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authorMartin Poirier <theeth@yahoo.com>2007-12-11 00:14:19 +0300
committerMartin Poirier <theeth@yahoo.com>2007-12-11 00:14:19 +0300
commitbe354c3d095c78b36f8324aa270126611d607c25 (patch)
tree2dcb254d93df7d14ee237e1217d6570519cfb4b9 /projectfiles_vc7
parent23a525c52d4f000d4831e17c0795ef9235987601 (diff)
parent28e071d08c8251cdb568725c5050231b1e169ae2 (diff)
Merge from Harmonic Skeleton branch
This code adds a basic and simple skeleton generator. Examples and links are in the wiki, docs will come eventually: http://wiki.blender.org/index.php/User:Theeth/skeletor In a nutshell, select a vertex at the top of the head and press "Generate Skeleton". UI Panel is in the Editing buttons in Edit Mode, tooltips and semi-useful.
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r--projectfiles_vc7/blender/blender.sln2
-rw-r--r--projectfiles_vc7/blender/src/BL_src.vcproj6
2 files changed, 6 insertions, 2 deletions
diff --git a/projectfiles_vc7/blender/blender.sln b/projectfiles_vc7/blender/blender.sln
index 0888cf7971a..60c2d8f2d4c 100644
--- a/projectfiles_vc7/blender/blender.sln
+++ b/projectfiles_vc7/blender/blender.sln
@@ -248,8 +248,6 @@ Global
Debug = Debug
Release = Release
EndGlobalSection
- GlobalSection(ProjectDependencies) = postSolution
- EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Release.ActiveCfg = Blender Release|Win32
diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj
index 6cc8f27f398..9c03b21f1a8 100644
--- a/projectfiles_vc7/blender/src/BL_src.vcproj
+++ b/projectfiles_vc7/blender/src/BL_src.vcproj
@@ -476,6 +476,9 @@
RelativePath="..\..\..\source\blender\src\prvicons.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\src\reeb.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\src\renderwin.c">
</File>
<File
@@ -888,6 +891,9 @@
RelativePath="..\..\..\source\blender\include\playanim_ext.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\include\reeb.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\include\transform.h">
</File>
<File