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authorCampbell Barton <ideasman42@gmail.com>2006-07-04 14:09:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-07-04 14:09:21 +0400
commit518fef7f2965a01fc033a78bd4d6e592158160f0 (patch)
tree9599820f5ddf5acbcff1c665d3ba2b44ac2f4560 /release/scripts/3ds_import.py
parentab5dffc1cd531bd9f0da44d19197d665a86fc763 (diff)
mesh_mirror_tool.py code cleanup, updated UI, tooltips added docstrig.
3ds_import.py minimal updates- changelog.
Diffstat (limited to 'release/scripts/3ds_import.py')
-rw-r--r--release/scripts/3ds_import.py5
1 files changed, 5 insertions, 0 deletions
diff --git a/release/scripts/3ds_import.py b/release/scripts/3ds_import.py
index 4210f50bc73..3964a691fe5 100644
--- a/release/scripts/3ds_import.py
+++ b/release/scripts/3ds_import.py
@@ -18,6 +18,11 @@ This script imports a 3ds file and the materials into Blender for editing.
Loader is based on 3ds loader from www.gametutorials.com (Thanks DigiBen).
+0.97 by Campbell Barton<br>
+- Strip material names of spaces
+- Added import as instance to import the 3ds into its own
+ scene and add a group instance to the current scene
+- New option to scale down imported objects so they are within a limited bounding area.
0.96 by Campbell Barton<br>
- Added workaround for bug in setting UV's for Zero vert index UV faces.