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authorMatt Ebb <matt@mke3.net>2006-09-25 09:15:19 +0400
committerMatt Ebb <matt@mke3.net>2006-09-25 09:15:19 +0400
commit2e7aa1dbf5fbc982e4b0aa43c910a1e92dbd103b (patch)
tree312d4c9e1e51901ff238f760c305f418ce9cc5b4 /release/datafiles
parent7fce181d1185b0ce083dbbf795e381e6dfc429a6 (diff)
* Proportional edit mode 'random' falloff
This is another proportional edit falloff that slightly randomises the influence. It's not strictly random, it's blended with linear falloff so that it's a bit smoother. The nice thing is that it works with all transforms, axis locking etc, including the special ones like to sphere, shrink/fatten/etc. It can be used for all sorts of things like roughening surfaces. I most recently used it to add a bit of randomness to the folds of some cloth. I made a short demo video here: http://mke3.net/blender/etc/prop_random-h264.mov Also included nicer icons for the falloff types.
Diffstat (limited to 'release/datafiles')
-rw-r--r--release/datafiles/blenderbuttonsbin62803 -> 58345 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/release/datafiles/blenderbuttons b/release/datafiles/blenderbuttons
index d68eb2cea36..940d9292ac2 100644
--- a/release/datafiles/blenderbuttons
+++ b/release/datafiles/blenderbuttons
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