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author | Folkert de Vries <flokkievids@gmail.com> | 2015-01-28 01:11:31 +0300 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2015-03-09 06:53:13 +0300 |
commit | 7d38d8534024c5b4efa7165e87bfdd2032d5099a (patch) | |
tree | 2e5ebe0954db01a8094f83da9f47dab94033982c /release/scripts/freestyle/styles/sketchy_topology_preserved.py | |
parent | a0fa3de267f8c09ed6c7a72716d9dab49dfd4c2c (diff) |
Freestyle: Fix for references of deprecated texture stroke shaders.
Removed all references of deprecated texture shader. Also deleted
several lines of dead code.
Since texture_shader.py no longer does what it was supposed to do,
the file itself was removed.
Patch reviewed by Tamito Kajiyama (kjym3).
Diffstat (limited to 'release/scripts/freestyle/styles/sketchy_topology_preserved.py')
-rw-r--r-- | release/scripts/freestyle/styles/sketchy_topology_preserved.py | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/release/scripts/freestyle/styles/sketchy_topology_preserved.py b/release/scripts/freestyle/styles/sketchy_topology_preserved.py index 161654f1f97..26c7fd37964 100644 --- a/release/scripts/freestyle/styles/sketchy_topology_preserved.py +++ b/release/scripts/freestyle/styles/sketchy_topology_preserved.py @@ -34,7 +34,6 @@ from freestyle.shaders import ( SamplingShader, SmoothingShader, SpatialNoiseShader, - TextureAssignerShader, ) from freestyle.types import Operators @@ -48,6 +47,5 @@ shaders_list = [ IncreasingThicknessShader(4, 8), SmoothingShader(300, 0.05, 0, 0.2, 0, 0, 0, 0.5), ConstantColorShader(0.6, 0.2, 0.0), - TextureAssignerShader(4), ] Operators.create(TrueUP1D(), shaders_list) |