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author | Ton Roosendaal <ton@blender.org> | 2006-12-08 21:37:55 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-12-08 21:37:55 +0300 |
commit | 4cdf96ae19d12862106ed777f9484d551f55b7b4 (patch) | |
tree | 0f9195a319156deb34c2d591bccac8eeb08011b0 /release/datafiles | |
parent | c9686f956294d574f2223cdc5ec41898ba21a4e3 (diff) |
Lightgroups!
Functionality was a bit limited still; now added the option to bind
a group of Lamps entirely to a Material, excluding them from any other
Material. Note that Lamp visibility layer options still work as for
Lamps usually.
In preview.blend: made a lightgroup for all lamps, and set them to be
the "RenderLayer override". That way it will ignore local material
lightgroups for previews.
Diffstat (limited to 'release/datafiles')
0 files changed, 0 insertions, 0 deletions