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author | Joseph Eagar <joeedh@gmail.com> | 2010-01-23 14:25:20 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2010-01-23 14:25:20 +0300 |
commit | 7ef85aa41ff57cbe5395f83d4ea23b651287b78d (patch) | |
tree | 60e950948108158c752675fe4f68dbc1663996d4 /projectfiles_vc9 | |
parent | f66d5a7b77d0f7a1eb2d530cb58509e52554b8e9 (diff) |
Initial results of my profiling of the animation system.
Basically two simple changes, changes, I pulled in the faster
ghash in bmesh (which uses mempools for allocation, providing
a substanstial speedup in some cases, and also I inlined some
of the functions), and I changed __inline to __forceinline for inlining
of math functions.
I also removed the timer in the view3d zoom op (ctrl-middlemouse)
that was making it nonfunctional. Why was that there?
Diffstat (limited to 'projectfiles_vc9')
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