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authorCody Winchester <CodyWinch>2020-04-10 15:03:36 +0300
committerBastien Montagne <bastien@blender.org>2020-04-10 22:28:59 +0300
commit4f9a56cbc4e8719ee421a57fd6695bed633c591b (patch)
tree93f85984753bca057c65ac04beaa8e8effa71423 /readme.rst
parentd6cefef98f87ae8554050052d0fa4f965a2ce809 (diff)
Modifiers: Add Bone option for Texture Mask Object
This patch adds the option to use an armature bone in place of an object for texture mask coordinates. This affects the 3 vertex weight modifiers, the displace modifier, the warp modifier, and the wave modifier. With minor changes from Bastien Montagne (@mont29). Differential Revision: https://developer.blender.org/D7348
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