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author | Charlie Jolly <charlie> | 2019-12-07 15:35:07 +0300 |
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committer | Charlie Jolly <mistajolly@gmail.com> | 2019-12-07 15:52:42 +0300 |
commit | 958d0d4236b1cfa600a7f36f6bdc51fdd0d98a97 (patch) | |
tree | 567a1e3209e6302dd784c054b858a8b5fb92bc9f /release/scripts/addons_contrib | |
parent | 0406eb110332a863811d7fb6228f9a7ca514e022 (diff) |
Shader Nodes: Add Interpolation modes to Map Range node
Modes: Linear interpolation (default), stepped linear, smoothstep and smootherstep.
This also includes an additional option for the **Clamp node** to switch between **Min Max** (default) and **Range** mode.
This was needed to allow clamping when **To Max** is less than **To Min**.
Reviewed By: JacquesLucke, brecht
Differential Revision: https://developer.blender.org/D5827
Diffstat (limited to 'release/scripts/addons_contrib')
m--------- | release/scripts/addons_contrib | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/release/scripts/addons_contrib b/release/scripts/addons_contrib -Subproject b52e7760ff6ccbcca73d2bbccc77f70ca2eaf98 +Subproject ffbaca558a27bab4716bcd51ca7ea1df8e4f4b1 |