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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-03-18 00:44:58 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-03-18 00:44:58 +0300
commitd52400bfbd2a7e4d09b5a71bc461a554d232af15 (patch)
tree08815f065fc90aac0ae62ae5f3a89d20e19399e6 /projectfiles_vc9/blender/nodes
parent1ac0d54fea831c485e8e27e8bfa887e15beb58de (diff)
parent28f6d223d079b1e5cb67e3fc22fb7f818deb8dcb (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link).
Diffstat (limited to 'projectfiles_vc9/blender/nodes')
-rw-r--r--projectfiles_vc9/blender/nodes/nodes.vcproj16
1 files changed, 16 insertions, 0 deletions
diff --git a/projectfiles_vc9/blender/nodes/nodes.vcproj b/projectfiles_vc9/blender/nodes/nodes.vcproj
index 322b8e609d0..a289fffb3c2 100644
--- a/projectfiles_vc9/blender/nodes/nodes.vcproj
+++ b/projectfiles_vc9/blender/nodes/nodes.vcproj
@@ -617,6 +617,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_compose.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_coord.c"
>
</File>
@@ -625,6 +629,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_decompose.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_distance.c"
>
</File>
@@ -661,6 +669,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_scale.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_texture.c"
>
</File>
@@ -669,6 +681,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_valToNor.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_valToRgb.c"
>
</File>