diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-09-25 01:22:24 +0400 |
---|---|---|
committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-09-25 01:22:24 +0400 |
commit | 1483fafd1372a3d3e025d08634e798adb7da512f (patch) | |
tree | 9191765749e29866339f4c31d892603f5f8b334d /projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj | |
parent | c995c605f640d8d688e6e58e0fe247ca83f91696 (diff) | |
parent | 222fe6b1a5d49f67177cbb762f55a0e482145f5d (diff) |
Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
Diffstat (limited to 'projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj')
-rw-r--r-- | projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj index 9aeb9584b35..1ee2fe7eb52 100644 --- a/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj +++ b/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj @@ -43,7 +43,7 @@ <Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -118,7 +118,7 @@ <Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -193,7 +193,7 @@ <Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="2"
@@ -267,8 +267,9 @@ />
<Tool
Name="VCCLCompilerTool"
+ Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
@@ -343,7 +344,7 @@ <Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +419,7 @@ <Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\SceneGraph;..\..\..\source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
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