c"> + </File> + <File + RelativePath="..\..\source\blender\src\cursors.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawaction.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawarmature.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawdeps.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawimage.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawimasel.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawipo.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawmesh.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawnla.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawobject.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawoops.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawscene.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawscript.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawseq.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawsound.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawtext.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawtime.c"> + </File> + <File + RelativePath="..\..\source\blender\src\drawview.c"> + </File> + <File + RelativePath="..\..\source\blender\src\edit.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editaction.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editarmature.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editconstraint.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editcurve.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editdeform.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editface.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editfont.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editgroup.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editimasel.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editipo.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editkey.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editlattice.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmball.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmesh.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmesh_add.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmesh_lib.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmesh_loop.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmesh_mods.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmesh_tools.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editmode_undo.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editnla.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editobject.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editoops.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editscreen.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editseq.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editsima.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editsound.c"> + </File> + <File + RelativePath="..\..\source\blender\src\edittime.c"> + </File> + <File + RelativePath="..\..\source\blender\src\editview.c"> + </File> + <File + RelativePath="..\..\source\blender\src\eventdebug.c"> + </File> + <File + 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<File + RelativePath="..\..\..\build\msvc_7_compact\release\dna.c"> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="TRUE"> + <Tool + Name="VCCLCompilerTool"/> + </FileConfiguration> + </File> + </Filter> + </Filter> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/projectfiles_vc7/blender/makesdnacompact.vcproj b/projectfiles_vc7/blender/makesdnacompact.vcproj new file mode 100644 index 00000000000..5ea0280e008 --- /dev/null +++ b/projectfiles_vc7/blender/makesdnacompact.vcproj @@ -0,0 +1,124 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="makesdnacompact" + ProjectGUID="{14705769-A148-4DCC-B2C5-AFE8C20824E4}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\build\msvc_7_compact\debug" + IntermediateDirectory="..\..\..\build\msvc_7_compact\debug" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + 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+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool" + Description="Building DNA" + CommandLine="$(TargetPath) $(OutDir)\dna.c ..\..\source\blender\makesdna\" + Outputs="$(OutDir)\dna.c"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libguardedalloc.lib" + OutputFile="$(OutDir)/makesdnacompact.exe" + LinkIncremental="2" + 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+ IgnoreDefaultLibraryNames="python22_d.lib;libcd.lib;libc.lib;libcp.lib;libcpd.lib;libcpmt.lib;libcmt.lib" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="$(OutDir)/makesdnacompact.pdb" + SubSystem="1" + TargetMachine="1"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\..\build\msvc_7_compact\release" + IntermediateDirectory="..\..\..\build\msvc_7_compact\release" + ConfigurationType="1" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + 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+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool" + Description="Building DNA" + CommandLine="$(TargetPath) $(OutDir)\dna.c ..\..\source\blender\makesdna\" + Outputs="$(OutDir)\dna.c"/> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libguardedalloc.lib" + OutputFile="$(OutDir)/makesdnacompact.exe" + LinkIncremental="1" + 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