diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-24 21:56:38 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-24 22:34:15 +0300 |
commit | 6f8a34bde138236d257035b4c246946c45156be2 (patch) | |
tree | 35e7a0f8541b3fc489751edd2300da3b22033d46 /release/datafiles/studiolights/studio | |
parent | a629c74c9cd8059a2af3f310d3ae85d6a3bf32c8 (diff) |
StudioLight: Add new centered studiolight setup
This is to have one studiolight that is symetrical and close to
the basic_1 matcap.
Diffstat (limited to 'release/datafiles/studiolights/studio')
-rw-r--r-- | release/datafiles/studiolights/studio/basic.sl | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/release/datafiles/studiolights/studio/basic.sl b/release/datafiles/studiolights/studio/basic.sl new file mode 100644 index 00000000000..9fa14d835af --- /dev/null +++ b/release/datafiles/studiolights/studio/basic.sl @@ -0,0 +1,48 @@ +version 1 +light_ambient.x 0.000000 +light_ambient.y 0.000000 +light_ambient.z 0.000000 +light[0].flag 1 +light[0].smooth 0.100000 +light[0].col.x 0.507074 +light[0].col.y 0.507074 +light[0].col.z 0.507074 +light[0].spec.x 0.666141 +light[0].spec.y 0.666141 +light[0].spec.z 0.666141 +light[0].vec.x 0.000000 +light[0].vec.y 0.639175 +light[0].vec.z 0.769061 +light[1].flag 1 +light[1].smooth 0.340000 +light[1].col.x 0.021936 +light[1].col.y 0.058160 +light[1].col.z 0.063719 +light[1].spec.x 0.033668 +light[1].spec.y 0.060061 +light[1].spec.z 0.063712 +light[1].vec.x -0.846939 +light[1].vec.y -0.357143 +light[1].vec.z 0.393883 +light[2].flag 1 +light[2].smooth 0.340000 +light[2].col.x 0.063721 +light[2].col.y 0.040061 +light[2].col.z 0.037017 +light[2].spec.x 0.069396 +light[2].spec.y 0.046455 +light[2].spec.z 0.046455 +light[2].vec.x 0.755102 +light[2].vec.y -0.530612 +light[2].vec.z 0.385060 +light[3].flag 1 +light[3].smooth 0.724138 +light[3].col.x 0.000000 +light[3].col.y 0.000000 +light[3].col.z 0.000000 +light[3].spec.x 0.023079 +light[3].spec.y 0.023393 +light[3].spec.z 0.025394 +light[3].vec.x 0.034483 +light[3].vec.y 0.913793 +light[3].vec.z 0.404714 |