diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-11 06:18:24 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-11 06:18:24 +0400 |
commit | c7b587105fae174c47bd29291ac384037af06685 (patch) | |
tree | a2f8c88ea1bffb2864350ba3a494f2ceb9601117 /release/Makefile | |
parent | 3ed5e2153796fb633f20d49ce7eac0db6bb82a74 (diff) |
UI:
* Added very basic loading of .py files on startup to define panels.
It now executes all .py files in .blender/ui on startup. Right now
this contains the object buttons, the C code for it is commented out.
These files should get embedded in the blender executable as well
eventually, that's a bit more complicated so this works for now.
* For scons and cmake it seems to copy & find the files OK, for make
only "make release" works (same with scripts/ folder it seems).
* Added BLI_gethome_folder function in BLI_util.h. This is adapted
from bpy_gethome, and gives the path to a folder in .blender like
scripts or ui.
There's plenty of things to figure out here about paths, embedding,
caching, user configs ...
Diffstat (limited to 'release/Makefile')
-rw-r--r-- | release/Makefile | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/release/Makefile b/release/Makefile index 43a369d8f77..79258f03767 100644 --- a/release/Makefile +++ b/release/Makefile @@ -163,6 +163,9 @@ endif @echo "----> Copy python infrastructure" @[ ! -d scripts ] || cp -r scripts $(CONFDIR)/scripts + @echo "----> Copy python UI files" + @[ ! -d ui ] || cp -r ui $(CONFDIR)/ui + ifeq ($(OS),darwin) @echo "----> Move .blender to .app/Contents/MacOS/" @rm -fr $(DISTDIR)/blender$(EXT0)/Contents/MacOS/.blender |