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author | Campbell Barton <campbell@blender.org> | 2022-01-22 10:02:12 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-01-22 10:02:12 +0300 |
commit | e88d966737c1e4c246f92d21fbe31c4eb702678c (patch) | |
tree | 1e6ffe9e2ff86041907d3fc1ea815fa2828f1a25 /release/bin/blender-softwaregl | |
parent | 25c99e72cdac0545ab5e2005b56a556313612758 (diff) |
BMesh: merge normal and tessellation calculation on undo
This gives a modest speedup as calculating tessellation and face
normals at the same time can be more efficiently multi-threaded.
Also avoids calculating face normals twice,
oversight in d590e223daf6e20d462f2b197d32606d69873051.
Diffstat (limited to 'release/bin/blender-softwaregl')
0 files changed, 0 insertions, 0 deletions