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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-02 20:04:38 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-08 20:46:00 +0300 |
commit | cf8e71db615c2d74bf87f18ab8389a675cbe6c51 (patch) | |
tree | 9f29f386985d521b4e28d644e4cd6e6d7e53015d /release/datafiles | |
parent | 2ac65f6153a2da2df7cda908689bb7c1865f088d (diff) |
UI: add icon color coding for different data types in the outliner.
For now we have categories collection, object, object data, modifiers &
constraints, and shading. The icons can be categorized by adding e.g.
DEF_ICON_OBJECT() in UI_icons.h.
Light themes will need to be updated to use darker colors to keep icons
visible in the outliner.
Diffstat (limited to 'release/datafiles')
-rw-r--r-- | release/datafiles/userdef/userdef_default_theme.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/release/datafiles/userdef/userdef_default_theme.c b/release/datafiles/userdef/userdef_default_theme.c index 82cf7e86807..0a5ac909c31 100644 --- a/release/datafiles/userdef/userdef_default_theme.c +++ b/release/datafiles/userdef/userdef_default_theme.c @@ -244,6 +244,11 @@ const bTheme U_theme_default = { .gizmo_secondary = RGBA(0x63ffffff), .gizmo_a = RGBA(0x4da84dff), .gizmo_b = RGBA(0xa33535ff), + .icon_collection = RGBA(0xccccccff), + .icon_object = RGBA(0xcc986eff), + .icon_object_data = RGBA(0x98cc98ff), + .icon_modifier = RGBA(0x6e98ccff), + .icon_shading = RGBA(0xcc6e6eff), }, .tbuts = { .back = RGBA(0x42424200), |