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authorBenoit Bolsee <benoit.bolsee@online.be>2008-03-22 17:47:42 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2008-03-22 17:47:42 +0300
commit6615f8b74f5f959ccae5a33aeae90b37b3cd511b (patch)
tree36c6692edf3959ba4226c6e965ec50069fb68a85 /projectfiles_vc7
parent1d0e1d5406a6603d629d7284418996cd19d0202f (diff)
BGE correction: AddRef() on source object of property actuator to protect against crash if the source object is deleted (bad game design anyway)
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r--projectfiles_vc7/blender/src/BL_src.vcproj3
1 files changed, 3 insertions, 0 deletions
diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj
index 8a17fc712eb..4d98c52de17 100644
--- a/projectfiles_vc7/blender/src/BL_src.vcproj
+++ b/projectfiles_vc7/blender/src/BL_src.vcproj
@@ -548,6 +548,9 @@
RelativePath="..\..\..\source\blender\src\transform_manipulator.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\src\transform_ndofinput.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\src\transform_numinput.c">
</File>
<File