diff options
author | Habib Gahbiche <zazizizou> | 2021-03-29 08:44:27 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-03-29 08:56:58 +0300 |
commit | 805d9478109e76ca221f202ff152bae685f77ff4 (patch) | |
tree | 61b5b35de39fcdae1f31da98be39155f6d215386 /release/scripts/addons | |
parent | 6af4163a3f190ed8b33a622ac038d9df88757a20 (diff) |
Compositor: Add Anti-Aliasing node
This is an implementation of Enhanced Subpixel Morphological Antialiasing (SMAA)
The algorithm was proposed by:
Jorge Jimenez, Jose I. Echevarria, Tiago Sousa, Diego Gutierrez
This node provides only SMAA 1x mode, so the operation will be done with no spatial
multisampling nor temporal supersampling. See Patch for comparisons.
The existing AA operation seems to be used only for binary images by some other nodes.
Using SMAA for binary images needs no important parameter such as "threshold", so we
perhaps can switch the operation to SMAA, though that changes existing behavior.
Notes:
1. The program code assumes the screen coordinates are DirectX style that the
vertical direction is upside-down, so "top" and "bottom" actually represent bottom
and top, respectively.
Thanks for Habib Gahbiche (zazizizou) to polish and finalize this patch.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D2411
Diffstat (limited to 'release/scripts/addons')
m--------- | release/scripts/addons | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/release/scripts/addons b/release/scripts/addons -Subproject bcd08a9506d33bdd7358201031b04d041ef22d9 +Subproject 63492d3d0334e1827f611f8fe5a931f3ccbddfc |