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authorValdemar Lindberg <Voldie>2020-12-16 16:21:38 +0300
committerJeroen Bakker <jeroen@blender.org>2020-12-16 16:21:51 +0300
commit69c3f4a46d4621300ca2aa3ab778b24cb1713e95 (patch)
treef4f44a3a570ab8e503090c308e4073df856a49cd /release/datafiles
parent29f923b27c5c0a183791a2a97e80c5f469a4ef51 (diff)
Fix 3D View is red when using stereo
Fix T83415: 3D View is red when using stereo The red view was caused by SRGB not being enabled for an SRGB texture attached to the framebuffer. Currently, when configuring a framebuffer, the first texture attachment needs to be an SRGB format in order for the framebuffer to be binded with SRGB enabled. Thus, simply changing the SRGB texture attachment as the first texture attachment removes the red color in the view. Reviewed By: #eevee_viewport, jbakker Maniphest Tasks: T83415 Differential Revision: https://developer.blender.org/D9845
Diffstat (limited to 'release/datafiles')
m---------release/datafiles/locale0
1 files changed, 0 insertions, 0 deletions
diff --git a/release/datafiles/locale b/release/datafiles/locale
-Subproject 9e40c01dffd3f720b23b906d20df8e999d34a4a
+Subproject 877a343fed9613d8e02e7fe7181d3bbb628506f