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authorClément Foucault <foucault.clem@gmail.com>2019-03-10 05:36:27 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-03-10 05:57:27 +0300
commit9ad156374f599aa585b3cc49b54a8d48f10c60d6 (patch)
treeaa3fb52f09d5ef1f4f5cfe96b647809858aee41c /release/scripts/addons_contrib
parentd77b7b097d3411a0d28e579bb2d67c8dfa8d04c7 (diff)
Fix T60171: Hair Particles Not Displaying in Viewport
This patch fixes T60171 by adding a dummy read from the `dummy` vertex attribute to `hair_get_pos_tan_binor_time` in `common_hair_lib.glsl`. Confirmed to work on my machine (macOS 10.14.4 Beta, Radeon R​9 M295X). According to my experiments regarding this issue, the problem is triggered when all of the following conditions are met: (a) the shader has no vertex reads; (b) the index buffer is ≥ 256KiB. I can't really give an explanation of this misbehavior because of the video driver's closed-source nature. Reviewers: fclem Reviewed By: fclem Subscribers: zeddb Maniphest Tasks: T60171 Differential Revision: https://developer.blender.org/D4490
Diffstat (limited to 'release/scripts/addons_contrib')
m---------release/scripts/addons_contrib0
1 files changed, 0 insertions, 0 deletions
diff --git a/release/scripts/addons_contrib b/release/scripts/addons_contrib
-Subproject 3a80a18ea081ff93f4b3672120b446b7adc93e8
+Subproject fecc0db5600405a0c14c70120ae279222861ef8