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authorJeroen Bakker <jbakker>2020-09-22 14:52:38 +0300
committerJeroen Bakker <jeroen@blender.org>2020-09-22 14:52:54 +0300
commitb17cca6966dd06be5fc66a5c1ece79bbfe6b39b7 (patch)
treee20f5dd7e5ff083013759d1c942a0397d7ea788d /release/scripts/addons
parent085329f114beb904ed3ef0c8ec6894ee26916704 (diff)
Fix T81026: Image Editor: Alpha (like Bloom) not showing properly
With the new image editor drawing there were was some mutual exclusive functionality. When rendering the alpha was shown correctly or the pure emissive colors were shown correctly, but never both. The cause of this is that the image_gpu did not used the correct alpha mode when generating gpu textures for non-images (render results, compositors viewer) The implementation always checked the alpha_mode. Alpha mode is an attribute for images, but aren't set for non images. This patch adds a more detailed check to ensure that the gpu texture is premultiplied. The issue has been tested using several bug report files and production files. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D8978
Diffstat (limited to 'release/scripts/addons')
m---------release/scripts/addons0
1 files changed, 0 insertions, 0 deletions
diff --git a/release/scripts/addons b/release/scripts/addons
-Subproject 1f043682f9568fed02e3b877b31e8244b1b7a5c
+Subproject 1be0b3210d8a3a30e99a853b50703a7ca7e8ac1