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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-11-25 02:18:38 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-01-28 18:33:58 +0400 |
commit | 54e90167704072f0105eb279e7431caa6c4d8e20 (patch) | |
tree | ce17a581373aa05cd040b3423b4c112d47ba7e57 /release/scripts/freestyle/styles/multiple_parameterization.py | |
parent | 6498b96ce7081db039354228213d72e8c70bd3aa (diff) |
Updated Freestyle API modules according to the new hierarchical package structure.
Additional bug fixes were also done along with the code updates:
* Fix for the use of old Interface1D.pointsBegin() and .pointsEnd() method names
in the definition of pyDensityAnisotropyF1D and pyViewMapGradientNormF1D.
* Fix for wrong data types (int instead of bool) for:
- pyChainSilhouetteGenericIterator constructor and its .orientation property in
modules/freestyle/chainingiterators.py.
- SpatialNoiseShader constructor in styles/external_contour_sketchy.py.
- ChainSilhouetteIterator constructor in styles/multiple_parameterization.py.
Diffstat (limited to 'release/scripts/freestyle/styles/multiple_parameterization.py')
-rw-r--r-- | release/scripts/freestyle/styles/multiple_parameterization.py | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/release/scripts/freestyle/styles/multiple_parameterization.py b/release/scripts/freestyle/styles/multiple_parameterization.py index 922a5ffa972..da140c75147 100644 --- a/release/scripts/freestyle/styles/multiple_parameterization.py +++ b/release/scripts/freestyle/styles/multiple_parameterization.py @@ -27,15 +27,25 @@ # the strokes using a second parameterization that only # covers the visible portions. -from freestyle import ChainSilhouetteIterator, ConstantColorShader, IncreasingColorShader, \ - IncreasingThicknessShader, Operators, QuantitativeInvisibilityUP1D, SamplingShader, \ - TextureAssignerShader, TrueUP1D -from shaders import pyHLRShader +from freestyle import Operators +from freestyle.chainingiterators import ChainSilhouetteIterator +from freestyle.predicates import ( + QuantitativeInvisibilityUP1D, + TrueUP1D, + ) +from freestyle.shaders import ( + ConstantColorShader, + IncreasingColorShader, + IncreasingThicknessShader, + SamplingShader, + TextureAssignerShader, + pyHLRShader, + ) Operators.select(QuantitativeInvisibilityUP1D(0)) ## Chain following the same nature, but without the restriction -## of staying inside the selection (0). -Operators.bidirectional_chain(ChainSilhouetteIterator(0)) +## of staying inside the selection (False). +Operators.bidirectional_chain(ChainSilhouetteIterator(False)) shaders_list = [ SamplingShader(20), IncreasingThicknessShader(1.5, 30), |