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authorCampbell Barton <ideasman42@gmail.com>2018-04-29 17:51:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-29 17:51:15 +0300
commit79638c5c304a241faeaab4f991fa9c40f5a1a4d7 (patch)
treea47ca6bd204c4b10b00d6fcc9e47f6be8157f39f /release/datafiles/blender_icons_geom.py
parent695326eb8fbf4518ec5d963ca92a69b95df4ac3f (diff)
UI: backface cull generated icons
Allows for keeping icons 3D without adding extra geometry at export.
Diffstat (limited to 'release/datafiles/blender_icons_geom.py')
-rw-r--r--release/datafiles/blender_icons_geom.py5
1 files changed, 5 insertions, 0 deletions
diff --git a/release/datafiles/blender_icons_geom.py b/release/datafiles/blender_icons_geom.py
index fa7f48f90a2..a0edc2152a8 100644
--- a/release/datafiles/blender_icons_geom.py
+++ b/release/datafiles/blender_icons_geom.py
@@ -87,6 +87,11 @@ def write_mesh_data_lists(me):
tris_colors = []
for p in me_polys:
+
+ # Backface culling (allows using spheres without tedious manual deleting).
+ if p.normal.z <= 0.0:
+ continue
+
l_sta = p.loop_start
l_len = p.loop_total
loops_poly = me_loops[l_sta:l_sta + l_len]